Player Matchup

Jing Wei
Jing Wei
FakePandora
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,487 Elo+
Party 1
Zeus
Zeus
Stubbee
Zeus
Level 12
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 1
Anubis
Anubis
deathstalker213
Anubis
Level 65
God Stats
3W - 1L
1,685 SR
Queue Stats
3W - 2L
1,702 Elo+
Party 1
Sobek
Sobek
jstennerd
Sobek
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,702 Elo+
Party 1
King Arthur
King Arthur
kukrazy
King Arthur
Level 24
God Stats
3W - 1L
1,672 SR
Queue Stats
7W - 6L
1,487 Elo+
Party 1
Team Averages
Level 43
1,606 SR
1,616 Elo+

VS

Team Averages
Level 25
1,618 SR
1,466 Elo+
Merlin
Merlin
CrazyMage98
Merlin
Level 29
God Stats
30W - 22L
1,550 SR
Queue Stats
129W - 140L
1,437 Elo+
Solo
Odin
Odin
IamMonty98
Odin
Level 29
God Stats
3W - 0L
1,807 SR
Queue Stats
77W - 83L
1,469 Elo+
Solo
Loki
Loki
TTVAlienationz
Loki
Level 18
God Stats
8W - 6L
1,531 SR
Queue Stats
13W - 15L
1,406 Elo+
Party 2
Ymir
Ymir
TrashBanPolicies
Ymir
Level 24
God Stats
4W - 3L
1,448 SR
Queue Stats
70W - 63L
1,472 Elo+
Solo
Izanami
Izanami
grootdingus2159
Izanami
Level 27
God Stats
13W - 11L
1,756 SR
Queue Stats
80W - 69L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FakePandora
Jing Wei
10
0 / 7 / 4
6,214
478
5,395
9,252
1,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Stubbee
Zeus
12
4 / 4 / 0
7,294
561
5,807
8,319
2,245
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 6 / 3
5,774
444
6,442
8,912
3,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
jstennerd
Sobek
8
3 / 6 / 1
6,409
493
2,334
12,318
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
kukrazy
King Arthur
13
5 / 3 / 0
7,700
592
8,697
11,027
8,291
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 2 / 6
7,869
605
8,826
10,038
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 3 / 2
6,579
506
4,404
8,241
3,895
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 2 / 7
6,781
522
2,531
8,815
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 2 / 16
7,766
597
6,924
10,053
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
11 / 3 / 7
8,287
637
12,126
10,315
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
12
Kills
25
26
Deaths
12
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
6
4.5
L
Jing Wei
FakePandora
Jing Wei
0
7
4
0.29
W
3
3
2
1.33
L
Zeus
Stubbee
Zeus
4
4
0
1
W
0
2
7
1.75
W
5
2
16
6.5
L
0
6
3
0.25
W
11
3
7
4.83
L
Sobek
jstennerd
Sobek
3
6
1
0.58
L
King Arthur
kukrazy
King Arthur
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,675
Damage
34,811
49,828
Taken
47,462
22,892
Mitigated
24,086
9,037
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,826
725
97
4,487
10,038
3,498
330
5,506
4,532
43,609
0
L
Jing Wei
FakePandora
Jing Wei
5,395
3,885
0
609
9,252
1,774
0
2,902
6,305
0
27,358
W
4,404
1,173
0
3,245
8,241
3,895
0
938
7,303
532
19,507
L
Zeus
Stubbee
Zeus
5,807
886
0
1,830
8,319
2,245
288
4,266
4,053
35,268
0
W
2,531
746
0
3,496
8,815
2,781
0
1,007
7,808
0
37,748
W
6,924
1,296
0
1,336
10,053
10,565
0
3,901
6,152
21,387
0
L
6,442
412
0
2,719
8,912
3,030
0
3,920
4,947
26,321
0
W
12,126
8,554
112
4,303
10,315
3,347
1,380
3,231
7,084
0
45,138
L
Sobek
jstennerd
Sobek
2,334
583
0
1,934
12,318
7,552
0
3,524
8,749
10,593
0
L
King Arthur
kukrazy
King Arthur
8,697
1,702
0
1,945
11,027
8,291
238
1,860
8,800
0
41,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
37,282
257
Minions Killed
288
0
Camps Cleared
0
1,198,840
Distance Traveled
1,236,625
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,869
605
73
6
0
228,532
1
L
Jing Wei
6,214
478
58
4
0
259,933
1
W
Odin
6,579
506
39
3
0
250,270
2
L
Zeus
7,294
561
65
5
0
200,879
1
W
Loki
6,781
522
84
6
0
287,620
2
W
Ymir
7,766
597
21
2
0
244,120
3
L
Anubis
5,774
444
44
3
0
227,874
5
W
Izanami
8,287
637
71
5
0
226,083
2
L
Sobek
6,409
493
13
1
0
231,452
3
L
King Arthur
7,700
592
77
6
0
278,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role