Player Matchup

Medusa
Medusa
Jexz6
Medusa
Level 124
God Stats
11W - 7L
1,609 SR
Queue Stats
235W - 259L
1,453 Elo+
Party 2
Sol
Sol
kdvx
Sol
Level 48
God Stats
10W - 25L
1,398 SR
Queue Stats
145W - 175L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
sadyungboi
Gilgamesh
Level 82
God Stats
46W - 40L
1,492 SR
Queue Stats
155W - 181L
1,441 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,419 Elo+

VS

Team Averages
Level 83
1,427 SR
1,393 Elo+
Ah Puch
Ah Puch
DiLLWeeDo
Ah Puch
Level 107
God Stats
3W - 5L
1,621 SR
Queue Stats
24W - 44L
1,461 Elo+
Party 1
Cerberus
Cerberus
JustGoinaSENDIT
Cerberus
Level 67
God Stats
1W - 5L
1,211 SR
Queue Stats
8W - 16L
1,340 Elo+
Party 1
Chaac
Chaac
Ruthless JMW
Chaac
Level 74
God Stats
8W - 9L
1,447 SR
Queue Stats
45W - 58L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jexz6
Medusa
16
8 / 10 / 5
12,508
782
17,970
16,809
5,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
kdvx
Sol
14
3 / 7 / 8
11,182
699
8,634
16,163
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
sadyungboi
Gilgamesh
14
2 / 4 / 8
10,344
647
9,984
17,395
14,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DiLLWeeDo
Ah Puch
18
14 / 1 / 4
13,116
820
21,789
11,435
4,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
1 / 8 / 15
9,989
624
8,625
18,586
18,882
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 4 / 13
11,334
708
13,685
17,872
16,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
13
Kills
21
21
Deaths
13
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DiLLWeeDo
Ah Puch
14
1
4
16
W
Medusa
Jexz6
Medusa
8
10
5
1.05
L
Cerberus
1
8
15
1.06
L
6
4
13
3.13
W
Sol
kdvx
Sol
3
7
8
1
W
Gilgamesh
sadyungboi
Gilgamesh
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,588
Damage
44,099
50,367
Taken
47,893
25,182
Mitigated
40,248
7,396
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DiLLWeeDo
Ah Puch
21,789
1,122
0
3,859
11,435
4,872
979
2,443
8,992
65,104
0
W
Medusa
Jexz6
Medusa
17,970
10,824
0
2,849
16,809
5,268
1,842
10,378
6,431
0
48,144
L
Cerberus
8,625
93
555
2,022
18,586
18,882
710
2,941
15,645
27,655
0
L
13,685
2,193
24
5,682
17,872
16,494
192
4,577
13,295
0
39,744
W
Sol
kdvx
Sol
8,634
1,921
0
3,300
16,163
5,091
1,322
9,925
6,238
32,585
2,122
W
Gilgamesh
sadyungboi
Gilgamesh
9,984
2,089
0
1,247
17,395
14,823
171
10,195
7,200
0
25,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
34,439
178
Minions Killed
198
5
Camps Cleared
8
876,636
Distance Traveled
873,078
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,116
820
126
8
3
312,192
4
W
Medusa
12,508
782
68
4
0
252,576
1
L
Cerberus
9,989
624
44
3
0
273,421
0
L
Chaac
11,334
708
28
2
5
287,465
0
W
Sol
11,182
699
72
5
4
296,545
1
W
Gilgamesh
10,344
647
38
2
1
327,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role