Player Matchup

Izanami
Izanami
Bsezni
Izanami
Level 22
God Stats
4W - 4L
1,578 SR
Queue Stats
17W - 26L
1,429 Elo+
Party 2
Neith
Neith
Daascrazy
Neith
Level 8
God Stats
1W - 1L
1,749 SR
Queue Stats
14W - 10L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
Ludbar
Ao Kuang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 104L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
PlusDyspros
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,747 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheHangedMan317
Morgan Le Fay
Level 16
God Stats
3W - 3L
1,519 SR
Queue Stats
12W - 12L
1,542 Elo+
Party 2
Team Averages
Level 31
1,569 SR
1,558 Elo+

VS

Team Averages
Level 29
1,582 SR
1,628 Elo+
Zhong Kui
Zhong Kui
P7637
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,920 Elo+
Party 3
Da Ji
Da Ji
bodojacat
Da Ji
Level 102
God Stats
2W - 0L
1,872 SR
Queue Stats
84W - 19L
1,891 Elo+
Party 3
Mulan
Mulan
not vaeda5344
Mulan
Level 8
God Stats
4W - 2L
1,756 SR
Queue Stats
45W - 49L
1,569 Elo+
Party 1
Izanami
Izanami
savage hippo171
Izanami
Level 15
God Stats
8W - 13L
1,394 SR
Queue Stats
64W - 81L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
xLuferx
Baron Samedi
Level 13
God Stats
5W - 3L
1,390 SR
Queue Stats
20W - 22L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bsezni
Izanami
15
2 / 7 / 2
9,455
946
10,991
19,981
7,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Daascrazy
Neith
15
1 / 11 / 3
9,194
919
6,985
16,780
6,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
Ludbar
Ao Kuang
15
2 / 10 / 2
9,581
958
8,485
23,233
9,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
PlusDyspros
Sylvanus
15
0 / 5 / 3
8,856
886
4,530
19,406
21,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
TheHangedMan317
Morgan Le Fay
15
0 / 12 / 4
8,767
877
8,499
19,994
7,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
P7637
Zhong Kui
19
15 / 0 / 27
13,020
1,302
38,833
13,546
9,469
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
bodojacat
Da Ji
19
17 / 2 / 20
12,252
1,225
24,031
7,953
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
6 / 1 / 28
11,004
1,100
16,576
14,497
17,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 1 / 14
9,434
943
4,714
5,171
1,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
xLuferx
Baron Samedi
19
5 / 1 / 32
11,250
1,125
11,506
4,655
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
166
5
Kills
45
45
Deaths
5
14
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bsezni
Izanami
2
7
2
0.43
L
Neith
Daascrazy
Neith
1
11
3
0.23
L
Ao Kuang
Ludbar
Ao Kuang
2
10
2
0.3
W
Zhong Kui
P7637
Zhong Kui
15
0
27
28.5
L
Sylvanus
PlusDyspros
Sylvanus
0
5
3
0.3
L
Morgan Le Fay
TheHangedMan317
Morgan Le Fay
0
12
4
0.17
W
Da Ji
bodojacat
Da Ji
17
2
20
13.5
W
6
1
28
20
W
2
1
14
9
W
Baron Samedi
xLuferx
Baron Samedi
5
1
32
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,490
Damage
95,660
99,394
Taken
45,822
51,794
Mitigated
35,030
6,086
Healing
16,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bsezni
Izanami
10,991
7,025
0
859
19,981
7,016
0
12,554
7,427
0
31,215
L
Neith
Daascrazy
Neith
6,985
3,867
0
134
16,780
6,174
0
7,517
9,263
0
17,001
L
Ao Kuang
Ludbar
Ao Kuang
8,485
2,167
0
2,067
23,233
9,480
0
10,271
12,962
23,065
2,061
W
Zhong Kui
P7637
Zhong Kui
38,833
13,038
0
9,398
13,546
9,469
0
5,972
7,574
63,718
0
L
Sylvanus
PlusDyspros
Sylvanus
4,530
797
626
2,208
19,406
21,552
0
12,210
7,196
7,880
0
L
Morgan Le Fay
TheHangedMan317
Morgan Le Fay
8,499
1,289
0
192
19,994
7,572
0
8,369
11,625
28,507
0
W
Da Ji
bodojacat
Da Ji
24,031
4,905
0
83
7,953
3,856
0
3,694
4,229
0
31,443
W
16,576
2,620
0
2,944
14,497
17,881
0
6,595
6,817
621
30,210
W
4,714
2,954
0
60
5,171
1,909
0
2,466
2,705
0
15,051
W
Baron Samedi
xLuferx
Baron Samedi
11,506
737
2,283
1,400
4,655
1,915
0
2,175
2,480
35,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,853
Gold Earned
56,960
159
Minions Killed
205
5
Camps Cleared
9
819,914
Distance Traveled
889,738
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,455
946
50
5
1
176,642
0
L
Neith
9,194
919
32
3
0
161,484
1
L
Ao Kuang
9,581
958
39
4
4
195,550
0
W
Zhong Kui
13,020
1,302
65
7
3
167,655
0
L
Sylvanus
8,856
886
8
1
0
127,622
0
L
Morgan Le Fay
8,767
877
30
3
0
158,616
0
W
Da Ji
12,252
1,225
13
1
2
180,818
2
W
Mulan
11,004
1,100
33
3
0
182,423
1
W
Izanami
9,434
943
33
3
1
152,152
2
W
Baron Samedi
11,250
1,125
61
6
3
206,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role