Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DiscoDanky
Osiris
Level 78
God Stats
25W - 24L
1,539 SR
Queue Stats
297W - 331L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
LoftyEnd386
Zhong Kui
Level 78
God Stats
3W - 2L
1,289 SR
Queue Stats
246W - 255L
1,440 Elo+
Solo
Cliodhna
Cliodhna
SerenityStone
Cliodhna
Level 100
God Stats
3W - 1L
1,461 SR
Queue Stats
214W - 212L
1,432 Elo+
Solo
Team Averages
Level 93
1,458 SR
1,462 Elo+

VS

Team Averages
Level 83
1,576 SR
1,381 Elo+
Mercury
Mercury
Pick6969
Mercury
Level 68
God Stats
17W - 17L
1,553 SR
Queue Stats
81W - 83L
1,423 Elo+
Party 1
Discordia
Discordia
UnleadedCube
Discordia
Level 54
God Stats
4W - 8L
1,382 SR
Queue Stats
13W - 38L
1,233 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxTouchesxX
Cu Chulainn
Level 101
God Stats
1W - 3L
1,692 SR
Queue Stats
222W - 243L
1,458 Elo+
Solo
Fenrir
Fenrir
bubblesthshark
Fenrir
Level 104
God Stats
8W - 13L
1,561 SR
Queue Stats
254W - 240L
1,407 Elo+
Party 1
Neith
Neith
infuriated_incel
Neith
Level 89
God Stats
1W - 1L
1,694 SR
Queue Stats
38W - 47L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
5 / 1 / 3
5,949
595
3,431
7,324
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
 
Charybdis
10
1 / 0 / 3
5,926
593
2,790
4,064
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
DiscoDanky
Osiris
10
1 / 1 / 3
5,943
594
4,215
6,948
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
LoftyEnd386
Zhong Kui
11
3 / 0 / 2
6,173
617
2,300
5,360
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
SerenityStone
Cliodhna
8
2 / 2 / 2
5,464
546
1,969
4,276
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Pick6969
Mercury
6
0 / 4 / 1
4,395
440
732
4,433
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
UnleadedCube
Discordia
7
0 / 1 / 0
4,396
440
2,063
3,087
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
XxTouchesxX
Cu Chulainn
11
3 / 2 / 0
6,063
606
5,867
8,059
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

4
0 / 6 / 1
4,013
401
1,644
7,245
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,422
542
2,600
4,278
974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
4
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
3
6.5
W
Charybdis
 
Charybdis
1
0
3
2.5
W
Osiris
DiscoDanky
Osiris
1
1
3
2.5
W
Zhong Kui
LoftyEnd386
Zhong Kui
3
0
2
4
L
Mercury
Pick6969
Mercury
0
4
1
0.13
W
Cliodhna
SerenityStone
Cliodhna
2
2
2
1.5
L
Discordia
UnleadedCube
Discordia
0
1
0
0
L
Cu Chulainn
XxTouchesxX
Cu Chulainn
3
2
0
1.5
L
0
6
1
0.08
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
12,906
27,972
Taken
27,102
16,370
Mitigated
11,923
12,191
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,431
1,476
0
1,083
7,324
5,801
338
909
6,372
14,331
0
W
Charybdis
 
Charybdis
2,790
1,944
0
1,134
4,064
1,587
308
0
4,064
0
38,660
W
Osiris
DiscoDanky
Osiris
4,215
1,614
0
4,148
6,948
4,291
0
961
5,331
0
29,534
W
Zhong Kui
LoftyEnd386
Zhong Kui
2,300
159
0
3,958
5,360
3,508
0
1,252
4,068
39,986
0
L
Mercury
Pick6969
Mercury
732
345
0
344
4,433
1,416
0
1,190
3,243
0
12,414
W
Cliodhna
SerenityStone
Cliodhna
1,969
426
0
1,868
4,276
1,183
0
173
4,029
0
19,378
L
Discordia
UnleadedCube
Discordia
2,063
70
0
405
3,087
802
460
1,292
1,795
14,873
0
L
Cu Chulainn
XxTouchesxX
Cu Chulainn
5,867
611
0
2,888
8,059
6,225
0
761
7,298
6,967
27,395
L
1,644
173
0
750
7,245
2,506
0
1,751
4,962
0
9,032
L
2,600
1,161
0
2,039
4,278
974
0
737
3,541
0
30,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
24,289
280
Minions Killed
229
0
Camps Cleared
0
951,702
Distance Traveled
917,383
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,949
595
16
2
0
188,930
3
W
Charybdis
5,926
593
74
7
0
188,661
5
W
Osiris
5,943
594
61
6
0
201,573
1
W
Zhong Kui
6,173
617
75
8
0
185,247
2
L
Mercury
4,395
440
30
3
0
223,657
1
W
Cliodhna
5,464
546
54
5
0
187,291
2
L
Discordia
4,396
440
31
3
0
182,687
5
L
Cu Chulainn
6,063
606
85
9
0
154,885
0
L
Fenrir
4,013
401
12
1
0
184,585
1
L
Neith
5,422
542
71
7
0
171,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role