Player Matchup

Persephone
Persephone
 
Persephone
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AAAmon
Ares
Level 17
God Stats
5W - 6L
1,478 SR
Queue Stats
104W - 80L
1,573 Elo+
Solo
Cliodhna
Cliodhna
OgNuttLicker
Cliodhna
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,417 Elo+
Solo
Nox
Nox
TwinksAreEvil
Nox
Level 29
God Stats
59W - 52L
1,549 SR
Queue Stats
212W - 165L
1,561 Elo+
Solo
Susano
Susano
zeusmusculoso
Susano
Level 24
God Stats
4W - 10L
1,390 SR
Queue Stats
42W - 51L
1,466 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,504 Elo+

VS

Team Averages
Level 37
1,519 SR
1,586 Elo+
Merlin
Merlin
Allmightysun
Merlin
Level 105
God Stats
102W - 83L
1,639 SR
Queue Stats
458W - 358L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
FeedingZeusMain
Gilgamesh
Level 1
God Stats
5W - 4L
1,500 SR
Queue Stats
32W - 20L
1,782 Elo+
Party 1
Loki
Loki
Juancho420
Loki
Level 25
God Stats
31W - 30L
1,657 SR
Queue Stats
185W - 143L
1,534 Elo+
Solo
Tiamat
Tiamat
Karichan96
Tiamat
Level 24
God Stats
0W - 3L
1,222 SR
Queue Stats
15W - 16L
1,382 Elo+
Solo
Neith
Neith
Midmon
Neith
Level 28
God Stats
27W - 32L
1,580 SR
Queue Stats
37W - 39L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
10 / 0 / 16
12,115
1,101
19,406
5,654
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
AAAmon
Ares
19
8 / 1 / 22
12,006
1,091
15,546
15,526
20,648
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
OgNuttLicker
Cliodhna
18
5 / 3 / 20
10,914
992
9,850
11,778
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 0 / 17
11,145
1,013
10,740
5,631
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 16
10,680
971
8,870
11,987
5,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

242

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 0 / 3
10,436
949
17,192
4,781
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
FeedingZeusMain
Gilgamesh
16
2 / 13 / 3
9,457
860
10,944
23,962
16,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 8 / 5
9,878
898
7,597
14,657
5,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Karichan96
Tiamat
16
0 / 6 / 6
9,314
847
3,456
14,055
7,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Midmon
Neith
16
2 / 5 / 4
10,152
923
8,218
12,262
4,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
30
32
Kills
9
9
Deaths
32
91
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
10
0
16
18
W
Ares
AAAmon
Ares
8
1
22
19
L
Merlin
4
0
3
5.5
L
Gilgamesh
FeedingZeusMain
Gilgamesh
2
13
3
0.27
L
1
8
5
0.44
L
Tiamat
Karichan96
Tiamat
0
6
6
0.5
L
Neith
Midmon
Neith
2
5
4
0.8
W
Cliodhna
OgNuttLicker
Cliodhna
5
3
20
5
W
5
0
17
13.5
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,412
Damage
47,407
50,576
Taken
69,717
36,723
Mitigated
35,240
2,227
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
19,406
1,394
0
1,718
5,654
2,462
0
1,679
3,975
42,078
0
W
Ares
AAAmon
Ares
15,546
442
0
0
15,526
20,648
0
5,699
9,827
23,096
0
L
Merlin
17,192
630
0
938
4,781
1,839
0
1,539
3,242
40,869
0
L
Gilgamesh
FeedingZeusMain
Gilgamesh
10,944
3,806
0
441
23,962
16,048
0
17,336
6,626
0
19,055
L
7,597
1,495
0
291
14,657
5,158
0
9,437
5,220
0
25,769
L
Tiamat
Karichan96
Tiamat
3,456
664
0
1,054
14,055
7,699
0
9,944
4,111
21,277
0
L
Neith
Midmon
Neith
8,218
3,803
0
924
12,262
4,496
0
7,436
4,826
0
38,507
W
Cliodhna
OgNuttLicker
Cliodhna
9,850
1,020
0
509
11,778
5,763
0
5,811
5,967
0
22,052
W
10,740
0
0
0
5,631
2,398
0
989
4,642
45,603
0
W
8,870
1,431
0
0
11,987
5,452
0
6,470
5,517
0
16,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,860
Gold Earned
49,237
209
Minions Killed
200
8
Camps Cleared
6
1,119,355
Distance Traveled
1,020,125
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,115
1,101
58
5
0
216,714
0
W
Ares
12,006
1,091
16
1
1
219,510
0
L
Merlin
10,436
949
47
4
0
223,637
0
L
Gilgamesh
9,457
860
10
1
1
199,612
0
L
Loki
9,878
898
22
2
2
213,380
0
L
Tiamat
9,314
847
43
4
1
201,370
0
L
Neith
10,152
923
78
7
2
182,126
0
W
Cliodhna
10,914
992
30
3
1
234,227
3
W
Nox
11,145
1,013
90
8
2
229,464
0
W
Susano
10,680
971
15
1
4
219,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role