Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ODIN 6x ECHO
Odin
Level 59
God Stats
10W - 5L
1,637 SR
Queue Stats
50W - 44L
1,505 Elo+
Solo
Cliodhna
Cliodhna
TheAverageDemon
Cliodhna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,451 Elo+
Party 2
Team Averages
Level 102
1,546 SR
1,486 Elo+

VS

Team Averages
Level 117
1,580 SR
1,487 Elo+
Vulcan
Vulcan
Mister AlerioN
Vulcan
Level 125
God Stats
22W - 17L
1,624 SR
Queue Stats
318W - 349L
1,566 Elo+
Party 1
Erlang Shen
Erlang Shen
SergeantFury
Erlang Shen
Level 129
God Stats
5W - 3L
1,649 SR
Queue Stats
196W - 217L
1,549 Elo+
Party 1
Charybdis
Charybdis
saberclaw5764
Charybdis
Level 96
God Stats
1W - 0L
1,467 SR
Queue Stats
101W - 142L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 5
7,358
669
7,412
8,992
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 1 / 1
7,402
673
5,451
6,243
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
10
2 / 4 / 4
7,010
637
5,536
6,712
2,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,266
661
8,390
5,394
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SergeantFury
Erlang Shen
11
2 / 3 / 2
7,057
642
6,767
9,762
6,734
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
saberclaw5764
Charybdis
10
2 / 2 / 2
7,010
637
3,303
6,888
1,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
7
Kills
5
5
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
5
4.5
W
1
2
4
1.5
L
3
1
1
3.5
W
Erlang Shen
SergeantFury
Erlang Shen
2
3
2
1
L
Cliodhna
2
4
4
1
W
Charybdis
saberclaw5764
Charybdis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,399
Damage
18,460
21,947
Taken
22,044
9,659
Mitigated
10,439
5,443
Healing
3,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,412
555
121
4,482
8,992
2,718
0
3,387
5,377
33,022
0
W
8,390
1,753
0
730
5,394
1,761
127
2,065
3,035
37,703
0
L
5,451
1,494
0
538
6,243
4,649
0
1,753
4,404
0
17,930
W
Erlang Shen
SergeantFury
Erlang Shen
6,767
2,374
0
2,122
9,762
6,734
0
2,296
6,977
0
15,693
L
Cliodhna
5,536
571
0
302
6,712
2,292
0
3,022
3,430
0
10,934
W
Charybdis
saberclaw5764
Charybdis
3,303
1,828
0
162
6,888
1,944
568
2,536
3,914
0
12,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,770
Gold Earned
21,333
128
Minions Killed
130
4
Camps Cleared
7
627,531
Distance Traveled
664,328
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,358
669
74
7
2
208,940
1
W
Vulcan
7,266
661
81
7
2
240,364
1
L
Odin
7,402
673
43
4
2
212,087
4
W
Erlang Shen
7,057
642
18
2
5
217,913
3
L
Cliodhna
7,010
637
11
1
0
206,504
0
W
Charybdis
7,010
637
31
3
0
206,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role