Player Matchup

Tiamat
Tiamat
Silver I
BadBunnyBaby4
Tiamat
Silver I
Level 138
God Stats
0W - 1L
1,345 SR
Queue Stats
129W - 125L
1,359 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
KashathanG
Kumbhakarna
Silver IV
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,406 MMR
Solo
Agni
Agni
Bronze III
NSMONEY25
Agni
Bronze III
Level 122
God Stats
1W - 3L
1,581 SR
Queue Stats
6W - 13L
1,448 MMR
Solo
Artemis
Artemis
Gold IV
XWoosX
Artemis
Gold IV
Level 108
God Stats
0W - 1L
1,413 SR
Queue Stats
54W - 67L
1,431 MMR
Solo
Loki
Loki
Gold IV
mtndewking01
Loki
Gold IV
Level 148
God Stats
54W - 38L
1,613 SR
Queue Stats
292W - 302L
1,443 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,490 SR
1,417 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,592 SR
1,537 MMR
Mulan
Mulan
Gold III
ChampionOfMiraak
Mulan
Gold III
Level 134
God Stats
1W - 1L
1,535 SR
Queue Stats
26W - 21L
1,816 MMR
Party 1
Fenrir
Fenrir
Gold V
McGlovan
Fenrir
Gold V
Level 148
God Stats
32W - 22L
1,602 SR
Queue Stats
269W - 278L
1,327 MMR
Solo
Janus
Janus
Platinum V
Veguns
Janus
Platinum V
Level 154
God Stats
38W - 45L
1,538 SR
Queue Stats
540W - 518L
1,788 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Zsparky123
Danzaburou
Gold II
Level 110
God Stats
2W - 4L
1,602 SR
Queue Stats
77W - 72L
1,378 MMR
Party 2
Athena
Athena
Gold II
codiki
Athena
Gold II
Level 121
God Stats
13W - 5L
1,681 SR
Queue Stats
77W - 72L
1,378 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,441
465
6,696
14,069
7,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kumbhakarna
KashathanG
Kumbhakarna
10
0 / 7 / 3
6,411
401
1,813
13,432
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
11
2 / 8 / 1
7,395
462
6,419
10,145
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
XWoosX
Artemis
11
0 / 5 / 0
6,374
398
4,318
7,887
1,955
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 5 / 3
8,867
554
11,238
14,333
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TsukuyomiArtioHeraSetIzanami

VS

Bans
GilgameshCu ChulainnOdinGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
8,879
555
11,651
14,438
9,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
McGlovan
Fenrir
16
11 / 5 / 2
9,903
619
7,619
13,455
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
Veguns
Janus
16
7 / 2 / 6
9,847
615
11,078
10,504
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Zsparky123
Danzaburou
15
5 / 0 / 4
9,881
618
7,512
8,759
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
codiki
Athena
13
4 / 0 / 10
8,993
562
4,680
9,330
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
28
28
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
1
2
7
2.25
L
Kumbhakarna
KashathanG
Kumbhakarna
0
7
3
0.21
W
Fenrir
McGlovan
Fenrir
11
5
2
2.4
L
Agni
2
8
1
0.31
W
Janus
Veguns
Janus
7
2
6
5
L
Artemis
XWoosX
Artemis
0
5
0
0
W
Danzaburou
Zsparky123
Danzaburou
5
0
4
7
W
Athena
codiki
Athena
4
0
10
9
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,484
Damage
42,540
59,866
Taken
56,486
26,630
Mitigated
31,208
15,256
Healing
16,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,696
1,385
0
5,795
14,069
7,230
0
3,082
10,885
39,054
0
W
11,651
1,847
0
5,387
14,438
9,305
336
4,110
10,256
0
55,353
L
Kumbhakarna
KashathanG
Kumbhakarna
1,813
352
0
2,056
13,432
9,080
11
3,038
10,304
17,575
0
W
Fenrir
McGlovan
Fenrir
7,619
1,225
0
3,524
13,455
5,431
0
2,774
10,547
0
50,562
L
Agni
6,419
339
0
1,852
10,145
3,027
0
5,107
4,814
34,654
0
W
Janus
Veguns
Janus
11,078
264
62
2,375
10,504
3,325
0
2,942
7,292
71,759
0
L
Artemis
XWoosX
Artemis
4,318
1,993
0
971
7,887
1,955
0
473
7,414
0
33,987
W
Danzaburou
Zsparky123
Danzaburou
7,512
3,349
0
3,550
8,759
3,464
1,737
1,515
7,212
0
77,948
W
Athena
codiki
Athena
4,680
1,380
0
1,590
9,330
9,683
58
3,030
6,118
19,622
0
L
11,238
2,643
0
4,582
14,333
5,338
0
3,470
10,691
0
56,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
47,503
322
Minions Killed
493
0
Camps Cleared
0
1,511,397
Distance Traveled
1,613,020
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,441
465
63
4
0
281,079
2
W
Mulan
8,879
555
109
7
0
307,423
2
L
Kumbhakarna
6,411
401
18
1
0
322,220
3
W
Fenrir
9,903
619
82
5
0
342,181
5
L
Agni
7,395
462
73
5
0
285,851
5
W
Janus
9,847
615
148
9
0
346,529
5
L
Artemis
6,374
398
73
5
0
303,014
2
W
Danzaburou
9,881
618
120
8
0
294,807
4
W
Athena
8,993
562
34
2
0
322,080
2
L
Loki
8,867
554
95
6
0
319,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role