Player Matchup

Ymir
Ymir
Bhodi_SUN_Trip
Ymir
Level 89
God Stats
7W - 11L
1,421 SR
Queue Stats
280W - 299L
1,468 Elo+
Solo
Bellona
Bellona
CTHuluNet
Bellona
Level 91
God Stats
8W - 8L
1,633 SR
Queue Stats
326W - 331L
1,418 Elo+
Solo
Izanami
Izanami
DrippyPP5174
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
coldnjLA
Tsukuyomi
Level 152
God Stats
3W - 6L
1,418 SR
Queue Stats
252W - 211L
1,502 Elo+
Solo
Merlin
Merlin
davidsebert
Merlin
Level 112
God Stats
2W - 10L
1,238 SR
Queue Stats
683W - 705L
1,508 Elo+
Solo
Team Averages
Level 103
1,442 SR
1,479 Elo+

VS

Team Averages
Level 105
1,525 SR
1,461 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Conflace
Bellona
Level 124
God Stats
16W - 11L
1,601 SR
Queue Stats
169W - 150L
1,487 Elo+
Solo
Sol
Sol
Jaxze--
Sol
Level 118
God Stats
475W - 516L
1,475 SR
Queue Stats
804W - 868L
1,432 Elo+
Solo
Ullr
Ullr
WindMan101
Ullr
Level 96
God Stats
4W - 1L
1,646 SR
Queue Stats
561W - 642L
1,487 Elo+
Solo
Cabrakan
Cabrakan
Zenfefe
Cabrakan
Level 60
God Stats
7W - 9L
1,404 SR
Queue Stats
98W - 93L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,980
498
2,850
8,016
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
CTHuluNet
Bellona
9
0 / 3 / 0
5,199
520
3,245
7,218
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
DrippyPP5174
Izanami
9
1 / 1 / 0
4,967
497
3,044
4,967
1,456
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
coldnjLA
Tsukuyomi
8
0 / 1 / 0
4,879
488
2,939
5,618
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
10
0 / 2 / 0
5,284
528
3,960
7,707
2,647
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 0 / 0
6,736
674
7,755
6,395
4,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Conflace
Bellona
9
1 / 0 / 0
5,622
562
2,466
6,840
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
11
3 / 0 / 3
6,781
678
7,225
6,560
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 1 / 1
5,398
540
2,970
5,013
1,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Zenfefe
Cabrakan
8
0 / 0 / 2
5,346
535
1,519
4,772
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
0
4
L
0
2
0
0
L
Bellona
CTHuluNet
Bellona
0
3
0
0
W
Bellona
Conflace
Bellona
1
0
0
1
L
Izanami
DrippyPP5174
Izanami
1
1
0
1
W
Sol
3
0
3
4.5
W
1
1
1
1.5
W
Cabrakan
Zenfefe
Cabrakan
0
0
2
1
L
Tsukuyomi
coldnjLA
Tsukuyomi
0
1
0
0
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,038
Damage
21,935
33,526
Taken
29,580
16,687
Mitigated
12,980
11,403
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,755
1,037
0
4,045
6,395
4,168
0
3,655
2,740
43,569
0
L
2,850
966
0
1,781
8,016
5,486
31
2,041
5,975
13,626
0
L
Bellona
CTHuluNet
Bellona
3,245
412
0
1,728
7,218
4,965
0
5,215
2,003
0
23,973
W
Bellona
Conflace
Bellona
2,466
956
0
4,052
6,840
3,109
0
176
6,664
0
32,267
L
Izanami
DrippyPP5174
Izanami
3,044
1,979
530
2,212
4,967
1,456
0
1,578
3,389
0
23,067
W
Sol
7,225
3,317
0
4,322
6,560
1,556
1,124
193
6,367
39,064
0
W
2,970
1,195
0
1,525
5,013
1,323
0
1,253
3,760
0
33,828
W
Cabrakan
Zenfefe
Cabrakan
1,519
476
111
2,605
4,772
2,824
0
1,533
3,239
9,818
0
L
Tsukuyomi
coldnjLA
Tsukuyomi
2,939
614
0
1,286
5,618
2,133
0
1,417
4,201
0
25,855
L
Merlin
3,960
875
0
3,866
7,707
2,647
138
6,248
1,459
31,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
29,883
235
Minions Killed
316
0
Camps Cleared
0
999,422
Distance Traveled
984,662
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,736
674
83
8
0
200,440
2
L
Ymir
4,980
498
20
2
0
192,029
5
L
Bellona
5,199
520
58
6
0
197,115
1
W
Bellona
5,622
562
76
8
0
214,892
6
L
Izanami
4,967
497
47
5
0
196,869
1
W
Sol
6,781
678
73
7
0
186,279
3
W
Ullr
5,398
540
67
7
0
198,364
0
W
Cabrakan
5,346
535
17
2
0
184,687
0
L
Tsukuyomi
4,879
488
50
5
0
231,407
3
L
Merlin
5,284
528
60
6
0
182,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role