Player Matchup

Artemis
Artemis
Archer7871
Artemis
Level 25
God Stats
1W - 0L
1,648 SR
Queue Stats
7W - 8L
1,364 Elo+
Party 1
Neith
Neith
Chill9900
Neith
Level 29
God Stats
1W - 1L
1,587 SR
Queue Stats
8W - 9L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
JayEmbers
Cthulhu
Level 17
God Stats
1W - 1L
1,266 SR
Queue Stats
7W - 9L
1,337 Elo+
Party 1
Da Ji
Da Ji
Smokah
Da Ji
Level 28
God Stats
63W - 74L
1,482 SR
Queue Stats
229W - 194L
1,541 Elo+
Solo
Agni
Agni
ThronedBuckle75
Agni
Level 7
God Stats
1W - 0L
1,517 SR
Queue Stats
1W - 2L
1,224 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,368 Elo+

VS

Team Averages
Level 25
1,611 SR
1,483 Elo+
Gilgamesh
Gilgamesh
CrazyMage98
Gilgamesh
Level 29
God Stats
10W - 8L
1,486 SR
Queue Stats
129W - 140L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hxy Now
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,717 SR
Queue Stats
13W - 9L
1,506 Elo+
Party 2
Thanatos
Thanatos
Iamasimp9180
Thanatos
Level 26
God Stats
11W - 16L
1,890 SR
Queue Stats
193W - 200L
1,508 Elo+
Solo
Kukulkan
Kukulkan
Mcdezys
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,443 Elo+
Solo
Da Ji
Da Ji
Trapp Jxmpin
Da Ji
Level 29
God Stats
3W - 3L
1,461 SR
Queue Stats
15W - 10L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Archer7871
Artemis
19
2 / 6 / 10
12,428
444
21,263
20,219
6,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Chill9900
Neith
20
1 / 2 / 2
13,890
496
6,071
12,720
6,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
JayEmbers
Cthulhu
19
3 / 2 / 8
12,529
447
8,445
19,408
17,054
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
Smokah
Da Ji
20
15 / 5 / 3
16,213
579
21,297
23,565
14,137
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 4 / 9
14,413
515
18,285
21,552
8,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrazyMage98
Gilgamesh
20
8 / 3 / 5
14,886
532
24,927
35,738
32,295
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Hxy Now
Morgan Le Fay
19
2 / 3 / 7
12,054
431
9,972
18,853
17,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Iamasimp9180
Thanatos
5
0 / 1 / 0
7,606
272
1,035
2,123
500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Mcdezys
Kukulkan
20
7 / 6 / 5
13,604
486
16,434
19,848
8,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 10 / 6
11,133
398
7,982
20,939
10,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
23
Kills
19
19
Deaths
23
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
Archer7871
Artemis
2
6
10
1.17
W
Neith
Chill9900
Neith
1
2
2
1
L
Gilgamesh
CrazyMage98
Gilgamesh
8
3
5
3.5
L
Morgan Le Fay
Hxy Now
Morgan Le Fay
2
3
7
1.83
L
Thanatos
Iamasimp9180
Thanatos
0
1
0
0
W
Cthulhu
JayEmbers
Cthulhu
3
2
8
3.5
L
Kukulkan
Mcdezys
Kukulkan
7
6
5
1.58
W
Da Ji
Smokah
Da Ji
15
5
3
3.3
W
2
4
9
1.63
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,361
Damage
60,350
97,464
Taken
97,501
53,129
Mitigated
69,287
28,845
Healing
22,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Archer7871
Artemis
21,263
11,034
0
5,216
20,219
6,926
4,240
8,808
11,289
0
78,813
W
Neith
Chill9900
Neith
6,071
3,495
0
6,538
12,720
6,033
5,381
1,417
11,283
0
87,686
L
Gilgamesh
CrazyMage98
Gilgamesh
24,927
5,449
355
14,609
35,738
32,295
757
9,716
26,022
12,258
90,411
L
Morgan Le Fay
Hxy Now
Morgan Le Fay
9,972
960
0
2,615
18,853
17,987
884
5,889
12,964
66,814
0
L
Thanatos
Iamasimp9180
Thanatos
1,035
396
0
1,591
2,123
500
0
541
1,582
0
7,287
W
Cthulhu
JayEmbers
Cthulhu
8,445
124
0
5,529
19,408
17,054
202
7,729
9,890
47,984
0
L
Kukulkan
Mcdezys
Kukulkan
16,434
801
0
413
19,848
8,056
528
7,987
11,861
83,940
0
W
Da Ji
Smokah
Da Ji
21,297
5,887
0
7,973
23,565
14,137
0
5,772
17,420
0
117,590
W
18,285
1,486
0
3,589
21,552
8,979
2,922
5,546
15,762
122,845
0
L
7,982
1,508
186
3,065
20,939
10,449
405
2,597
18,342
0
54,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,473
Gold Earned
59,283
679
Minions Killed
517
0
Camps Cleared
0
2,394,460
Distance Traveled
2,077,866
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,428
444
118
4
0
464,494
3
W
Neith
13,890
496
176
6
0
408,039
0
L
Gilgamesh
14,886
532
148
5
0
546,315
0
L
Morgan Le Fay
12,054
431
104
4
0
512,854
1
L
Thanatos
7,606
272
20
1
0
71,313
0
W
Cthulhu
12,529
447
67
2
0
533,619
1
L
Kukulkan
13,604
486
176
6
0
490,135
7
W
Da Ji
16,213
579
135
5
0
482,072
9
W
Agni
14,413
515
183
7
0
506,236
9
L
Da Ji
11,133
398
69
2
0
457,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role