Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FabledReaver
Izanami
Level 155
God Stats
3W - 1L
1,387 SR
Queue Stats
240W - 204L
1,586 Elo+
Party 1
Raijin
Raijin
SWCarrot
Raijin
Level 155
God Stats
2W - 1L
1,600 SR
Queue Stats
145W - 136L
1,595 Elo+
Party 1
Artio
Artio
imtexasbaby
Artio
Level 49
God Stats
3W - 3L
1,803 SR
Queue Stats
230W - 215L
1,587 Elo+
Solo
Team Averages
Level 131
1,558 SR
1,553 Elo+

VS

Team Averages
Level 88
1,632 SR
1,546 Elo+
Ra
Ra
CEROSLY
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,622 Elo+
Party 3
Nox
Nox
Leslord
Nox
Level 138
God Stats
11W - 8L
1,627 SR
Queue Stats
486W - 382L
1,546 Elo+
Party 3
Apollo
Apollo
OmniDak
Apollo
Level 98
God Stats
11W - 14L
1,631 SR
Queue Stats
585W - 586L
1,501 Elo+
Party 2
Chaac
Chaac
PlussorMinus
Chaac
Level 68
God Stats
46W - 43L
1,552 SR
Queue Stats
256W - 260L
1,549 Elo+
Party 2
Cliodhna
Cliodhna
XiTStatiK
Cliodhna
Level 120
God Stats
22W - 14L
1,852 SR
Queue Stats
216W - 222L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
5 / 1 / 5
6,240
624
5,282
6,130
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
 
Nike
9
1 / 1 / 2
5,107
511
2,401
7,365
2,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
FabledReaver
Izanami
10
1 / 2 / 2
5,473
547
4,478
4,508
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
SWCarrot
Raijin
11
3 / 0 / 2
6,441
644
2,932
3,416
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
6,255
626
3,625
6,526
4,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,609
461
568
4,067
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
7
1 / 1 / 2
4,711
471
2,270
6,389
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
OmniDak
Apollo
9
1 / 3 / 2
5,409
541
3,549
5,904
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
6,015
602
3,100
6,432
3,760
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
XiTStatiK
Cliodhna
10
3 / 3 / 1
5,702
570
4,331
6,368
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
5
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
1
5
7.5
W
Nike
 
Nike
1
1
2
2
L
0
4
0
0
W
Izanami
FabledReaver
Izanami
1
2
2
1
L
Nox
1
1
2
2
L
Apollo
OmniDak
Apollo
1
3
2
0.67
L
0
2
1
0.25
W
Raijin
SWCarrot
Raijin
3
0
2
4
L
Cliodhna
XiTStatiK
Cliodhna
3
3
1
1.17
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,718
Damage
13,818
27,945
Taken
29,160
10,843
Mitigated
10,408
13,001
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,282
1,385
0
2,808
6,130
1,799
28
947
5,181
0
22,554
W
Nike
 
Nike
2,401
249
419
2,900
7,365
2,631
91
549
6,816
0
15,277
L
568
0
32
475
4,067
1,023
0
1,055
2,852
19,127
0
W
Izanami
FabledReaver
Izanami
4,478
3,239
0
1,135
4,508
941
335
501
4,007
0
40,892
L
Nox
2,270
549
0
1,778
6,389
2,642
0
949
5,348
12,787
0
L
Apollo
OmniDak
Apollo
3,549
2,372
0
1,730
5,904
1,237
0
232
5,640
0
26,985
L
3,100
270
0
2,038
6,432
3,760
0
3,426
3,006
0
36,192
W
Raijin
SWCarrot
Raijin
2,932
526
0
1,492
3,416
1,012
15
781
2,577
34,491
0
L
Cliodhna
XiTStatiK
Cliodhna
4,331
603
0
2,809
6,368
1,746
0
535
5,757
0
30,763
W
3,625
615
0
4,247
6,526
4,460
0
0
6,526
36,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,516
Gold Earned
26,446
320
Minions Killed
278
0
Camps Cleared
0
940,414
Distance Traveled
995,092
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,240
624
42
4
0
209,103
4
W
Nike
5,107
511
15
2
0
182,669
5
L
Ra
4,609
461
40
4
0
184,172
3
W
Izanami
5,473
547
83
8
0
171,530
1
L
Nox
4,711
471
14
1
0
195,775
1
L
Apollo
5,409
541
62
6
0
187,982
4
L
Chaac
6,015
602
92
9
0
207,646
4
W
Raijin
6,441
644
84
8
0
176,823
1
L
Cliodhna
5,702
570
70
7
0
219,517
1
W
Artio
6,255
626
96
10
0
200,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role