Player Matchup

Ymir
Ymir
CCCobichoCCC
Ymir
Level 31
God Stats
54W - 55L
1,558 SR
Queue Stats
113W - 140L
1,439 Elo+
Party 2
Bellona
Bellona
Coptero
Bellona
Level 49
God Stats
35W - 58L
1,624 SR
Queue Stats
39W - 60L
1,675 Elo+
Party 2
Xbalanque
Xbalanque
FusionBeast5K
Xbalanque
Level 48
God Stats
3W - 4L
1,490 SR
Queue Stats
44W - 60L
1,354 Elo+
Solo
Ra
Ra
JIBA CROCODILO
Ra
Level 160
God Stats
46W - 40L
1,551 SR
Queue Stats
493W - 490L
1,421 Elo+
Party 2
Cliodhna
Cliodhna
poba79
Cliodhna
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 202L
1,414 Elo+
Party 2
Team Averages
Level 88
1,544 SR
1,461 Elo+

VS

Team Averages
Level 104
1,495 SR
1,381 Elo+
King Arthur
King Arthur
DOA_boogahlue
King Arthur
Level 68
God Stats
2W - 0L
1,632 SR
Queue Stats
32W - 34L
1,293 Elo+
Solo
Olorun
Olorun
KevinThaHero
Olorun
Level 155
God Stats
1W - 1L
1,311 SR
Queue Stats
10W - 19L
1,435 Elo+
Party 1
Nike
Nike
LexuriousTV
Nike
Level 14
God Stats
3W - 0L
1,642 SR
Queue Stats
7W - 9L
1,453 Elo+
Party 1
Loki
Loki
TheQuestHunter
Loki
Level 126
God Stats
3W - 4L
1,273 SR
Queue Stats
34W - 28L
1,333 Elo+
Party 1
Agni
Agni
TjthaHero
Agni
Level 159
God Stats
1W - 0L
1,618 SR
Queue Stats
8W - 12L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
9,389
522
4,848
13,950
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Coptero
Bellona
13
2 / 5 / 2
8,326
463
4,525
11,141
9,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
FusionBeast5K
Xbalanque
12
0 / 7 / 5
7,627
424
4,929
13,558
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 5 / 3
10,107
562
6,345
11,471
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
poba79
Cliodhna
12
3 / 8 / 2
7,923
440
6,768
14,311
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DOA_boogahlue
King Arthur
16
7 / 3 / 4
10,049
558
11,301
13,680
12,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
18
4 / 1 / 6
10,806
600
6,686
9,920
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 5 / 6
7,981
443
5,330
8,268
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 5
9,217
512
6,324
11,460
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
17
12 / 2 / 3
10,380
577
17,242
9,383
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
12
Kills
29
29
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Bellona
Coptero
Bellona
2
5
2
0.6
W
King Arthur
DOA_boogahlue
King Arthur
7
3
4
3
L
Xbalanque
FusionBeast5K
Xbalanque
0
7
5
0.36
L
2
5
3
0.7
W
Olorun
4
1
6
7
W
2
5
6
1
W
4
1
5
6.5
W
Agni
12
2
3
6.75
L
Cliodhna
poba79
Cliodhna
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,415
Damage
46,883
64,431
Taken
52,711
36,541
Mitigated
26,753
15,041
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,848
462
425
4,317
13,950
12,734
68
5,380
8,218
27,095
0
L
Bellona
Coptero
Bellona
4,525
668
0
1,010
11,141
9,361
70
1,560
9,541
0
33,706
W
King Arthur
DOA_boogahlue
King Arthur
11,301
1,548
0
3,720
13,680
12,312
196
2,727
10,953
9,068
51,065
L
Xbalanque
FusionBeast5K
Xbalanque
4,929
2,338
0
3,724
13,558
4,068
60
7,564
5,595
0
48,195
L
6,345
302
441
3,428
11,471
4,894
384
4,312
6,959
76,673
0
W
Olorun
6,686
2,724
644
4,636
9,920
4,256
2,678
2,796
7,124
81,791
0
W
5,330
888
0
134
8,268
3,349
0
1,949
6,319
0
16,360
W
6,324
1,506
0
2,926
11,460
3,802
0
2,322
9,138
0
49,957
W
Agni
17,242
2,012
0
1,967
9,383
3,034
1,420
1,399
7,984
62,226
0
L
Cliodhna
poba79
Cliodhna
6,768
923
0
1,696
14,311
5,484
0
6,243
7,760
0
40,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,372
Gold Earned
48,433
428
Minions Killed
470
0
Camps Cleared
0
1,635,239
Distance Traveled
1,798,902
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,389
522
35
2
0
340,408
4
L
Bellona
8,326
463
61
3
0
325,411
7
W
King Arthur
10,049
558
93
5
0
368,061
3
L
Xbalanque
7,627
424
91
5
0
292,115
0
L
Ra
10,107
562
157
9
0
327,595
8
W
Olorun
10,806
600
160
9
0
327,936
2
W
Nike
7,981
443
26
1
0
357,559
3
W
Loki
9,217
512
85
5
0
421,456
3
W
Agni
10,380
577
106
6
0
323,890
4
L
Cliodhna
7,923
440
84
5
0
349,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role