Player Matchup

Morgan Le Fay
Morgan Le Fay
CognitiveScience
Morgan Le Fay
Level 28
God Stats
25W - 33L
1,434 SR
Queue Stats
41W - 52L
1,388 Elo+
Solo
Cthulhu
Cthulhu
ColonelSuperior
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Neorick007
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,712 Elo+
Solo
Jormungandr
Jormungandr
VitalliWiseWolf
Jormungandr
Level 27
God Stats
0W - 2L
1,229 SR
Queue Stats
38W - 47L
1,472 Elo+
Solo
Pele
Pele
iwynne1
Pele
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,134 Elo+
Solo
Team Averages
Level 14
1,433 SR
1,441 Elo+

VS

Team Averages
Level 25
1,563 SR
1,452 Elo+
Artemis
Artemis
Dummy5157
Artemis
Level 30
God Stats
5W - 1L
1,776 SR
Queue Stats
68W - 76L
1,449 Elo+
Solo
Cabrakan
Cabrakan
Electromouse93
Cabrakan
Level 28
God Stats
2W - 0L
1,744 SR
Queue Stats
57W - 63L
1,345 Elo+
Solo
King Arthur
King Arthur
Glauden
King Arthur
Level 29
God Stats
3W - 7L
1,516 SR
Queue Stats
204W - 234L
1,525 Elo+
Solo
The Morrigan
The Morrigan
SirP3rc1val
The Morrigan
Level 23
God Stats
5W - 3L
1,291 SR
Queue Stats
35W - 26L
1,490 Elo+
Solo
Osiris
Osiris
ezkillszz
Osiris
Level 15
God Stats
7W - 10L
1,488 SR
Queue Stats
26W - 23L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CognitiveScience
Morgan Le Fay
7
2 / 2 / 0
4,844
440
4,213
5,572
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 1
5,105
464
4,499
6,401
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Neorick007
Nemesis
7
0 / 3 / 0
4,653
423
625
4,581
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
VitalliWiseWolf
Jormungandr
7
2 / 7 / 2
5,178
471
2,020
10,905
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
iwynne1
Pele
8
1 / 3 / 2
5,281
480
1,352
5,563
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dummy5157
Artemis
12
6 / 0 / 0
6,987
635
5,679
3,592
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
8
0 / 2 / 5
5,708
519
3,479
4,704
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Glauden
King Arthur
10
4 / 2 / 2
6,131
557
4,330
7,975
3,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
SirP3rc1val
The Morrigan
9
3 / 2 / 3
5,958
542
2,742
4,747
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
ezkillszz
Osiris
11
3 / 0 / 4
6,560
596
3,636
6,073
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
16
17
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CognitiveScience
Morgan Le Fay
2
2
0
1
L
1
2
1
0.75
W
Artemis
Dummy5157
Artemis
6
0
0
6
W
Cabrakan
0
2
5
1.25
W
King Arthur
Glauden
King Arthur
4
2
2
2.5
L
Nemesis
Neorick007
Nemesis
0
3
0
0
W
The Morrigan
SirP3rc1val
The Morrigan
3
2
3
2.25
L
Jormungandr
VitalliWiseWolf
Jormungandr
2
7
2
0.43
W
Osiris
ezkillszz
Osiris
3
0
4
5
L
Pele
iwynne1
Pele
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,709
Damage
19,866
33,022
Taken
27,091
16,102
Mitigated
15,053
4,515
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CognitiveScience
Morgan Le Fay
4,213
879
0
1,007
5,572
1,472
137
810
4,762
19,636
0
L
4,499
879
80
1,533
6,401
3,226
0
562
5,839
15,294
0
W
Artemis
Dummy5157
Artemis
5,679
3,200
0
1,284
3,592
1,440
648
1,462
2,130
0
44,021
W
Cabrakan
3,479
817
0
286
4,704
4,723
129
1,250
3,454
16,258
0
W
King Arthur
Glauden
King Arthur
4,330
410
0
1,602
7,975
3,817
265
2,363
5,161
0
22,307
L
Nemesis
Neorick007
Nemesis
625
322
0
563
4,581
1,475
0
0
4,581
0
17,660
W
The Morrigan
SirP3rc1val
The Morrigan
2,742
928
0
1,045
4,747
1,669
88
2,860
1,796
20,649
3,230
L
Jormungandr
VitalliWiseWolf
Jormungandr
2,020
724
0
451
10,905
8,030
106
3,780
7,125
12,769
0
W
Osiris
ezkillszz
Osiris
3,636
1,824
0
2,331
6,073
3,404
0
2,100
3,818
0
39,099
L
Pele
iwynne1
Pele
1,352
698
0
881
5,563
1,899
0
748
4,815
0
18,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
31,344
162
Minions Killed
279
0
Camps Cleared
0
1,015,579
Distance Traveled
988,810
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,844
440
31
3
0
171,708
0
L
Cthulhu
5,105
464
25
2
0
222,157
0
W
Artemis
6,987
635
83
8
0
203,449
2
W
Cabrakan
5,708
519
26
2
0
177,344
1
W
King Arthur
6,131
557
44
4
0
186,733
0
L
Nemesis
4,653
423
41
4
0
250,484
1
W
The Morrigan
5,958
542
52
5
0
182,321
1
L
Jormungandr
5,178
471
20
2
0
179,166
1
W
Osiris
6,560
596
74
7
0
238,963
6
L
Pele
5,281
480
45
4
0
192,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role