Player Matchup

Olorun
Olorun
Im Super Sober
Olorun
Level 23
God Stats
0W - 5L
1,378 SR
Queue Stats
2W - 9L
1,147 Elo+
Party 1
Neith
Neith
Nateohman
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
PeachMachete
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
beeplojenkins
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
jagermonster247
Guan Yu
Level 23
God Stats
1W - 7L
1,408 SR
Queue Stats
2W - 10L
1,126 Elo+
Party 1
Team Averages
Level 11
1,457 SR
1,354 Elo+

VS

Team Averages
Level 20
1,349 SR
1,243 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Casual_Eli
Artemis
Level 18
God Stats
7W - 3L
1,504 SR
Queue Stats
8W - 10L
1,163 Elo+
Party 2
Cthulhu
Cthulhu
Casual_Jac
Cthulhu
Level 26
God Stats
4W - 8L
1,028 SR
Queue Stats
7W - 9L
1,183 Elo+
Party 2
Awilix
Awilix
Gloryspren94
Awilix
Level 23
God Stats
10W - 8L
1,543 SR
Queue Stats
95W - 107L
1,400 Elo+
Solo
Achilles
Achilles
casual_snack6
Achilles
Level 6
God Stats
1W - 2L
1,170 SR
Queue Stats
1W - 6L
970 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
19 / 6 / 2
11,154
620
24,809
18,991
8,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Nateohman
Neith
10
0 / 12 / 11
7,360
409
6,322
12,412
3,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
14 / 8 / 7
9,665
537
16,630
15,615
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
2
0 / 1 / 0
5,071
282
62
1,080
376
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 6 / 5
7,241
402
4,322
11,201
6,722
Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 2 / 13
8,841
491
4,836
15,756
15,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Casual_Eli
Artemis
13
3 / 9 / 4
8,595
478
7,185
13,802
4,382
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Casual_Jac
Cthulhu
11
2 / 13 / 8
7,691
427
7,373
17,240
9,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
18
19 / 5 / 3
12,157
675
17,575
13,208
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
casual_snack6
Achilles
11
6 / 7 / 5
8,223
457
6,215
14,365
7,608
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
65
34
Kills
32
33
Deaths
36
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
2
13
4.25
W
Artemis
Casual_Eli
Artemis
3
9
4
0.56
W
Cthulhu
Casual_Jac
Cthulhu
2
13
8
0.46
W
Awilix
19
5
3
4.1
L
19
6
2
3.33
L
Neith
Nateohman
Neith
0
12
11
0.46
L
14
8
7
2.19
L
Cthulhu
0
1
0
0
W
Achilles
casual_snack6
Achilles
6
7
5
1.21
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,145
Damage
43,184
59,299
Taken
74,371
23,816
Mitigated
42,695
12,234
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,836
668
261
4,955
15,756
15,526
390
8,050
7,706
19,225
0
W
Artemis
Casual_Eli
Artemis
7,185
4,497
0
2,706
13,802
4,382
1,353
6,844
6,958
0
45,356
W
Cthulhu
Casual_Jac
Cthulhu
7,373
958
0
2,285
17,240
9,561
431
10,544
6,696
32,437
0
W
Awilix
17,575
7,232
0
3,254
13,208
5,618
0
4,616
8,592
0
79,981
L
24,809
14,531
126
6,618
18,991
8,425
822
4,057
14,934
49,682
6,080
L
Neith
Nateohman
Neith
6,322
3,079
0
946
12,412
3,398
365
2,738
9,674
0
32,867
L
16,630
4,234
0
3,404
15,615
4,895
0
3,614
12,001
51,595
0
L
Cthulhu
62
62
0
239
1,080
376
0
305
775
1,881
0
W
Achilles
casual_snack6
Achilles
6,215
1,664
0
214
14,365
7,608
179
8,707
5,658
0
21,875
L
4,322
594
160
741
11,201
6,722
0
1,723
9,478
0
26,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,491
Gold Earned
45,507
233
Minions Killed
310
0
Camps Cleared
0
1,162,999
Distance Traveled
1,598,556
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,841
491
27
2
0
345,637
6
W
Artemis
8,595
478
77
4
0
257,367
0
W
Cthulhu
7,691
427
47
3
0
307,292
0
W
Awilix
12,157
675
121
7
0
335,806
1
L
Olorun
11,154
620
70
4
0
270,833
0
L
Neith
7,360
409
46
3
0
287,108
0
L
Zeus
9,665
537
68
4
0
260,607
0
L
Cthulhu
5,071
282
3
0
0
48,708
1
W
Achilles
8,223
457
38
2
0
352,454
0
L
Guan Yu
7,241
402
46
3
0
295,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role