Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DarkKairos
Chronos
Level 119
God Stats
7W - 11L
1,472 SR
Queue Stats
196W - 201L
1,512 Elo+
Solo
Fenrir
Fenrir
Muhd
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,682 Elo+
Solo
Amaterasu
Amaterasu
NoirGumball
Amaterasu
Level 89
God Stats
21W - 24L
1,552 SR
Queue Stats
763W - 816L
1,541 Elo+
Solo
Thoth
Thoth
SurugaDevil
Thoth
Level 156
God Stats
6W - 7L
1,529 SR
Queue Stats
717W - 674L
1,589 Elo+
Party 1
Team Averages
Level 126
1,511 SR
1,565 Elo+

VS

Team Averages
Level 117
1,502 SR
1,537 Elo+
Erlang Shen
Erlang Shen
AMoore88E
Erlang Shen
Level 153
God Stats
1W - 1L
1,311 SR
Queue Stats
5W - 5L
1,627 Elo+
Solo
Xbalanque
Xbalanque
DEVIL MAY CRY37
Xbalanque
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
281W - 270L
1,534 Elo+
Solo
Tyr
Tyr
GAMER369-_
Tyr
Level 122
God Stats
40W - 28L
1,580 SR
Queue Stats
481W - 468L
1,469 Elo+
Solo
Cthulhu
Cthulhu
PotStickerzGrl
Cthulhu
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
486W - 493L
1,521 Elo+
Solo
Sol
Sol
blind bandit67
Sol
Level 86
God Stats
23W - 14L
1,621 SR
Queue Stats
724W - 730L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
0 / 2 / 4
8,716
968
3,783
12,780
4,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
DarkKairos
Chronos
15
2 / 4 / 0
9,176
1,020
9,050
15,215
5,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Muhd
Fenrir
14
1 / 3 / 0
8,007
890
1,452
3,448
1,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
NoirGumball
Amaterasu
15
0 / 1 / 2
9,073
1,008
6,059
15,809
12,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 4 / 2
9,488
1,054
18,061
12,479
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

201

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AMoore88E
Erlang Shen
16
2 / 0 / 9
9,303
1,034
9,736
8,327
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
DEVIL MAY CRY37
Xbalanque
16
3 / 3 / 9
9,420
1,047
13,143
8,844
2,946
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 8
10,526
1,170
7,126
11,031
10,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 1 / 9
9,383
1,043
8,930
7,766
7,244
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 0 / 8
9,397
1,044
15,296
6,171
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
14
14
Deaths
6
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
2
4
1
W
Erlang Shen
AMoore88E
Erlang Shen
2
0
9
6.5
W
Xbalanque
DEVIL MAY CRY37
Xbalanque
3
3
9
2.5
L
Chronos
DarkKairos
Chronos
2
4
0
0.5
W
6
2
8
5
L
Fenrir
Muhd
Fenrir
1
3
0
0.33
L
Amaterasu
NoirGumball
Amaterasu
0
1
2
1
W
2
1
9
6.5
L
3
4
2
1
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,405
Damage
54,231
59,731
Taken
42,139
29,368
Mitigated
28,324
8,582
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,783
99
0
2,840
12,780
4,903
0
4,801
7,979
0
18,990
W
Erlang Shen
AMoore88E
Erlang Shen
9,736
3,796
0
1,493
8,327
5,262
0
6,537
1,637
0
22,847
W
Xbalanque
DEVIL MAY CRY37
Xbalanque
13,143
6,026
0
0
8,844
2,946
0
6,354
2,414
0
28,219
L
Chronos
DarkKairos
Chronos
9,050
4,923
0
1,047
15,215
5,943
0
5,922
9,293
26,905
0
W
7,126
930
0
1,806
11,031
10,776
0
5,647
5,288
0
14,231
L
Fenrir
Muhd
Fenrir
1,452
346
0
20
3,448
1,382
0
804
2,644
0
2,377
L
Amaterasu
NoirGumball
Amaterasu
6,059
3,363
1,316
3,139
15,809
12,345
0
6,624
9,185
0
14,750
W
8,930
543
365
0
7,766
7,244
0
5,095
2,587
25,420
0
L
18,061
423
0
220
12,479
4,795
0
5,244
7,235
47,906
0
W
15,296
4,626
0
402
6,171
2,096
0
3,029
3,102
38,900
2,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,460
Gold Earned
48,029
171
Minions Killed
190
5
Camps Cleared
10
856,313
Distance Traveled
948,449
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,716
968
31
3
1
199,898
0
W
Erlang Shen
9,303
1,034
37
4
3
203,592
0
W
Xbalanque
9,420
1,047
43
5
0
167,854
0
L
Chronos
9,176
1,020
53
6
2
168,605
0
W
Tyr
10,526
1,170
14
2
2
210,838
1
L
Fenrir
8,007
890
2
0
1
77,550
0
L
Amaterasu
9,073
1,008
17
2
1
210,609
1
W
Cthulhu
9,383
1,043
30
3
1
188,632
3
L
Thoth
9,488
1,054
68
8
0
199,651
1
W
Sol
9,397
1,044
66
7
4
177,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role