Player Matchup

Nemesis
Nemesis
Arganodus
Nemesis
Level 157
God Stats
11W - 9L
1,516 SR
Queue Stats
242W - 212L
1,528 Elo+
Party 2
Discordia
Discordia
Braoul
Discordia
Level 108
God Stats
2W - 0L
1,545 SR
Queue Stats
78W - 79L
1,478 Elo+
Party 2
Yemoja
Yemoja
DarkRipper555
Yemoja
Level 45
God Stats
3W - 1L
1,554 SR
Queue Stats
98W - 85L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
RiotStarter6857
Hou Yi
Level 12
God Stats
6W - 3L
1,634 SR
Queue Stats
16W - 15L
1,622 Elo+
Party 2
Cliodhna
Cliodhna
mini_Arganodus
Cliodhna
Level 106
God Stats
2W - 0L
1,330 SR
Queue Stats
250W - 223L
1,481 Elo+
Party 2
Team Averages
Level 86
1,516 SR
1,530 Elo+

VS

Team Averages
Level 59
1,327 SR
1,426 Elo+
Cliodhna
Cliodhna
PBJahm
Cliodhna
Level 109
God Stats
0W - 4L
1,169 SR
Queue Stats
126W - 126L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
TDH_SEAN
Baron Samedi
Level 42
God Stats
0W - 1L
1,208 SR
Queue Stats
6W - 7L
1,493 Elo+
Party 3
Poseidon
Poseidon
VR Toblipa
Poseidon
Level 104
God Stats
0W - 6L
1,491 SR
Queue Stats
220W - 226L
1,371 Elo+
Solo
Chaac
Chaac
YooNateDawg
Chaac
Level 16
God Stats
6W - 8L
1,600 SR
Queue Stats
39W - 42L
1,461 Elo+
Party 1
Artemis
Artemis
davidbeeet
Artemis
Level 23
God Stats
0W - 2L
1,167 SR
Queue Stats
4W - 6L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arganodus
Nemesis
19
7 / 2 / 1
11,817
591
12,495
18,625
17,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Braoul
Discordia
19
6 / 0 / 0
11,658
583
15,244
5,272
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 8
9,237
462
4,076
13,067
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
10 / 0 / 2
10,043
502
12,916
5,238
2,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
16
3 / 4 / 5
9,898
495
7,648
14,591
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
PBJahm
Cliodhna
15
5 / 3 / 0
9,422
471
10,183
13,417
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
TDH_SEAN
Baron Samedi
13
0 / 3 / 0
7,602
380
3,867
13,342
5,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
VR Toblipa
Poseidon
17
1 / 5 / 3
10,281
514
5,241
16,380
6,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 1
8,880
444
6,622
13,139
7,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
davidbeeet
Artemis
12
1 / 11 / 0
7,047
352
4,397
17,126
4,948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
27
Kills
7
7
Deaths
27
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arganodus
Nemesis
7
2
1
3.75
W
Discordia
Braoul
Discordia
6
0
0
6
W
1
1
8
5
L
Cliodhna
PBJahm
Cliodhna
5
3
0
1.67
W
10
0
2
11
L
Baron Samedi
TDH_SEAN
Baron Samedi
0
3
0
0
L
Poseidon
VR Toblipa
Poseidon
1
5
3
0.5
L
0
5
1
0.1
L
Artemis
davidbeeet
Artemis
1
11
0
0.09
W
Cliodhna
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,379
Damage
30,310
56,793
Taken
73,404
38,150
Mitigated
27,952
21,264
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arganodus
Nemesis
12,495
5,328
0
5,638
18,625
17,109
1,048
3,218
15,407
0
79,182
W
Discordia
Braoul
Discordia
15,244
848
0
2,262
5,272
1,765
515
1,287
3,985
93,567
0
W
4,076
245
1,114
3,091
13,067
12,175
337
2,315
10,752
17,895
0
L
Cliodhna
PBJahm
Cliodhna
10,183
840
0
5,337
13,417
4,453
0
3,062
10,197
0
55,617
W
12,916
4,530
875
1,968
5,238
2,101
2,647
581
4,657
0
58,036
L
Baron Samedi
TDH_SEAN
Baron Samedi
3,867
105
728
3,494
13,342
5,089
0
1,715
11,627
39,604
0
L
Poseidon
VR Toblipa
Poseidon
5,241
899
0
6,131
16,380
6,107
0
9,831
5,879
80,020
0
L
6,622
1,291
0
3,950
13,139
7,355
0
1,836
11,223
0
48,266
L
Artemis
davidbeeet
Artemis
4,397
1,937
222
2,508
17,126
4,948
0
2,148
14,978
0
33,427
W
Cliodhna
7,648
940
0
6,316
14,591
5,000
184
1,707
12,884
0
74,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,653
Gold Earned
43,232
575
Minions Killed
460
0
Camps Cleared
0
1,841,303
Distance Traveled
1,795,472
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,817
591
139
7
0
346,687
7
W
Discordia
11,658
583
181
9
0
394,386
3
W
Yemoja
9,237
462
34
2
0
340,043
2
L
Cliodhna
9,422
471
98
5
0
416,664
7
W
Hou Yi
10,043
502
103
5
0
357,555
2
L
Baron Samedi
7,602
380
70
4
0
323,170
2
L
Poseidon
10,281
514
143
7
0
364,029
3
L
Chaac
8,880
444
92
5
0
379,633
5
L
Artemis
7,047
352
57
3
0
311,976
0
W
Cliodhna
9,898
495
118
6
0
402,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role