Player Matchup

Fenrir
Fenrir
DaLegendaryDuke
Fenrir
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 270L
1,416 Elo+
Party 2
Hades
Hades
Taytrel
Hades
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 80L
1,711 Elo+
Party 1
Kuzenbo
Kuzenbo
kooda29873
Kuzenbo
Level 119
God Stats
11W - 6L
1,770 SR
Queue Stats
587W - 531L
1,616 Elo+
Party 1
Janus
Janus
lmShyGuy
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,460 Elo+
Party 2
Izanami
Izanami
s8forlife81
Izanami
Level 105
God Stats
2W - 8L
1,317 SR
Queue Stats
468W - 425L
1,488 Elo+
Party 1
Team Averages
Level 65
1,517 SR
1,538 Elo+

VS

Team Averages
Level 73
1,506 SR
1,510 Elo+
Nemesis
Nemesis
Arganodus
Nemesis
Level 157
God Stats
11W - 9L
1,526 SR
Queue Stats
242W - 212L
1,524 Elo+
Party 3
Baron Samedi
Baron Samedi
DarkRipper555
Baron Samedi
Level 45
God Stats
9W - 8L
1,683 SR
Queue Stats
98W - 85L
1,536 Elo+
Party 3
Kuzenbo
Kuzenbo
RiotStarter6857
Kuzenbo
Level 12
God Stats
1W - 2L
1,536 SR
Queue Stats
16W - 15L
1,592 Elo+
Party 3
Heimdallr
Heimdallr
SLICKNY
Heimdallr
Level 47
God Stats
3W - 5L
1,395 SR
Queue Stats
155W - 206L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
mini_Arganodus
Tsukuyomi
Level 106
God Stats
1W - 5L
1,391 SR
Queue Stats
250W - 223L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
7,887
607
3,577
10,162
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Taytrel
Hades
12
5 / 0 / 5
7,410
570
5,307
6,697
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
kooda29873
Kuzenbo
13
1 / 0 / 0
7,627
587
8,365
6,925
7,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
lmShyGuy
Janus
11
1 / 2 / 4
6,695
515
1,172
4,332
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
s8forlife81
Izanami
14
4 / 1 / 6
8,420
648
5,513
9,593
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arganodus
Nemesis
13
0 / 2 / 1
7,295
561
4,954
13,887
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
DarkRipper555
Baron Samedi
11
0 / 3 / 5
6,452
496
2,069
4,998
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,546
196
0
0
0
Heimdallr
SLICKNY
Heimdallr
10
0 / 5 / 1
6,191
476
2,428
7,873
2,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
mini_Arganodus
Tsukuyomi
13
6 / 5 / 0
8,023
617
8,197
11,398
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
6
6
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arganodus
Nemesis
0
2
1
0.25
W
4
3
3
1.83
L
Baron Samedi
DarkRipper555
Baron Samedi
0
3
5
0.83
L
0
0
0
0
L
Heimdallr
SLICKNY
Heimdallr
0
5
1
0.1
W
Hades
Taytrel
Hades
5
0
5
7.5
W
Kuzenbo
kooda29873
Kuzenbo
1
0
0
1
W
Janus
lmShyGuy
Janus
1
2
4
1.5
L
Tsukuyomi
mini_Arganodus
Tsukuyomi
6
5
0
1.2
W
Izanami
s8forlife81
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
17,648
37,709
Taken
38,156
17,502
Mitigated
14,801
14,460
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arganodus
Nemesis
4,954
2,108
0
5,108
13,887
7,115
0
7,349
5,295
0
44,544
W
3,577
861
0
3,736
10,162
4,435
0
338
9,824
0
53,420
L
Baron Samedi
DarkRipper555
Baron Samedi
2,069
126
147
953
4,998
1,703
200
1,699
3,253
28,275
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
SLICKNY
Heimdallr
2,428
980
0
1,960
7,873
2,263
0
1,915
5,958
0
30,638
W
Hades
Taytrel
Hades
5,307
427
483
4,163
6,697
2,391
44
917
5,780
30,242
0
W
Kuzenbo
kooda29873
Kuzenbo
8,365
2,201
0
2,533
6,925
7,016
0
0
6,925
42,622
0
W
Janus
lmShyGuy
Janus
1,172
0
0
368
4,332
926
62
162
4,170
29,002
0
L
Tsukuyomi
mini_Arganodus
Tsukuyomi
8,197
2,013
0
3,636
11,398
3,720
0
2,444
8,806
0
45,273
W
Izanami
s8forlife81
Izanami
5,513
3,569
0
3,177
9,593
2,734
1,958
720
8,873
0
59,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,039
Gold Earned
30,507
410
Minions Killed
291
0
Camps Cleared
0
1,291,594
Distance Traveled
929,600
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,295
561
96
7
0
216,922
3
W
Fenrir
7,887
607
85
7
0
267,615
3
L
Baron Samedi
6,452
496
49
4
0
198,802
2
L
Kuzenbo
2,546
196
0
0
0
0
0
L
Heimdallr
6,191
476
64
5
0
232,285
5
W
Hades
7,410
570
62
5
0
270,346
0
W
Kuzenbo
7,627
587
94
7
0
254,820
0
W
Janus
6,695
515
56
4
0
258,848
2
L
Tsukuyomi
8,023
617
82
6
0
281,591
3
W
Izanami
8,420
648
113
9
0
239,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role