Player Matchup

Danzaburou
Danzaburou
DrWindyCS
Danzaburou
Level 11
God Stats
8W - 2L
1,482 SR
Queue Stats
230W - 158L
1,569 Elo+
Party 4
Geb
Geb
Galaxycat0607
Geb
Level 47
God Stats
9W - 8L
1,778 SR
Queue Stats
148W - 169L
1,496 Elo+
Party 4
Thor
Thor
MajinMoose
Thor
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 125L
1,337 Elo+
Party 2
Scylla
Scylla
Younggeze
Scylla
Level 61
God Stats
8W - 5L
1,478 SR
Queue Stats
63W - 81L
1,325 Elo+
Party 2
Artio
Artio
that-one-gut247
Artio
Level 83
God Stats
100W - 77L
1,467 SR
Queue Stats
666W - 599L
1,545 Elo+
Party 4
Team Averages
Level 45
1,541 SR
1,454 Elo+

VS

Team Averages
Level 48
1,432 SR
1,383 Elo+
Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Awstin36teen
Baron Samedi
Level 45
God Stats
2W - 7L
1,385 SR
Queue Stats
97W - 120L
1,346 Elo+
Party 1
Charybdis
Charybdis
BigPappaMJ
Charybdis
Level 28
God Stats
24W - 29L
1,291 SR
Queue Stats
100W - 123L
1,343 Elo+
Party 1
Ymir
Ymir
ILoveLamp23
Ymir
Level 53
God Stats
10W - 7L
1,482 SR
Queue Stats
25W - 27L
1,382 Elo+
Party 3
Nemesis
Nemesis
TerryFester
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrWindyCS
Danzaburou
12
11 / 2 / 1
7,896
718
11,402
7,353
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
1 / 1 / 4
5,656
514
2,090
7,544
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 0
5,630
512
170
6,228
1,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Younggeze
Scylla
11
1 / 1 / 0
6,063
551
2,957
3,128
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,241
567
3,683
8,503
5,973
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 0
6,236
567
5,047
7,757
6,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Awstin36teen
Baron Samedi
11
2 / 1 / 0
6,450
586
2,216
4,045
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
BigPappaMJ
Charybdis
7
0 / 7 / 0
4,517
411
1,841
6,322
1,148
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 1
5,096
463
3,427
8,409
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
TerryFester
Nemesis
9
1 / 2 / 2
5,749
523
2,923
5,862
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
13
Kills
5
5
Deaths
13
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
0
1
L
Baron Samedi
Awstin36teen
Baron Samedi
2
1
0
2
L
Charybdis
BigPappaMJ
Charybdis
0
7
0
0
W
Danzaburou
DrWindyCS
Danzaburou
11
2
1
5.75
W
1
1
4
3
L
1
3
1
0.5
W
0
0
0
0
L
Nemesis
TerryFester
Nemesis
1
2
2
1
W
Scylla
Younggeze
Scylla
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
15,454
32,756
Taken
32,395
14,919
Mitigated
17,077
10,696
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,047
1,656
0
2,657
7,757
6,836
0
3,468
4,289
0
32,630
L
Baron Samedi
Awstin36teen
Baron Samedi
2,216
236
0
1,243
4,045
1,345
0
2,912
1,133
33,250
0
L
Charybdis
BigPappaMJ
Charybdis
1,841
1,255
0
272
6,322
1,148
0
526
5,796
0
20,070
W
Danzaburou
DrWindyCS
Danzaburou
11,402
4,929
0
2,569
7,353
2,312
715
2,114
5,197
0
48,391
W
2,090
546
524
1,771
7,544
4,007
13
2,018
5,514
11,629
0
L
3,427
1,046
0
2,732
8,409
5,524
0
1,126
7,283
15,129
0
W
170
0
0
390
6,228
1,782
0
0
6,228
0
37,256
L
Nemesis
TerryFester
Nemesis
2,923
1,231
0
1,132
5,862
2,224
0
698
5,164
0
26,843
W
Scylla
Younggeze
Scylla
2,957
0
0
0
3,128
845
0
1,297
1,671
32,057
0
W
3,683
457
0
5,442
8,503
5,973
0
0
8,503
34,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
28,048
333
Minions Killed
261
0
Camps Cleared
0
1,059,226
Distance Traveled
1,050,007
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,236
567
81
7
0
217,926
3
L
Baron Samedi
6,450
586
61
6
0
208,236
2
L
Charybdis
4,517
411
43
4
0
183,842
1
W
Danzaburou
7,896
718
90
8
0
193,729
1
W
Geb
5,656
514
21
2
0
218,314
2
L
Ymir
5,096
463
18
2
0
205,238
3
W
Thor
5,630
512
79
7
0
200,626
0
L
Nemesis
5,749
523
58
5
0
234,765
0
W
Scylla
6,063
551
60
5
0
220,009
5
W
Artio
6,241
567
83
8
0
226,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role