Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
MHT Yugi SZ
Achilles
Level 78
God Stats
7W - 7L
1,394 SR
Queue Stats
49W - 73L
1,391 Elo+
Solo
Jormungandr
Jormungandr
Psychozone
Jormungandr
Level 91
God Stats
1W - 0L
1,686 SR
Queue Stats
436W - 485L
1,390 Elo+
Solo
Merlin
Merlin
Tao_of_Dan
Merlin
Level 87
God Stats
10W - 13L
1,431 SR
Queue Stats
41W - 36L
1,266 Elo+
Party 1
Medusa
Medusa
WolfLeadrFenrir
Medusa
Level 68
God Stats
1W - 2L
1,209 SR
Queue Stats
9W - 15L
1,325 Elo+
Solo
Team Averages
Level 93
1,444 SR
1,374 Elo+

VS

Team Averages
Level 76
1,446 SR
1,390 Elo+
Bellona
Bellona
OliverOxxidus
Bellona
Level 91
God Stats
3W - 4L
1,582 SR
Queue Stats
93W - 90L
1,459 Elo+
Solo
Cliodhna
Cliodhna
ThatsJustNito
Cliodhna
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 80L
1,487 Elo+
Solo
Hera
Hera
WexxelTheWise
Hera
Level 106
God Stats
0W - 3L
1,316 SR
Queue Stats
114W - 127L
1,427 Elo+
Solo
Ymir
Ymir
mora
Ymir
Level 66
God Stats
22W - 44L
1,330 SR
Queue Stats
208W - 224L
1,343 Elo+
Solo
Artemis
Artemis
xDarkaster
Artemis
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
20
7 / 1 / 14
13,580
970
11,683
11,799
6,920
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
MHT Yugi SZ
Achilles
20
7 / 0 / 14
13,256
947
14,837
17,578
24,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Psychozone
Jormungandr
20
3 / 3 / 18
12,784
913
14,616
18,408
19,205
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Tao_of_Dan
Merlin
20
8 / 0 / 10
14,016
1,001
16,707
8,068
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 3 / 18
12,510
894
14,880
16,780
6,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

194

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
3 / 12 / 3
12,257
876
14,754
30,910
30,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cliodhna
ThatsJustNito
Cliodhna
18
2 / 6 / 3
11,872
848
15,214
18,039
7,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 4 / 1
12,066
862
20,613
10,028
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
mora
Ymir
18
0 / 3 / 4
10,684
763
4,879
8,712
8,349
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
xDarkaster
Artemis
18
1 / 2 / 2
11,550
825
13,665
10,442
3,970
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
20
27
Kills
7
7
Deaths
27
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
7
1
14
14
W
Achilles
MHT Yugi SZ
Achilles
7
0
14
14
L
Bellona
3
12
3
0.38
W
Jormungandr
Psychozone
Jormungandr
3
3
18
4
W
Merlin
Tao_of_Dan
Merlin
8
0
10
13
L
Cliodhna
ThatsJustNito
Cliodhna
2
6
3
0.58
L
1
4
1
0.38
W
2
3
18
3.67
L
Ymir
mora
Ymir
0
3
4
0.67
L
Artemis
xDarkaster
Artemis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,723
Damage
69,125
72,633
Taken
78,131
60,666
Mitigated
54,638
12,190
Healing
2,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
11,683
2,552
0
26
11,799
6,920
0
2,920
8,749
0
22,845
W
Achilles
MHT Yugi SZ
Achilles
14,837
3,335
0
2,089
17,578
24,512
0
8,923
8,315
0
23,839
L
Bellona
14,754
4,123
0
1,327
30,910
30,690
0
14,193
15,714
4,428
28,954
W
Jormungandr
Psychozone
Jormungandr
14,616
3,088
624
3,192
18,408
19,205
0
7,027
10,836
35,407
0
W
Merlin
Tao_of_Dan
Merlin
16,707
405
0
1,150
8,068
3,199
0
3,268
4,656
68,127
0
L
Cliodhna
ThatsJustNito
Cliodhna
15,214
1,603
0
161
18,039
7,735
0
6,225
11,441
0
35,053
L
20,613
3,955
0
0
10,028
3,894
0
4,115
5,858
65,071
0
W
14,880
7,986
0
5,109
16,780
6,830
0
4,966
11,579
0
41,348
L
Ymir
mora
Ymir
4,879
856
0
245
8,712
8,349
0
2,615
5,912
7,319
0
L
Artemis
xDarkaster
Artemis
13,665
7,169
0
286
10,442
3,970
0
4,175
6,167
0
38,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,146
Gold Earned
58,429
271
Minions Killed
246
9
Camps Cleared
8
1,346,925
Distance Traveled
1,085,107
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,580
970
21
2
5
302,153
0
W
Achilles
13,256
947
19
1
0
280,296
0
L
Bellona
12,257
876
45
3
0
226,127
1
W
Jormungandr
12,784
913
42
3
1
248,293
0
W
Merlin
14,016
1,001
124
9
0
246,361
0
L
Cliodhna
11,872
848
38
3
3
269,323
0
L
Hera
12,066
862
118
8
1
252,508
0
W
Medusa
12,510
894
65
5
3
269,822
0
L
Ymir
10,684
763
7
1
2
110,641
0
L
Artemis
11,550
825
38
3
2
226,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role