Player Matchup

Ullr
Ullr
 
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hugh_Mungus23
Cthulhu
Level 82
God Stats
14W - 18L
1,381 SR
Queue Stats
327W - 352L
1,514 Elo+
Party 2
Cliodhna
Cliodhna
JustCaIIMeJosh
Cliodhna
Level 10
God Stats
2W - 4L
1,217 SR
Queue Stats
3W - 4L
1,209 Elo+
Party 2
Scylla
Scylla
LIL__MIKE510
Scylla
Level 109
God Stats
37W - 33L
1,555 SR
Queue Stats
467W - 465L
1,472 Elo+
Party 2
Achilles
Achilles
TUNUN_510
Achilles
Level 128
God Stats
3W - 0L
1,782 SR
Queue Stats
113W - 116L
1,471 Elo+
Party 2
Team Averages
Level 86
1,487 SR
1,433 Elo+

VS

Team Averages
Level 84
1,635 SR
1,529 Elo+
Janus
Janus
CHIEF WAAHNI
Janus
Level 126
God Stats
0W - 2L
1,503 SR
Queue Stats
13W - 17L
1,510 Elo+
Party 1
Ratatoskr
Ratatoskr
ILL COACH YA
Ratatoskr
Level 26
God Stats
0W - 1L
1,746 SR
Queue Stats
6W - 4L
1,616 Elo+
Party 1
Xing Tian
Xing Tian
KingFlashKoolie
Xing Tian
Level 126
God Stats
0W - 1L
1,729 SR
Queue Stats
51W - 46L
1,543 Elo+
Party 1
Izanami
Izanami
MajorSethDawg
Izanami
Level 77
God Stats
5W - 2L
1,698 SR
Queue Stats
34W - 29L
1,551 Elo+
Party 1
Cliodhna
Cliodhna
Mickud
Cliodhna
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 65L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 0 / 0
8,496
531
5,948
5,494
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
12
1 / 2 / 4
6,893
431
4,139
11,118
8,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
13
2 / 4 / 3
8,022
501
3,689
9,023
3,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
14
2 / 6 / 4
8,467
529
6,186
10,528
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
TUNUN_510
Achilles
15
8 / 1 / 2
9,741
609
14,779
13,914
11,868
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
8,669
542
11,990
7,923
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
ILL COACH YA
Ratatoskr
13
0 / 6 / 3
7,464
467
8,016
16,525
14,241
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
KingFlashKoolie
Xing Tian
12
2 / 1 / 0
6,627
414
6,229
9,868
9,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
13
0 / 3 / 0
7,584
474
4,467
8,039
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Mickud
Cliodhna
10
4 / 4 / 1
7,024
439
3,692
9,627
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
16
Kills
13
13
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
0
3
L
7
2
3
4.25
W
Cthulhu
1
2
4
1.5
L
Ratatoskr
ILL COACH YA
Ratatoskr
0
6
3
0.25
W
Cliodhna
2
4
3
0.88
L
Xing Tian
KingFlashKoolie
Xing Tian
2
1
0
2
W
Scylla
2
6
4
0.67
L
Izanami
0
3
0
0
L
Cliodhna
Mickud
Cliodhna
4
4
1
1.13
W
Achilles
TUNUN_510
Achilles
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
34,394
50,077
Taken
51,982
28,701
Mitigated
32,579
16,270
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,948
2,429
0
1,878
5,494
1,950
908
485
5,009
0
64,688
L
11,990
736
0
2,134
7,923
2,533
0
3,010
4,757
60,092
0
W
Cthulhu
4,139
724
612
3,387
11,118
8,036
186
6,128
4,749
19,134
0
L
Ratatoskr
ILL COACH YA
Ratatoskr
8,016
1,580
0
6,739
16,525
14,241
190
1,197
15,310
0
47,181
W
Cliodhna
3,689
678
0
3,842
9,023
3,252
0
2,956
5,933
0
47,994
L
Xing Tian
KingFlashKoolie
Xing Tian
6,229
1,202
0
3,057
9,868
9,611
0
2,234
7,573
22,361
0
W
Scylla
6,186
604
0
1,515
10,528
3,595
0
5,611
4,638
49,015
0
L
Izanami
4,467
2,282
0
352
8,039
3,319
899
893
7,146
0
54,982
L
Cliodhna
Mickud
Cliodhna
3,692
469
0
2,257
9,627
2,875
0
2,642
6,871
0
22,589
W
Achilles
TUNUN_510
Achilles
14,779
6,633
0
5,036
13,914
11,868
348
2,452
10,629
0
60,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,619
Gold Earned
37,368
456
Minions Killed
419
0
Camps Cleared
0
1,528,476
Distance Traveled
1,395,729
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,496
531
133
8
0
309,776
3
L
Janus
8,669
542
115
7
0
312,102
4
W
Cthulhu
6,893
431
26
2
0
295,774
7
L
Ratatoskr
7,464
467
105
7
0
293,303
2
W
Cliodhna
8,022
501
95
6
0
331,592
0
L
Xing Tian
6,627
414
30
2
0
275,105
3
W
Scylla
8,467
529
102
6
0
277,462
5
L
Izanami
7,584
474
118
7
0
278,986
0
L
Cliodhna
7,024
439
51
3
0
236,233
0
W
Achilles
9,741
609
100
6
0
313,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role