Player Matchup

Chaac
Chaac
DustyWheat94185
Chaac
Level 24
God Stats
1W - 0L
1,719 SR
Queue Stats
7W - 2L
1,613 Elo+
Party 1
Medusa
Medusa
HeelpMidLane
Medusa
Level 29
God Stats
2W - 0L
1,661 SR
Queue Stats
53W - 20L
1,674 Elo+
Party 1
Chang'e
Chang'e
Sins Zwillinge
Chang'e
Level 160
God Stats
1W - 0L
1,312 SR
Queue Stats
141W - 50L
1,816 Elo+
Party 1
Team Averages
Level 71
1,564 SR
1,701 Elo+

VS

Team Averages
Level 30
1,674 SR
1,704 Elo+
Bacchus
Bacchus
Durag Jutsu
Bacchus
Level 66
God Stats
3W - 1L
1,775 SR
Queue Stats
14W - 6L
1,823 Elo+
Party 2
Chang'e
Chang'e
Uziburr
Chang'e
Level 16
God Stats
12W - 16L
1,573 SR
Queue Stats
45W - 39L
1,617 Elo+
Party 2
Cliodhna
Cliodhna
ian Dior pe
Cliodhna
Level 8
God Stats
14W - 5L
1,674 SR
Queue Stats
39W - 27L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 7
9,500
731
9,135
11,921
9,794
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
13
5 / 7 / 7
9,848
758
9,410
9,750
4,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 9
8,881
683
12,129
12,247
4,579
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Durag Jutsu
Bacchus
12
4 / 3 / 10
8,825
679
8,286
13,780
11,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Uziburr
Chang'e
11
2 / 4 / 9
8,144
626
8,122
11,029
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ian Dior pe
Cliodhna
13
9 / 5 / 5
9,645
742
13,388
12,248
4,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
12
Kills
15
15
Deaths
12
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Durag Jutsu
Bacchus
4
3
10
3
W
5
4
7
2.13
W
Medusa
5
7
7
1.21
W
2
4
9
1.63
L
Chang'e
Uziburr
Chang'e
2
4
9
1.63
L
Cliodhna
ian Dior pe
Cliodhna
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,674
Damage
29,796
33,918
Taken
37,057
18,770
Mitigated
19,871
8,153
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Durag Jutsu
Bacchus
8,286
609
0
504
13,780
11,620
0
5,251
8,529
14,051
0
W
9,135
1,488
0
3,572
11,921
9,794
457
5,168
6,570
0
19,553
W
Medusa
9,410
3,455
0
212
9,750
4,397
1,747
4,072
5,318
0
28,327
W
12,129
807
1,227
3,142
12,247
4,579
520
6,626
5,271
27,685
0
L
Chang'e
Uziburr
Chang'e
8,122
108
1,426
3,705
11,029
3,493
0
3,921
7,108
25,359
0
L
Cliodhna
ian Dior pe
Cliodhna
13,388
932
0
755
12,248
4,758
0
3,314
8,934
0
35,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,229
Gold Earned
26,614
116
Minions Killed
99
5
Camps Cleared
5
683,474
Distance Traveled
724,278
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,825
679
14
1
1
241,393
2
W
Chaac
9,500
731
19
1
1
251,507
2
W
Medusa
9,848
758
61
5
2
211,927
5
W
Chang'e
8,881
683
36
3
2
220,040
4
L
Chang'e
8,144
626
41
3
1
234,503
2
L
Cliodhna
9,645
742
44
3
3
248,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role