Player Matchup

Morgan Le Fay
Morgan Le Fay
DemonBladez3G
Morgan Le Fay
Level 30
God Stats
2W - 5L
1,225 SR
Queue Stats
90W - 103L
1,272 Elo+
Party 1
Kali
Kali
SilentTyrant3G
Kali
Level 99
God Stats
1W - 2L
1,320 SR
Queue Stats
203W - 287L
1,227 Elo+
Party 1
Jing Wei
Jing Wei
x_TiNy_LiGhT_x
Jing Wei
Level 25
God Stats
0W - 2L
1,145 SR
Queue Stats
7W - 20L
1,211 Elo+
Party 1
Team Averages
Level 51
1,230 SR
1,237 Elo+

VS

Team Averages
Level 53
1,409 SR
1,384 Elo+
Thanatos
Thanatos
 
Thanatos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Castro916
Danzaburou
Level 29
God Stats
11W - 26L
1,353 SR
Queue Stats
15W - 33L
1,170 Elo+
Party 2
Sylvanus
Sylvanus
bruisrkillr
Sylvanus
Level 68
God Stats
5W - 3L
1,373 SR
Queue Stats
132W - 124L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DemonBladez3G
Morgan Le Fay
14
3 / 4 / 6
10,190
637
21,480
16,062
5,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 6 / 4
10,413
651
8,956
13,896
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
13
2 / 6 / 4
9,497
594
6,914
14,521
2,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
11 / 5 / 5
12,386
774
20,832
16,764
7,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Castro916
Danzaburou
15
4 / 4 / 8
11,230
702
11,350
12,970
6,082
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
bruisrkillr
Sylvanus
15
1 / 1 / 11
10,978
686
5,048
21,109
21,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
16
16
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
5
5
2.7
W
Danzaburou
Castro916
Danzaburou
4
4
8
2
L
Morgan Le Fay
DemonBladez3G
Morgan Le Fay
3
4
6
1.5
L
5
6
4
1.17
W
Sylvanus
bruisrkillr
Sylvanus
1
1
11
6.5
L
Jing Wei
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,350
Damage
37,230
44,479
Taken
50,843
12,801
Mitigated
35,622
14,240
Healing
23,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
20,832
5,016
0
9,883
16,764
7,978
281
6,870
9,894
0
43,556
W
Danzaburou
Castro916
Danzaburou
11,350
5,143
0
747
12,970
6,082
1,705
5,369
7,601
0
37,639
L
Morgan Le Fay
DemonBladez3G
Morgan Le Fay
21,480
3,734
686
7,318
16,062
5,632
387
2,141
13,921
58,585
0
L
8,956
4,305
232
3,307
13,896
4,256
0
1,606
12,290
0
31,671
W
Sylvanus
bruisrkillr
Sylvanus
5,048
2,196
4,537
8,324
21,109
21,562
1,100
9,315
11,794
28,437
0
L
Jing Wei
6,914
4,003
762
1,935
14,521
2,913
0
1,994
12,527
0
21,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
34,594
183
Minions Killed
156
7
Camps Cleared
3
808,650
Distance Traveled
807,218
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,386
774
45
3
2
317,370
0
W
Danzaburou
11,230
702
59
4
1
244,914
0
L
Morgan Le Fay
10,190
637
102
6
2
257,783
3
L
Kali
10,413
651
28
2
5
286,046
2
W
Sylvanus
10,978
686
52
3
0
244,934
3
L
Jing Wei
9,497
594
53
3
0
264,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role