Player Matchup

Ymir
Ymir
ESA-El_Flaco
Ymir
Level 82
God Stats
11W - 9L
1,666 SR
Queue Stats
232W - 228L
1,434 Elo+
Party 3
King Arthur
King Arthur
EraLIAo
King Arthur
Level 41
God Stats
20W - 24L
1,498 SR
Queue Stats
102W - 111L
1,454 Elo+
Party 1
Ganesha
Ganesha
RBTBEE
Ganesha
Level 89
God Stats
2W - 1L
1,765 SR
Queue Stats
96W - 83L
1,452 Elo+
Party 1
Ra
Ra
XNightShadow17X
Ra
Level 18
God Stats
2W - 4L
1,587 SR
Queue Stats
48W - 34L
1,480 Elo+
Party 3
Rama
Rama
sasori1416
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,467 Elo+
Party 1
Team Averages
Level 51
1,603 SR
1,457 Elo+

VS

Team Averages
Level 55
1,423 SR
1,412 Elo+
Thanatos
Thanatos
BeowulfXD
Thanatos
Level 48
God Stats
7W - 4L
1,580 SR
Queue Stats
44W - 37L
1,434 Elo+
Solo
Skadi
Skadi
fw-Ajkean
Skadi
Level 8
God Stats
3W - 6L
1,143 SR
Queue Stats
26W - 36L
1,184 Elo+
Party 2
Merlin
Merlin
fw-Gaby237
Merlin
Level 79
God Stats
9W - 6L
1,593 SR
Queue Stats
342W - 375L
1,483 Elo+
Party 2
Tyr
Tyr
fw-Leonzinho
Tyr
Level 79
God Stats
29W - 37L
1,431 SR
Queue Stats
418W - 438L
1,483 Elo+
Party 2
Hercules
Hercules
fw_caratimc
Hercules
Level 63
God Stats
9W - 15L
1,370 SR
Queue Stats
252W - 285L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
8,914
524
4,581
10,056
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
EraLIAo
King Arthur
14
0 / 2 / 0
7,977
469
8,938
15,232
12,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
RBTBEE
Ganesha
10
0 / 5 / 4
6,597
388
6,432
12,812
10,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 6 / 3
9,260
545
11,542
11,556
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
4 / 6 / 2
7,584
446
11,395
9,989
2,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeowulfXD
Thanatos
17
14 / 0 / 3
10,280
605
16,197
13,300
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
fw-Ajkean
Skadi
13
2 / 3 / 8
7,672
451
3,348
7,928
2,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
fw-Gaby237
Merlin
14
2 / 4 / 8
8,823
519
7,506
10,010
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 6
9,576
563
8,758
13,915
14,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
fw_caratimc
Hercules
12
3 / 2 / 14
8,775
516
7,154
16,114
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
22
22
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BeowulfXD
Thanatos
14
0
3
15.5
L
2
3
1
0.83
L
King Arthur
EraLIAo
King Arthur
0
2
0
0
L
Ganesha
RBTBEE
Ganesha
0
5
4
0.4
L
3
6
3
0.75
W
Skadi
fw-Ajkean
Skadi
2
3
8
2
W
Merlin
fw-Gaby237
Merlin
2
4
8
1.5
W
1
0
6
4
W
Hercules
fw_caratimc
Hercules
3
2
14
5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,888
Damage
42,963
59,645
Taken
61,267
33,975
Mitigated
41,475
14,036
Healing
33,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BeowulfXD
Thanatos
16,197
5,324
0
12,873
13,300
5,617
0
4,507
8,597
0
66,145
L
4,581
730
0
3,774
10,056
4,223
0
1,660
8,396
65,116
0
L
King Arthur
EraLIAo
King Arthur
8,938
1,263
0
4,104
15,232
12,202
117
0
15,232
0
56,103
L
Ganesha
RBTBEE
Ganesha
6,432
756
285
945
12,812
10,993
229
724
12,088
19,697
0
L
11,542
500
157
3,456
11,556
4,102
0
3,653
7,903
67,288
0
W
Skadi
fw-Ajkean
Skadi
3,348
1,502
0
1,729
7,928
2,221
1,170
3,521
4,267
0
35,104
W
Merlin
fw-Gaby237
Merlin
7,506
482
59
3,826
10,010
3,835
0
6,911
2,689
56,509
0
W
8,758
1,026
0
7,953
13,915
14,922
342
1,832
11,917
0
69,847
W
Hercules
fw_caratimc
Hercules
7,154
2,112
273
6,454
16,114
14,880
0
4,599
11,242
0
24,082
L
11,395
9,935
0
1,315
9,989
2,455
1,024
1,469
8,520
0
36,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,332
Gold Earned
45,126
476
Minions Killed
461
0
Camps Cleared
0
1,550,974
Distance Traveled
1,661,643
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,280
605
99
6
0
382,414
4
L
Ymir
8,914
524
123
7
0
320,933
3
L
King Arthur
7,977
469
131
8
0
325,516
4
L
Ganesha
6,597
388
8
0
0
294,664
5
L
Ra
9,260
545
132
8
0
334,193
2
W
Skadi
7,672
451
61
4
0
302,302
0
W
Merlin
8,823
519
117
7
0
293,802
6
W
Tyr
9,576
563
147
9
0
347,881
5
W
Hercules
8,775
516
37
2
0
335,244
6
L
Rama
7,584
446
82
5
0
275,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role