Player Matchup

Heimdallr
Heimdallr
DxDelta
Heimdallr
Level 41
God Stats
6W - 13L
1,419 SR
Queue Stats
17W - 29L
1,616 Elo+
Party 1
Bastet
Bastet
KillerRose2412
Bastet
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
ShadowDeer
Nu Wa
Level 8
God Stats
0W - 1L
1,429 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 27
1,449 SR
1,500 Elo+

VS

Team Averages
Level 40
1,500 SR
1,436 Elo+
Cthulhu
Cthulhu
GodLikeChanclas
Cthulhu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 55L
1,467 Elo+
Party 2
Susano
Susano
ironstonemonk
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,321 Elo+
Solo
Cliodhna
Cliodhna
obidoxNuncaMuere
Cliodhna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 185L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DxDelta
Heimdallr
11
3 / 7 / 4
8,344
695
7,067
11,737
3,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 7 / 3
7,790
649
5,831
10,491
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
10
1 / 8 / 5
7,486
624
3,616
9,952
1,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 12
9,713
809
5,902
9,039
8,957
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 5 / 13
9,243
770
5,747
9,952
5,341
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
11 / 0 / 11
10,537
878
16,731
8,361
3,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
7
Kills
22
22
Deaths
8
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DxDelta
Heimdallr
3
7
4
0.71
W
7
3
12
4.33
L
3
7
3
0.64
L
Nu Wa
1
8
5
0.44
W
4
5
13
2.1
W
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,514
Damage
28,380
32,180
Taken
27,352
8,698
Mitigated
17,579
1,083
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DxDelta
Heimdallr
7,067
3,990
0
446
11,737
3,794
11
1,947
9,790
0
25,212
W
5,902
577
0
986
9,039
8,957
373
911
8,012
28,770
0
L
5,831
1,833
0
176
10,491
2,958
0
2,120
8,371
0
15,012
L
Nu Wa
3,616
1,230
0
461
9,952
1,946
0
2,219
7,733
10,548
0
W
5,747
1,270
0
634
9,952
5,341
1,212
1,149
8,795
0
21,384
W
16,731
2,192
0
2,495
8,361
3,281
719
2,108
6,147
0
43,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
29,493
76
Minions Killed
132
2
Camps Cleared
8
575,873
Distance Traveled
752,577
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,344
695
46
4
2
178,691
0
W
Cthulhu
9,713
809
36
3
0
238,360
2
L
Bastet
7,790
649
19
2
0
203,938
0
L
Nu Wa
7,486
624
11
1
0
193,244
2
W
Susano
9,243
770
43
4
2
226,013
3
W
Cliodhna
10,537
878
53
4
6
288,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role