Player Matchup

Osiris
Osiris
 
Osiris
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
CharlyJDs
Fenrir
Level 42
God Stats
3W - 1L
1,776 SR
Queue Stats
33W - 27L
1,512 Elo+
Party 3
Yemoja
Yemoja
GabrielPinheiro
Yemoja
Level 9
God Stats
1W - 2L
1,365 SR
Queue Stats
6W - 6L
1,642 Elo+
Solo
Artemis
Artemis
Lokin58
Artemis
Level 16
God Stats
1W - 2L
1,705 SR
Queue Stats
57W - 41L
1,673 Elo+
Solo
Persephone
Persephone
MooseGoblin74
Persephone
Level 17
God Stats
7W - 8L
1,539 SR
Queue Stats
120W - 114L
1,299 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,525 Elo+

VS

Team Averages
Level 50
1,676 SR
1,618 Elo+
Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FlamingZeus
Chaac
Level 98
God Stats
2W - 1L
1,631 SR
Queue Stats
214W - 192L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
Vorvadosss
Gilgamesh
Level 10
God Stats
5W - 0L
1,880 SR
Queue Stats
47W - 21L
1,753 Elo+
Party 1
Xbalanque
Xbalanque
ZRudolf
Xbalanque
Level 5
God Stats
4W - 5L
1,767 SR
Queue Stats
85W - 87L
1,681 Elo+
Party 2
Discordia
Discordia
shedgrl
Discordia
Level 118
God Stats
16W - 16L
1,605 SR
Queue Stats
401W - 348L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
7 / 1 / 0
11,365
568
10,621
11,139
13,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
CharlyJDs
Fenrir
16
1 / 5 / 2
9,376
469
3,235
14,886
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 2
8,572
429
2,636
7,927
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Lokin58
Artemis
15
0 / 4 / 0
8,587
429
5,720
14,950
5,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
MooseGoblin74
Persephone
12
0 / 4 / 1
8,568
428
2,515
6,941
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
2
0 / 0 / 0
5,812
291
0
0
0
18
3 / 4 / 3
10,830
542
6,538
15,820
17,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Vorvadosss
Gilgamesh
18
4 / 3 / 7
10,433
522
13,962
14,642
7,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
ZRudolf
Xbalanque
18
1 / 0 / 2
10,816
541
6,852
8,715
2,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
shedgrl
Discordia
19
6 / 1 / 5
11,515
576
5,567
6,893
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
14
15
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
7
1
0
7
W
Yemoja
 
Yemoja
0
0
0
0
L
Fenrir
CharlyJDs
Fenrir
1
5
2
0.4
W
3
4
3
1.13
L
0
1
2
1
L
Artemis
Lokin58
Artemis
0
4
0
0
L
Persephone
MooseGoblin74
Persephone
0
4
1
0.13
W
Gilgamesh
Vorvadosss
Gilgamesh
4
3
7
2.5
W
Xbalanque
ZRudolf
Xbalanque
1
0
2
2
W
Discordia
shedgrl
Discordia
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,727
Damage
32,919
55,843
Taken
46,070
34,390
Mitigated
31,201
19,104
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,621
2,187
0
5,035
11,139
13,569
0
227
10,902
20,381
53,175
W
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
CharlyJDs
Fenrir
3,235
737
0
4,863
14,886
5,070
0
1,336
13,422
0
59,545
W
6,538
553
0
4,885
15,820
17,971
138
2,943
12,805
200
73,757
L
2,636
751
1,342
1,601
7,927
7,417
71
1,038
6,791
19,299
0
L
Artemis
Lokin58
Artemis
5,720
1,517
0
4,782
14,950
5,153
955
1,878
12,914
0
75,051
L
Persephone
MooseGoblin74
Persephone
2,515
153
0
1,481
6,941
3,181
0
1,164
5,657
45,599
0
W
Gilgamesh
Vorvadosss
Gilgamesh
13,962
4,706
0
3,543
14,642
7,832
336
2,682
11,892
0
77,721
W
Xbalanque
ZRudolf
Xbalanque
6,852
3,711
0
2,270
8,715
2,973
3,551
752
7,963
0
83,574
W
Discordia
shedgrl
Discordia
5,567
41
0
1,850
6,893
2,425
798
1,413
5,444
74,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,468
Gold Earned
49,406
535
Minions Killed
598
0
Camps Cleared
0
1,830,961
Distance Traveled
1,610,336
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,365
568
143
7
0
388,646
7
W
Yemoja
5,812
291
0
0
0
0
0
L
Fenrir
9,376
469
125
6
0
411,470
1
W
Chaac
10,830
542
136
7
0
400,322
2
L
Yemoja
8,572
429
40
2
0
379,436
2
L
Artemis
8,587
429
135
7
0
358,882
2
L
Persephone
8,568
428
92
5
0
292,527
7
W
Gilgamesh
10,433
522
125
6
0
416,332
9
W
Xbalanque
10,816
541
168
8
0
383,906
4
W
Discordia
11,515
576
169
8
0
409,776
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role