Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Elite King 1997
Cliodhna
Level 156
God Stats
19W - 14L
1,534 SR
Queue Stats
290W - 298L
1,454 Elo+
Solo
Charybdis
Charybdis
Faultier No1
Charybdis
Level 117
God Stats
4W - 5L
1,425 SR
Queue Stats
477W - 460L
1,471 Elo+
Solo
Hades
Hades
Hass_997
Hades
Level 138
God Stats
18W - 11L
1,603 SR
Queue Stats
541W - 555L
1,479 Elo+
Solo
Bakasura
Bakasura
Tnolan97
Bakasura
Level 115
God Stats
12W - 11L
1,508 SR
Queue Stats
208W - 196L
1,484 Elo+
Party 2
Team Averages
Level 130
1,514 SR
1,478 Elo+

VS

Team Averages
Level 97
1,596 SR
1,498 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
AcruxShadowz
Pele
Level 125
God Stats
3W - 2L
1,703 SR
Queue Stats
853W - 827L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
Karna1607
Gilgamesh
Level 85
God Stats
25W - 23L
1,559 SR
Queue Stats
186W - 216L
1,454 Elo+
Party 1
Anubis
Anubis
Si-_-Man_1
Anubis
Level 111
God Stats
5W - 5L
1,610 SR
Queue Stats
844W - 829L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
xStGrim
Danzaburou
Level 47
God Stats
16W - 13L
1,610 SR
Queue Stats
151W - 151L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 3 / 6
8,924
470
4,460
12,107
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
17
7 / 0 / 4
11,112
585
12,696
12,401
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Faultier No1
Charybdis
19
1 / 0 / 6
11,395
600
8,940
11,035
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Hass_997
Hades
17
10 / 3 / 2
11,043
581
15,225
14,610
6,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Tnolan97
Bakasura
19
3 / 2 / 6
11,025
580
6,207
13,135
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 5 / 5
8,471
446
5,390
17,822
15,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 6 / 1
8,392
442
4,859
15,203
4,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Karna1607
Gilgamesh
15
1 / 7 / 2
8,894
468
5,888
15,229
14,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Si-_-Man_1
Anubis
16
4 / 4 / 1
9,924
522
9,315
9,205
4,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xStGrim
Danzaburou
16
1 / 0 / 1
8,774
462
6,425
7,866
2,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
22
Kills
8
8
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
6
1.33
L
Sylvanus
 
Sylvanus
1
5
5
0.7
L
1
6
1
0.25
W
Cliodhna
7
0
4
9
W
Charybdis
Faultier No1
Charybdis
1
0
6
4
W
Hades
Hass_997
Hades
10
3
2
3.67
L
Gilgamesh
Karna1607
Gilgamesh
1
7
2
0.29
L
Anubis
Si-_-Man_1
Anubis
4
4
1
1.13
W
Bakasura
Tnolan97
Bakasura
3
2
6
3
L
Danzaburou
xStGrim
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,528
Damage
31,877
63,288
Taken
65,325
32,590
Mitigated
41,583
32,395
Healing
16,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,460
1,129
0
1,921
12,107
11,567
350
2,957
9,150
32,151
0
L
Sylvanus
 
Sylvanus
5,390
1,287
612
3,950
17,822
15,963
0
5,355
12,016
32,418
0
L
4,859
768
0
4,090
15,203
4,552
0
6,566
8,467
0
50,965
W
Cliodhna
12,696
1,210
0
7,373
12,401
6,305
1,905
1,362
10,441
0
62,599
W
Charybdis
Faultier No1
Charybdis
8,940
4,651
0
7,132
11,035
3,704
1,810
1,711
9,324
0
111,475
W
Hades
Hass_997
Hades
15,225
1,941
808
8,050
14,610
6,858
1,342
5,740
8,870
70,712
0
L
Gilgamesh
Karna1607
Gilgamesh
5,888
1,140
0
2,057
15,229
14,389
0
550
13,247
0
47,484
L
Anubis
Si-_-Man_1
Anubis
9,315
594
0
2,977
9,205
4,097
0
5,007
4,111
60,600
0
W
Bakasura
Tnolan97
Bakasura
6,207
4,412
0
7,111
13,135
4,156
0
3,494
9,543
0
69,233
L
Danzaburou
xStGrim
Danzaburou
6,425
1,802
0
2,894
7,866
2,582
0
2,207
5,649
0
64,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,499
Gold Earned
44,455
671
Minions Killed
459
0
Camps Cleared
0
1,867,678
Distance Traveled
1,590,957
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,924
470
47
2
0
348,848
7
L
Sylvanus
8,471
446
49
3
0
293,543
3
L
Pele
8,392
442
89
5
0
350,895
2
W
Cliodhna
11,112
585
132
7
0
398,467
2
W
Charybdis
11,395
600
199
10
0
374,597
9
W
Hades
11,043
581
138
7
0
331,396
3
L
Gilgamesh
8,894
468
76
4
0
262,320
1
L
Anubis
9,924
522
109
6
0
325,538
9
W
Bakasura
11,025
580
155
8
0
414,370
1
L
Danzaburou
8,774
462
136
7
0
358,661
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role