Player Matchup

Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AnAverageJim
Cerberus
Level 56
God Stats
3W - 1L
1,450 SR
Queue Stats
25W - 27L
1,382 Elo+
Party 1
Hades
Hades
Tethrah
Hades
Level 117
God Stats
3W - 1L
1,693 SR
Queue Stats
21W - 21L
1,427 Elo+
Party 1
Team Averages
Level 112
1,536 SR
1,452 Elo+

VS

Team Averages
Level 39
1,501 SR
1,510 Elo+
Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Animalio
Set
Level 25
God Stats
2W - 2L
1,514 SR
Queue Stats
19W - 27L
1,707 Elo+
Party 2
Sylvanus
Sylvanus
GolakMa
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,313 Elo+
Party 2
Chaac
Chaac
xXMoeLesterXx
Chaac
Level 48
God Stats
11W - 13L
1,490 SR
Queue Stats
33W - 41L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 2 / 9
9,740
974
8,925
7,186
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
 
Charybdis
15
5 / 0 / 3
9,180
918
8,076
5,582
1,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
AnAverageJim
Cerberus
13
3 / 2 / 8
8,308
831
4,736
10,263
9,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Tethrah
Hades
15
7 / 1 / 5
9,404
940
10,640
7,813
3,287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 7 / 1
7,150
715
4,424
7,043
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 1
7,368
737
3,378
10,120
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
GolakMa
Sylvanus
11
1 / 4 / 0
6,927
693
2,950
9,845
7,448
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 6 / 1
6,809
681
4,133
9,507
4,084
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
21
Kills
4
5
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
9
5.25
W
Charybdis
 
Charybdis
5
0
3
6.5
L
Thoth
 
Thoth
1
7
1
0.21
W
Cerberus
AnAverageJim
Cerberus
3
2
8
3.5
L
2
4
1
0.63
L
Sylvanus
GolakMa
Sylvanus
1
4
0
0.25
W
Hades
Tethrah
Hades
7
1
5
9.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,377
Damage
14,885
30,844
Taken
36,515
18,402
Mitigated
15,814
9,364
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,925
800
0
2,007
7,186
4,021
805
1,267
5,919
0
18,186
W
Charybdis
 
Charybdis
8,076
5,178
0
1,610
5,582
1,906
4,880
2,339
3,243
0
39,385
L
Thoth
 
Thoth
4,424
146
0
117
7,043
1,454
0
3,260
3,783
20,011
0
W
Cerberus
AnAverageJim
Cerberus
4,736
571
0
2,299
10,263
9,188
253
1,552
8,711
18,331
0
L
3,378
1,892
0
1,269
10,120
2,828
0
5,211
4,909
0
17,235
L
Sylvanus
GolakMa
Sylvanus
2,950
930
527
1,141
9,845
7,448
0
3,684
6,161
8,093
0
W
Hades
Tethrah
Hades
10,640
546
405
3,043
7,813
3,287
1,159
2,569
5,244
28,494
0
L
4,133
765
0
1,219
9,507
4,084
0
3,592
5,915
0
18,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,632
Gold Earned
28,254
174
Minions Killed
117
9
Camps Cleared
5
731,213
Distance Traveled
648,206
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,740
974
23
2
0
183,654
2
W
Charybdis
9,180
918
69
7
5
188,470
2
L
Thoth
7,150
715
42
4
1
149,104
2
W
Cerberus
8,308
831
30
3
1
172,008
0
L
Set
7,368
737
31
3
0
189,195
1
L
Sylvanus
6,927
693
18
2
2
149,033
1
W
Hades
9,404
940
52
5
3
187,081
3
L
Chaac
6,809
681
26
3
2
160,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role