Player Matchup

Ares
Ares
 
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
NicoSoria24
Zeus
Level 29
God Stats
11W - 10L
1,688 SR
Queue Stats
112W - 133L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
alexiscapo01
Cliodhna
Level 29
God Stats
3W - 3L
1,229 SR
Queue Stats
115W - 139L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
xAcedyum
Danzaburou
Level 28
God Stats
2W - 1L
1,705 SR
Queue Stats
78W - 74L
1,492 Elo+
Party 1
Hades
Hades
xAlvarooo-
Hades
Level 16
God Stats
14W - 6L
1,654 SR
Queue Stats
22W - 16L
1,472 Elo+
Party 1
Team Averages
Level 24
1,555 SR
1,498 Elo+

VS

Team Averages
Level 13
1,501 SR
1,421 Elo+
Bakasura
Bakasura
BoritaTroja
Bakasura
Level 8
God Stats
2W - 6L
1,329 SR
Queue Stats
9W - 16L
1,235 Elo+
Solo
Nemesis
Nemesis
N4Ft7-PlayerBoy
Nemesis
Level 8
God Stats
0W - 2L
1,345 SR
Queue Stats
1W - 5L
1,146 Elo+
Solo
Artemis
Artemis
Paturuzito
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,788 Elo+
Solo
Ra
Ra
XNightShadow17X
Ra
Level 18
God Stats
2W - 4L
1,833 SR
Queue Stats
48W - 34L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Zelfous
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
6 / 5 / 2
9,381
469
8,959
16,529
14,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 5 / 1
9,427
471
4,327
9,121
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
alexiscapo01
Cliodhna
17
6 / 2 / 1
10,584
529
9,508
12,376
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
xAcedyum
Danzaburou
15
1 / 7 / 6
9,719
486
6,894
15,929
5,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
14
0 / 3 / 3
8,600
430
4,533
11,854
8,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoritaTroja
Bakasura
8
0 / 2 / 0
7,270
364
1,481
4,055
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 4 / 1
10,094
505
8,996
14,236
8,514
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
Paturuzito
Artemis
18
4 / 3 / 7
11,055
553
13,914
13,894
5,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 2 / 1
13,175
659
15,008
11,945
5,823
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Zelfous
Cthulhu
13
2 / 3 / 6
8,807
440
5,613
12,408
7,729
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
14
Kills
22
22
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
5
2
1.4
L
Bakasura
BoritaTroja
Bakasura
0
2
0
0
L
3
4
1
0.88
W
1
5
1
0.3
L
Artemis
Paturuzito
Artemis
4
3
7
2.5
L
13
2
1
6.75
L
Cthulhu
Zelfous
Cthulhu
2
3
6
1.67
W
Cliodhna
alexiscapo01
Cliodhna
6
2
1
3.25
W
Danzaburou
xAcedyum
Danzaburou
1
7
6
0.57
W
Hades
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
45,012
65,809
Taken
56,538
35,578
Mitigated
28,913
18,208
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,959
726
0
3,628
16,529
14,135
49
5,520
10,775
34,023
0
L
Bakasura
BoritaTroja
Bakasura
1,481
903
0
1,757
4,055
1,445
272
633
3,376
0
13,912
L
8,996
4,476
0
4,421
14,236
8,514
1,375
6,354
7,778
0
43,182
W
4,327
702
0
242
9,121
3,057
946
3,518
5,411
57,423
0
L
Artemis
Paturuzito
Artemis
13,914
8,217
0
3,930
13,894
5,402
1,936
4,426
9,468
0
86,510
L
15,008
1,370
2,653
5,764
11,945
5,823
1,752
2,134
9,581
98,378
0
L
Cthulhu
Zelfous
Cthulhu
5,613
400
162
1,086
12,408
7,729
313
3,983
8,389
26,454
0
W
Cliodhna
alexiscapo01
Cliodhna
9,508
1,279
0
4,720
12,376
4,405
0
4,513
7,655
0
65,845
W
Danzaburou
xAcedyum
Danzaburou
6,894
3,734
0
5,693
15,929
5,519
901
4,957
10,820
0
62,103
W
Hades
4,533
1,038
107
3,818
11,854
8,462
645
1,233
10,507
40,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,711
Gold Earned
50,401
464
Minions Killed
495
0
Camps Cleared
0
1,761,543
Distance Traveled
1,669,436
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,381
469
49
2
0
376,224
0
L
Bakasura
7,270
364
55
3
0
180,537
0
L
Nemesis
10,094
505
82
4
0
402,980
3
W
Zeus
9,427
471
118
6
0
356,089
2
L
Artemis
11,055
553
136
7
0
354,635
2
L
Ra
13,175
659
193
10
0
421,750
5
L
Cthulhu
8,807
440
29
1
0
309,534
1
W
Cliodhna
10,584
529
112
6
0
403,900
0
W
Danzaburou
9,719
486
101
5
0
337,231
2
W
Hades
8,600
430
84
4
0
288,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role