Player Matchup

Cu Chulainn
Cu Chulainn
LaMuffin
Cu Chulainn
Level 148
God Stats
4W - 4L
1,573 SR
Queue Stats
213W - 180L
1,520 Elo+
Party 1
Bakasura
Bakasura
TooSalted
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,359 Elo+
Party 1
Agni
Agni
XaSfScopez34
Agni
Level 127
God Stats
0W - 1L
1,566 SR
Queue Stats
26W - 20L
1,537 Elo+
Party 1
Team Averages
Level 99
1,546 SR
1,472 Elo+

VS

Team Averages
Level 36
1,491 SR
1,475 Elo+
Zhong Kui
Zhong Kui
NIZAR12
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 102L
1,496 Elo+
Party 2
Vamana
Vamana
Twichie
Vamana
Level 13
God Stats
3W - 4L
1,437 SR
Queue Stats
20W - 22L
1,421 Elo+
Party 2
Cliodhna
Cliodhna
thornp
Cliodhna
Level 29
God Stats
2W - 6L
1,538 SR
Queue Stats
119W - 105L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LaMuffin
Cu Chulainn
16
7 / 8 / 3
14,192
710
18,375
27,248
32,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
TooSalted
Bakasura
14
2 / 11 / 6
12,065
603
3,733
17,971
5,429
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 11 / 6
12,272
614
22,583
19,461
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NIZAR12
Zhong Kui
17
6 / 5 / 15
13,536
677
19,265
20,726
15,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Twichie
Vamana
16
7 / 4 / 13
13,627
681
9,006
22,011
18,601
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
thornp
Cliodhna
18
17 / 2 / 10
15,113
756
27,733
19,198
7,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
11
Kills
30
30
Deaths
11
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
LaMuffin
Cu Chulainn
7
8
3
1.06
W
Zhong Kui
NIZAR12
Zhong Kui
6
5
15
2.7
L
Bakasura
TooSalted
Bakasura
2
11
6
0.45
W
Vamana
Twichie
Vamana
7
4
13
3.38
L
2
11
6
0.45
W
Cliodhna
thornp
Cliodhna
17
2
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,691
Damage
56,004
64,680
Taken
61,935
42,277
Mitigated
41,831
5,136
Healing
17,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
LaMuffin
Cu Chulainn
18,375
2,063
0
2,312
27,248
32,071
0
8,688
18,036
11,593
38,525
W
Zhong Kui
NIZAR12
Zhong Kui
19,265
2,953
434
8,496
20,726
15,352
1,451
8,115
12,311
62,218
0
L
Bakasura
TooSalted
Bakasura
3,733
3,064
0
822
17,971
5,429
720
6,383
11,510
0
16,217
W
Vamana
Twichie
Vamana
9,006
4,121
741
6,417
22,011
18,601
692
11,385
10,626
0
33,674
L
22,583
1,589
160
1,842
19,461
4,777
0
4,943
14,325
57,561
0
W
Cliodhna
thornp
Cliodhna
27,733
2,121
0
1,341
19,198
7,878
1,468
9,209
9,989
0
73,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
42,276
170
Minions Killed
213
4
Camps Cleared
12
986,967
Distance Traveled
1,062,983
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,192
710
59
3
0
341,523
5
W
Zhong Kui
13,536
677
99
5
4
327,872
7
L
Bakasura
12,065
603
39
2
2
360,183
0
W
Vamana
13,627
681
41
2
1
349,610
4
L
Agni
12,272
614
72
4
2
285,261
1
W
Cliodhna
15,113
756
73
4
7
385,501
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role