Player Matchup

Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Crunchies
Geb
Level 66
God Stats
3W - 0L
1,732 SR
Queue Stats
283W - 309L
1,524 Elo+
Party 2
Charybdis
Charybdis
Etherealmisty
Charybdis
Level 85
God Stats
9W - 13L
1,484 SR
Queue Stats
258W - 265L
1,487 Elo+
Party 2
Merlin
Merlin
PTSHADOW551
Merlin
Level 88
God Stats
2W - 1L
1,156 SR
Queue Stats
109W - 85L
1,561 Elo+
Party 1
Cliodhna
Cliodhna
jonathanxbebo
Cliodhna
Level 124
God Stats
17W - 7L
1,684 SR
Queue Stats
90W - 67L
1,581 Elo+
Party 1
Team Averages
Level 101
1,511 SR
1,530 Elo+

VS

Team Averages
Level 116
1,619 SR
1,518 Elo+
Ganesha
Ganesha
HauntedPropaneT
Ganesha
Level 149
God Stats
1W - 3L
1,571 SR
Queue Stats
42W - 39L
1,529 Elo+
Party 3
Bastet
Bastet
Sadman17
Bastet
Level 69
God Stats
1W - 1L
1,840 SR
Queue Stats
27W - 28L
1,461 Elo+
Party 3
Danzaburou
Danzaburou
YozenFrogurt420
Danzaburou
Level 146
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
lilphilythekid
Gilgamesh
Level 96
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Tiamat
Tiamat
sadiesmithjk
Tiamat
Level 118
God Stats
0W - 1L
1,542 SR
Queue Stats
4W - 3L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
8 / 4 / 16
11,829
910
18,842
10,803
4,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 1 / 14
10,964
843
13,171
10,736
15,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Etherealmisty
Charybdis
16
3 / 2 / 16
10,282
791
9,378
11,294
3,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
17
9 / 4 / 17
12,015
924
18,672
10,842
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
jonathanxbebo
Cliodhna
16
4 / 6 / 14
10,266
790
10,909
13,019
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 10
8,398
646
6,731
20,756
21,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
Sadman17
Bastet
14
2 / 9 / 9
9,371
721
9,246
14,900
5,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
YozenFrogurt420
Danzaburou
18
12 / 4 / 3
12,939
995
17,304
17,241
7,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
lilphilythekid
Gilgamesh
14
0 / 8 / 8
8,254
635
7,635
18,764
17,252
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
15
3 / 5 / 7
9,592
738
6,925
13,133
8,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
30
Kills
17
17
Deaths
30
77
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
4
16
4
W
6
1
14
13
W
Charybdis
Etherealmisty
Charybdis
3
2
16
5.5
L
0
4
10
1.25
W
Merlin
9
4
17
4.38
L
Bastet
Sadman17
Bastet
2
9
9
0.72
L
Danzaburou
YozenFrogurt420
Danzaburou
12
4
3
3.38
W
Cliodhna
jonathanxbebo
Cliodhna
4
6
14
1.83
L
Gilgamesh
lilphilythekid
Gilgamesh
0
8
8
0.5
L
Tiamat
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,972
Damage
47,841
56,694
Taken
84,794
32,217
Mitigated
60,142
10,105
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,842
5,426
1,378
863
10,803
4,169
963
2,843
7,779
0
48,348
W
13,171
2,004
0
1,339
10,736
15,814
348
2,800
7,724
23,464
0
W
Charybdis
Etherealmisty
Charybdis
9,378
6,346
0
2,308
11,294
3,854
1,241
3,187
8,056
0
33,858
L
6,731
611
0
4,083
20,756
21,913
10
7,172
12,924
26,199
0
W
Merlin
18,672
1,118
302
1,375
10,842
4,034
839
3,267
7,532
35,245
0
L
Bastet
Sadman17
Bastet
9,246
1,685
0
1,286
14,900
5,839
0
4,663
9,895
0
20,245
L
Danzaburou
YozenFrogurt420
Danzaburou
17,304
6,202
0
2,157
17,241
7,125
551
4,911
11,821
0
42,960
W
Cliodhna
jonathanxbebo
Cliodhna
10,909
1,121
0
2,540
13,019
4,346
1
3,015
9,760
0
24,980
L
Gilgamesh
lilphilythekid
Gilgamesh
7,635
988
761
1,313
18,764
17,252
279
6,770
11,397
6,572
19,011
L
Tiamat
6,925
574
0
2,017
13,133
8,013
176
6,188
6,273
21,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,356
Gold Earned
48,554
244
Minions Killed
213
7
Camps Cleared
7
1,216,219
Distance Traveled
1,126,596
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,829
910
69
5
2
258,054
4
W
Geb
10,964
843
26
2
2
256,061
2
W
Charybdis
10,282
791
81
6
2
253,624
3
L
Ganesha
8,398
646
10
1
0
232,369
1
W
Merlin
12,015
924
36
3
1
226,262
0
L
Bastet
9,371
721
29
2
0
217,281
2
L
Danzaburou
12,939
995
79
6
4
228,523
1
W
Cliodhna
10,266
790
32
2
0
222,218
1
L
Gilgamesh
8,254
635
46
4
2
209,317
0
L
Tiamat
9,592
738
49
4
1
239,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role