Player Matchup

Neith
Neith
Heroi doDota
Neith
Level 14
God Stats
7W - 6L
1,240 SR
Queue Stats
91W - 80L
1,406 Elo+
Party 1
Anhur
Anhur
J Massami
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,745 Elo+
Party 1
Hachiman
Hachiman
Roronoa Zoro Ka
Hachiman
Level 29
God Stats
0W - 1L
1,755 SR
Queue Stats
7W - 6L
1,691 Elo+
Party 1
Team Averages
Level 16
1,498 SR
1,614 Elo+

VS

Team Averages
Level 84
1,409 SR
1,468 Elo+
Fenrir
Fenrir
LosHermanosPlay4
Fenrir
Level 82
God Stats
16W - 28L
1,341 SR
Queue Stats
438W - 566L
1,414 Elo+
Solo
Kukulkan
Kukulkan
ZokuDragneel
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,484 Elo+
Party 2
Chaac
Chaac
xXxCaluxXx
Chaac
Level 155
God Stats
1W - 1L
1,386 SR
Queue Stats
166W - 153L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
12,564
661
13,946
12,594
5,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
J Massami
Anhur
16
5 / 5 / 10
12,733
670
15,608
19,591
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
14
6 / 7 / 7
12,180
641
15,199
18,391
6,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
13,025
686
13,685
15,752
13,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ZokuDragneel
Kukulkan
17
4 / 6 / 7
12,398
653
10,070
12,806
3,544
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
17
5 / 6 / 6
12,498
658
18,928
27,046
25,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
15
Kills
15
15
Deaths
15
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
3
9
2.83
L
Anhur
J Massami
Anhur
5
5
10
2
W
6
3
7
3.17
L
Hachiman
6
7
7
1.36
W
Kukulkan
ZokuDragneel
Kukulkan
4
6
7
1.25
W
Chaac
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,753
Damage
42,683
50,576
Taken
55,604
21,319
Mitigated
41,755
4,982
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,946
4,239
0
2,312
12,594
5,483
1,494
2,127
9,977
0
42,715
L
Anhur
J Massami
Anhur
15,608
8,616
0
966
19,591
8,935
839
3,882
15,017
0
55,258
W
13,685
1,947
0
1,755
15,752
13,177
1,018
612
15,140
0
31,444
L
Hachiman
15,199
6,506
0
1,704
18,391
6,901
108
5,953
12,040
0
39,082
W
Kukulkan
ZokuDragneel
Kukulkan
10,070
1,334
0
224
12,806
3,544
1,154
0
12,806
47,485
0
W
Chaac
18,928
2,721
0
8,084
27,046
25,034
941
78
26,968
1,338
52,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,477
Gold Earned
37,921
188
Minions Killed
184
8
Camps Cleared
8
894,521
Distance Traveled
1,062,859
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,564
661
70
4
2
309,221
4
L
Anhur
12,733
670
75
4
3
290,955
2
W
Fenrir
13,025
686
27
1
5
395,090
2
L
Hachiman
12,180
641
43
2
3
294,345
3
W
Kukulkan
12,398
653
88
5
1
315,650
2
W
Chaac
12,498
658
69
4
2
352,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role