Player Matchup

Nemesis
Nemesis
CuddlesTV
Nemesis
Level 68
God Stats
2W - 0L
1,402 SR
Queue Stats
58W - 42L
1,614 Elo+
Party 4
Cthulhu
Cthulhu
ExpandingD0ng
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,694 Elo+
Party 2
Cerberus
Cerberus
GreenGiller
Cerberus
Level 160
God Stats
4W - 2L
2,124 SR
Queue Stats
343W - 106L
1,698 Elo+
Party 2
Chiron
Chiron
misskarmaxo
Chiron
Level 27
God Stats
2W - 0L
1,735 SR
Queue Stats
64W - 47L
1,553 Elo+
Party 4
The Morrigan
The Morrigan
sheadee
The Morrigan
Level 68
God Stats
4W - 0L
1,963 SR
Queue Stats
211W - 204L
1,553 Elo+
Party 4
Team Averages
Level 70
1,745 SR
1,622 Elo+

VS

Team Averages
Level 90
1,580 SR
1,420 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AO2 PP90M1
Vamana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 88L
1,496 Elo+
Party 1
Bastet
Bastet
Blackasoarus
Bastet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,333 Elo+
Party 1
Kuzenbo
Kuzenbo
capwndz
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 214L
1,378 Elo+
Party 3
Sobek
Sobek
ldextra
Sobek
Level 152
God Stats
2W - 1L
1,898 SR
Queue Stats
59W - 63L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CuddlesTV
Nemesis
16
1 / 2 / 16
8,871
806
5,755
12,839
12,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
17
4 / 1 / 17
9,584
871
11,340
12,418
12,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
GreenGiller
Cerberus
15
7 / 3 / 10
9,375
852
10,919
11,658
10,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
18
9 / 1 / 11
10,446
950
13,503
7,069
3,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
sheadee
The Morrigan
16
4 / 3 / 13
9,393
854
17,516
9,170
4,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 3 / 4
8,096
736
9,285
7,939
2,508
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
AO2 PP90M1
Vamana
15
4 / 4 / 1
8,253
750
8,155
17,871
10,204
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
13
1 / 8 / 4
7,828
712
7,084
10,817
3,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
capwndz
Kuzenbo
14
2 / 3 / 3
7,780
707
4,026
12,357
9,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
ldextra
Sobek
15
1 / 7 / 5
8,503
773
7,487
15,230
9,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
25
Kills
10
10
Deaths
25
67
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
4
1.33
L
Vamana
AO2 PP90M1
Vamana
4
4
1
1.13
L
Bastet
1
8
4
0.38
W
Nemesis
CuddlesTV
Nemesis
1
2
16
4.5
W
Cthulhu
4
1
17
12.5
W
Cerberus
GreenGiller
Cerberus
7
3
10
4
L
Kuzenbo
capwndz
Kuzenbo
2
3
3
1.17
L
Sobek
ldextra
Sobek
1
7
5
0.5
W
Chiron
9
1
11
14.5
W
The Morrigan
sheadee
The Morrigan
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,033
Damage
36,037
53,154
Taken
64,214
44,164
Mitigated
35,564
15,403
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,285
3,913
531
512
7,939
2,508
869
6,299
1,543
29,222
0
L
Vamana
AO2 PP90M1
Vamana
8,155
2,636
204
5,116
17,871
10,204
0
9,779
7,650
0
14,476
L
Bastet
7,084
1,561
0
0
10,817
3,264
29
7,028
3,695
0
18,664
W
Nemesis
CuddlesTV
Nemesis
5,755
2,083
781
1,629
12,839
12,685
456
4,348
8,491
206
15,580
W
Cthulhu
11,340
347
352
1,121
12,418
12,667
951
6,259
6,159
27,016
0
W
Cerberus
GreenGiller
Cerberus
10,919
407
1,509
3,686
11,658
10,556
0
3,704
7,954
27,894
0
L
Kuzenbo
capwndz
Kuzenbo
4,026
1,893
156
1,727
12,357
9,705
0
7,655
4,446
7,798
0
L
Sobek
ldextra
Sobek
7,487
30
843
3,067
15,230
9,883
152
8,151
6,822
23,809
0
W
Chiron
13,503
6,279
2,107
2,148
7,069
3,888
1,802
3,131
3,938
0
36,633
W
The Morrigan
sheadee
The Morrigan
17,516
3,057
904
1,166
9,170
4,368
607
3,356
5,814
38,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,669
Gold Earned
40,460
238
Minions Killed
110
0
Camps Cleared
0
1,110,073
Distance Traveled
1,056,189
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,096
736
32
3
0
187,175
0
L
Vamana
8,253
750
10
1
0
245,348
1
L
Bastet
7,828
712
19
2
0
219,777
0
W
Nemesis
8,871
806
31
3
0
243,129
1
W
Cthulhu
9,584
871
32
3
0
243,503
1
W
Cerberus
9,375
852
52
5
0
195,889
4
L
Kuzenbo
7,780
707
7
1
0
202,402
0
L
Sobek
8,503
773
42
4
0
201,487
0
W
Chiron
10,446
950
67
6
0
214,237
2
W
The Morrigan
9,393
854
56
5
0
213,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role