Player Matchup

Xing Tian
Xing Tian
LordBear8445
Xing Tian
Level 126
God Stats
1W - 0L
1,555 SR
Queue Stats
27W - 23L
1,431 Elo+
Party 1
Horus
Horus
PapaSandro59
Horus
Level 103
God Stats
1W - 0L
1,435 SR
Queue Stats
15W - 20L
1,341 Elo+
Party 1
Cliodhna
Cliodhna
Stoker Trillson
Cliodhna
Level 46
God Stats
31W - 20L
1,825 SR
Queue Stats
226W - 239L
1,411 Elo+
Solo
Kukulkan
Kukulkan
videogamedog45
Kukulkan
Level 49
God Stats
4W - 2L
1,464 SR
Queue Stats
9W - 10L
1,334 Elo+
Party 1
Charybdis
Charybdis
virgil4729571
Charybdis
Level 87
God Stats
2W - 1L
1,784 SR
Queue Stats
10W - 14L
1,323 Elo+
Party 1
Team Averages
Level 82
1,613 SR
1,368 Elo+

VS

Team Averages
Level 42
1,428 SR
1,373 Elo+
Gilgamesh
Gilgamesh
ElaMain-TL
Gilgamesh
Level 20
God Stats
9W - 7L
1,614 SR
Queue Stats
55W - 69L
1,357 Elo+
Party 2
Aphrodite
Aphrodite
Hellbornmage
Aphrodite
Level 43
God Stats
4W - 12L
1,132 SR
Queue Stats
169W - 162L
1,340 Elo+
Solo
Danzaburou
Danzaburou
JPE0510
Danzaburou
Level 34
God Stats
51W - 72L
1,328 SR
Queue Stats
107W - 137L
1,316 Elo+
Party 3
Ymir
Ymir
SeanMPierce
Ymir
Level 66
God Stats
39W - 36L
1,542 SR
Queue Stats
269W - 259L
1,466 Elo+
Party 3
Cliodhna
Cliodhna
Shazam-IVI
Cliodhna
Level 48
God Stats
3W - 2L
1,526 SR
Queue Stats
238W - 245L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LordBear8445
Xing Tian
13
3 / 0 / 7
7,739
484
6,943
11,093
9,219
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
0 / 0 / 6
7,861
491
8,656
9,601
5,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
13
5 / 3 / 3
8,392
525
8,269
9,709
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
13
2 / 3 / 3
7,945
497
10,230
6,514
2,301
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
virgil4729571
Charybdis
15
5 / 1 / 4
9,185
574
9,333
8,263
2,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElaMain-TL
Gilgamesh
13
1 / 2 / 0
7,634
477
4,783
11,970
5,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Hellbornmage
Aphrodite
13
1 / 3 / 3
7,668
479
5,160
11,390
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JPE0510
Danzaburou
11
0 / 3 / 1
6,269
392
4,158
7,220
1,967
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 3
6,590
412
3,661
17,094
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Shazam-IVI
Cliodhna
12
5 / 3 / 2
7,865
492
6,139
10,480
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
7
7
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ElaMain-TL
Gilgamesh
1
2
0
0.5
L
Aphrodite
Hellbornmage
Aphrodite
1
3
3
0.83
L
Danzaburou
JPE0510
Danzaburou
0
3
1
0.17
W
Xing Tian
LordBear8445
Xing Tian
3
0
7
6.5
W
0
0
6
3
L
0
4
3
0.38
L
Cliodhna
Shazam-IVI
Cliodhna
5
3
2
2
W
Cliodhna
5
3
3
2.17
W
Kukulkan
2
3
3
1.17
W
Charybdis
virgil4729571
Charybdis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,431
Damage
23,901
45,180
Taken
58,154
23,770
Mitigated
27,274
12,443
Healing
18,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ElaMain-TL
Gilgamesh
4,783
1,178
349
1,296
11,970
5,018
0
623
11,347
0
46,726
L
Aphrodite
Hellbornmage
Aphrodite
5,160
342
983
6,544
11,390
4,174
0
3,733
7,355
48,879
0
L
Danzaburou
JPE0510
Danzaburou
4,158
1,826
419
1,150
7,220
1,967
0
2,457
4,763
0
30,081
W
Xing Tian
LordBear8445
Xing Tian
6,943
721
350
2,478
11,093
9,219
556
1,294
9,799
30,074
219
W
8,656
5,048
493
1,936
9,601
5,615
210
2,573
7,028
0
40,537
L
3,661
621
210
3,528
17,094
12,687
0
6,792
10,085
16,450
0
L
Cliodhna
Shazam-IVI
Cliodhna
6,139
515
0
4,242
10,480
3,428
0
2,899
7,514
0
40,088
W
Cliodhna
8,269
904
0
3,273
9,709
4,154
783
722
8,987
0
54,420
W
Kukulkan
10,230
714
0
237
6,514
2,301
975
2,471
4,043
44,746
0
W
Charybdis
virgil4729571
Charybdis
9,333
4,513
203
3,473
8,263
2,481
2,954
2,186
6,077
0
56,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,122
Gold Earned
36,026
397
Minions Killed
359
0
Camps Cleared
0
1,501,067
Distance Traveled
1,472,494
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,634
477
106
7
0
313,105
1
L
Aphrodite
7,668
479
108
7
0
267,769
4
L
Danzaburou
6,269
392
51
3
0
277,613
4
W
Xing Tian
7,739
484
31
2
0
327,480
1
W
Horus
7,861
491
56
4
0
323,090
0
L
Ymir
6,590
412
24
2
0
296,129
3
L
Cliodhna
7,865
492
70
4
0
317,878
4
W
Cliodhna
8,392
525
104
7
0
302,712
5
W
Kukulkan
7,945
497
90
6
0
287,993
2
W
Charybdis
9,185
574
116
7
0
259,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role