Player Matchup

Cliodhna
Cliodhna
DecidingHarbor2
Cliodhna
Level 143
God Stats
9W - 1L
1,841 SR
Queue Stats
105W - 78L
1,660 Elo+
Party 2
Cthulhu
Cthulhu
Mondri Duck
Cthulhu
Level 128
God Stats
1W - 3L
1,323 SR
Queue Stats
188W - 150L
1,686 Elo+
Party 2
Tyr
Tyr
SLEAZGAMBINO
Tyr
Level 95
God Stats
6W - 5L
1,283 SR
Queue Stats
307W - 262L
1,463 Elo+
Party 3
Ra
Ra
UwUMeSenpai3465
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,712 Elo+
Party 2
Izanami
Izanami
st3bby
Izanami
Level 39
God Stats
5W - 8L
1,470 SR
Queue Stats
127W - 139L
1,439 Elo+
Party 3
Team Averages
Level 84
1,483 SR
1,592 Elo+

VS

Team Averages
Level 86
1,515 SR
1,508 Elo+
Skadi
Skadi
G325 13th
Skadi
Level 125
God Stats
2W - 5L
1,394 SR
Queue Stats
411W - 367L
1,501 Elo+
Party 4
Cthulhu
Cthulhu
SmallWin
Cthulhu
Level 27
God Stats
16W - 11L
1,519 SR
Queue Stats
127W - 98L
1,536 Elo+
Party 1
Merlin
Merlin
Spyder VII
Merlin
Level 158
God Stats
21W - 12L
1,645 SR
Queue Stats
913W - 901L
1,497 Elo+
Party 1
Chaac
Chaac
v7empest
Chaac
Level 37
God Stats
28W - 30L
1,575 SR
Queue Stats
51W - 40L
1,487 Elo+
Party 4
Danzaburou
Danzaburou
xSlayerlegendx
Danzaburou
Level 85
God Stats
5W - 8L
1,443 SR
Queue Stats
245W - 212L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
0 / 2 / 5
5,961
542
4,404
6,904
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Mondri Duck
Cthulhu
9
2 / 0 / 2
5,308
483
4,841
7,887
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 2 / 0
6,243
568
824
7,878
5,305
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 1
7,348
668
5,783
5,082
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
st3bby
Izanami
10
2 / 3 / 1
6,194
563
1,185
5,311
1,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
G325 13th
Skadi
12
0 / 2 / 3
6,366
579
6,662
5,657
1,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SmallWin
Cthulhu
9
0 / 1 / 1
5,808
528
5,045
8,290
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Spyder VII
Merlin
11
0 / 2 / 0
6,189
563
2,004
5,335
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
v7empest
Chaac
12
3 / 0 / 0
6,886
626
2,868
3,538
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
xSlayerlegendx
Danzaburou
10
4 / 3 / 0
6,782
617
4,941
6,691
1,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
8
Kills
7
7
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
0
2
5
1.25
L
Skadi
G325 13th
Skadi
0
2
3
0.75
W
Cthulhu
Mondri Duck
Cthulhu
2
0
2
3
W
0
2
0
0
L
Cthulhu
SmallWin
Cthulhu
0
1
1
0.5
L
Merlin
Spyder VII
Merlin
0
2
0
0
W
4
0
1
4.5
W
Izanami
st3bby
Izanami
2
3
1
0.83
L
Chaac
v7empest
Chaac
3
0
0
3
L
Danzaburou
xSlayerlegendx
Danzaburou
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,037
Damage
21,520
33,062
Taken
29,511
14,887
Mitigated
11,221
13,367
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
4,404
344
0
2,651
6,904
1,984
0
872
6,032
0
32,293
L
Skadi
G325 13th
Skadi
6,662
3,518
0
0
5,657
1,688
226
1,645
3,901
0
42,969
W
Cthulhu
Mondri Duck
Cthulhu
4,841
615
753
1,590
7,887
4,523
0
3,769
4,118
15,341
0
W
824
118
0
2,734
7,878
5,305
0
0
7,878
3,304
35,206
L
Cthulhu
SmallWin
Cthulhu
5,045
302
89
2,157
8,290
4,400
0
4,305
3,446
17,175
0
L
Merlin
Spyder VII
Merlin
2,004
84
0
679
5,335
1,718
0
2,094
3,049
41,499
0
W
5,783
1,353
1,356
3,129
5,082
1,890
204
1,998
3,084
55,359
0
W
Izanami
st3bby
Izanami
1,185
854
0
1,154
5,311
1,185
793
410
4,901
0
27,401
L
Chaac
v7empest
Chaac
2,868
996
0
1,164
3,538
1,416
0
237
3,301
0
35,763
L
Danzaburou
xSlayerlegendx
Danzaburou
4,941
1,792
0
1,432
6,691
1,999
1,144
1,836
4,715
0
35,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
32,031
372
Minions Killed
368
0
Camps Cleared
0
1,144,730
Distance Traveled
1,092,102
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,961
542
67
6
0
257,591
2
L
Skadi
6,366
579
85
8
0
221,310
1
W
Cthulhu
5,308
483
15
1
0
222,111
2
W
Tyr
6,243
568
98
9
0
229,560
3
L
Cthulhu
5,808
528
41
4
0
226,945
10
L
Merlin
6,189
563
91
8
0
221,054
3
W
Ra
7,348
668
125
11
0
232,717
0
W
Izanami
6,194
563
67
6
0
202,751
4
L
Chaac
6,886
626
83
8
0
238,241
2
L
Danzaburou
6,782
617
68
6
0
184,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role