Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chaos HsG
Artemis
Level 28
God Stats
43W - 39L
1,627 SR
Queue Stats
89W - 73L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Infamous_Jester3
Danzaburou
Level 26
God Stats
26W - 19L
1,525 SR
Queue Stats
28W - 23L
1,390 Elo+
Party 2
Gilgamesh
Gilgamesh
Infamous_crow11
Gilgamesh
Level 24
God Stats
5W - 4L
1,548 SR
Queue Stats
27W - 23L
1,383 Elo+
Party 2
Baba Yaga
Baba Yaga
RedRiverDuck
Baba Yaga
Level 27
God Stats
1W - 2L
1,459 SR
Queue Stats
64W - 67L
1,450 Elo+
Solo
Team Averages
Level 26
1,532 SR
1,446 Elo+

VS

Team Averages
Level 35
1,459 SR
1,280 Elo+
Neith
Neith
AkshonJ
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,231 Elo+
Solo
Scylla
Scylla
Hernader
Scylla
Level 127
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 2L
1,462 Elo+
Party 1
Yemoja
Yemoja
OzZyPlagues
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tyr
Tyr
YsmirTheMighty
Tyr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,042 Elo+
Party 1
Bakasura
Bakasura
shadeyato
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
1
0 / 0 / 0
3,735
340
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Chaos HsG
Artemis
2
0 / 0 / 0
3,680
335
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Infamous_Jester3
Danzaburou
10
5 / 4 / 0
6,959
633
4,155
6,049
2,443
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Infamous_crow11
Gilgamesh
6
1 / 5 / 1
4,764
433
675
5,087
1,655
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
RedRiverDuck
Baba Yaga
8
0 / 1 / 0
5,286
481
1,271
4,121
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkshonJ
Neith
11
1 / 1 / 1
6,020
547
781
3,427
945
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Hernader
Scylla
12
5 / 1 / 1
7,099
645
4,748
5,933
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
10
1 / 1 / 3
5,911
537
1,254
2,567
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 1 / 3
6,001
546
1,861
4,351
1,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
shadeyato
Bakasura
9
2 / 4 / 1
5,844
531
1,984
7,198
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
6
Kills
10
10
Deaths
8
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Neith
AkshonJ
Neith
1
1
1
1.5
L
Artemis
Chaos HsG
Artemis
0
0
0
0
W
Scylla
Hernader
Scylla
5
1
1
5.5
L
Danzaburou
Infamous_Jester3
Danzaburou
5
4
0
1.25
L
Gilgamesh
Infamous_crow11
Gilgamesh
1
5
1
0.3
W
Yemoja
1
1
3
2.5
L
Baba Yaga
RedRiverDuck
Baba Yaga
0
1
0
0
W
1
1
3
2.5
W
Bakasura
shadeyato
Bakasura
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,101
Damage
10,628
15,257
Taken
23,476
5,273
Mitigated
9,827
2,377
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Neith
AkshonJ
Neith
781
571
0
1,333
3,427
945
1,230
0
3,427
0
23,161
L
Artemis
Chaos HsG
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Hernader
Scylla
4,748
539
0
1,253
5,933
2,034
1,062
325
5,536
42,160
0
L
Danzaburou
Infamous_Jester3
Danzaburou
4,155
1,235
0
1,112
6,049
2,443
328
3,886
2,163
0
23,368
L
Gilgamesh
Infamous_crow11
Gilgamesh
675
110
0
56
5,087
1,655
0
741
4,236
0
8,565
W
Yemoja
1,254
321
586
413
2,567
2,044
714
0
2,567
11,663
0
L
Baba Yaga
RedRiverDuck
Baba Yaga
1,271
37
0
1,209
4,121
1,175
126
1,375
2,746
22,300
0
W
1,861
298
0
901
4,351
1,730
2,296
173
4,138
0
24,115
W
Bakasura
shadeyato
Bakasura
1,984
1,329
0
2,143
7,198
3,074
632
571
6,537
0
22,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,424
Gold Earned
30,875
108
Minions Killed
258
0
Camps Cleared
0
666,397
Distance Traveled
966,163
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,735
340
0
0
0
37,834
0
W
Neith
6,020
547
48
4
0
159,791
0
L
Artemis
3,680
335
0
0
0
96,162
0
W
Scylla
7,099
645
78
7
0
197,464
1
L
Danzaburou
6,959
633
38
3
0
191,624
0
L
Gilgamesh
4,764
433
16
1
0
135,757
0
W
Yemoja
5,911
537
27
2
0
182,742
1
L
Baba Yaga
5,286
481
54
5
0
205,020
2
W
Tyr
6,001
546
45
4
0
215,549
0
W
Bakasura
5,844
531
60
5
0
210,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role