Player Matchup

Chaac
Chaac
Dekaron丶
Chaac
Level 23
God Stats
5W - 16L
1,338 SR
Queue Stats
55W - 53L
1,496 Elo+
Solo
Artemis
Artemis
Giomncr
Artemis
Level 3
God Stats
2W - 2L
1,714 SR
Queue Stats
5W - 6L
1,544 Elo+
Party 1
Thor
Thor
Ianisgreat
Thor
Level 16
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 2L
1,542 Elo+
Solo
Geb
Geb
UngluedCupid75
Geb
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
81W - 76L
1,462 Elo+
Party 1
Thanatos
Thanatos
lilnodad3124
Thanatos
Level 17
God Stats
0W - 3L
1,700 SR
Queue Stats
1W - 4L
1,295 Elo+
Solo
Team Averages
Level 25
1,587 SR
1,468 Elo+

VS

Team Averages
Level 37
1,437 SR
1,487 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dont SN itch357
Eset
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 2
Ymir
Ymir
Jwatt jr
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,659 Elo+
Party 3
Cliodhna
Cliodhna
WHITEHAMMER HMB
Cliodhna
Level 103
God Stats
24W - 12L
1,489 SR
Queue Stats
308W - 303L
1,424 Elo+
Party 2
Amaterasu
Amaterasu
sStormin
Amaterasu
Level 44
God Stats
1W - 2L
1,196 SR
Queue Stats
152W - 240L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 2 / 0
5,072
507
2,968
8,498
7,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Giomncr
Artemis
7
1 / 6 / 0
4,593
459
4,052
6,083
1,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

3
0 / 3 / 1
4,004
400
234
2,847
525
Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
4,344
434
1,651
9,363
2,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
lilnodad3124
Thanatos
7
0 / 4 / 1
4,498
450
1,629
5,661
1,418
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
4 / 0 / 7
6,825
683
7,922
5,420
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 3 / 6
6,705
671
2,559
5,259
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
4 / 0 / 9
6,285
629
2,515
4,014
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
10
5 / 1 / 7
6,519
652
7,723
6,882
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
sStormin
Amaterasu
10
1 / 0 / 0
5,847
585
2,301
5,353
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
20
20
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
7
7.5
L
Chaac
0
2
0
0
W
6
3
6
3
L
Artemis
Giomncr
Artemis
1
6
0
0.17
L
0
3
1
0.17
W
Ymir
4
0
9
8.5
L
0
5
0
0
W
Cliodhna
5
1
7
8.5
L
Thanatos
lilnodad3124
Thanatos
0
4
1
0.13
W
Amaterasu
sStormin
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,534
Damage
23,020
32,452
Taken
26,928
13,072
Mitigated
9,998
9,660
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,922
6,661
0
1,250
5,420
1,658
0
922
4,498
0
42,423
L
Chaac
2,968
758
0
4,311
8,498
7,058
0
586
7,864
0
17,852
W
2,559
182
172
886
5,259
1,923
770
137
5,122
33,835
0
L
Artemis
Giomncr
Artemis
4,052
2,363
0
625
6,083
1,193
0
892
5,171
0
16,306
L
234
234
0
0
2,847
525
0
527
2,252
0
2,253
W
Ymir
2,515
396
0
1,570
4,014
2,739
262
536
3,478
11,731
0
L
1,651
362
306
1,852
9,363
2,878
0
1,374
7,989
9,559
0
W
Cliodhna
7,723
1,305
0
3,515
6,882
1,914
0
115
6,387
0
36,651
L
Thanatos
lilnodad3124
Thanatos
1,629
337
0
2,566
5,661
1,418
0
1,495
4,102
0
14,939
W
Amaterasu
sStormin
Amaterasu
2,301
1,237
0
1,516
5,353
1,764
301
0
4,911
0
23,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,511
Gold Earned
32,181
125
Minions Killed
287
0
Camps Cleared
0
819,977
Distance Traveled
1,024,769
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,825
683
78
8
0
178,037
3
L
Chaac
5,072
507
52
5
0
195,903
2
W
Eset
6,705
671
69
7
0
180,581
3
L
Artemis
4,593
459
24
2
0
169,426
0
L
Thor
4,004
400
6
1
0
34,521
0
W
Ymir
6,285
629
16
2
0
211,166
2
L
Geb
4,344
434
11
1
0
203,395
1
W
Cliodhna
6,519
652
82
8
0
223,545
0
L
Thanatos
4,498
450
32
3
0
216,732
0
W
Amaterasu
5,847
585
42
4
0
231,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role