Player Matchup

Olorun
Olorun
Guard my PG
Olorun
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
341W - 331L
1,548 Elo+
Party 1
Fenrir
Fenrir
Stay ReIentless
Fenrir
Level 126
God Stats
4W - 4L
1,514 SR
Queue Stats
313W - 289L
1,563 Elo+
Party 1
Odin
Odin
VanillaDelight_
Odin
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 317L
1,478 Elo+
Solo
Tyr
Tyr
grimlock1101
Tyr
Level 151
God Stats
2W - 3L
1,473 SR
Queue Stats
219W - 218L
1,525 Elo+
Solo
Kukulkan
Kukulkan
richie_castillo
Kukulkan
Level 142
God Stats
42W - 31L
1,587 SR
Queue Stats
620W - 626L
1,525 Elo+
Solo
Team Averages
Level 117
1,515 SR
1,528 Elo+

VS

Team Averages
Level 108
1,498 SR
1,503 Elo+
Ra
Ra
EscapedGriZZly
Ra
Level 131
God Stats
7W - 13L
1,668 SR
Queue Stats
43W - 37L
1,547 Elo+
Solo
Artemis
Artemis
Nisrep
Artemis
Level 60
God Stats
4W - 9L
1,406 SR
Queue Stats
178W - 162L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
ScareCape260067
Sun Wukong
Level 136
God Stats
246W - 240L
1,552 SR
Queue Stats
247W - 242L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Tvckie
Sylvanus
Level 87
God Stats
5W - 4L
1,596 SR
Queue Stats
145W - 147L
1,510 Elo+
Solo
Mercury
Mercury
dieNkill20
Mercury
Level 124
God Stats
0W - 2L
1,270 SR
Queue Stats
229W - 191L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
3 / 6 / 2
6,388
581
3,911
7,427
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 1 / 3
7,056
641
3,834
7,353
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 8
5,864
533
2,767
11,255
5,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 2
6,182
562
3,578
6,467
4,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
10
1 / 1 / 3
5,904
537
4,968
3,802
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,515
501
5,449
6,188
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Nisrep
Artemis
11
9 / 4 / 2
7,108
646
7,672
6,671
2,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ScareCape260067
Sun Wukong
1
0 / 0 / 0
3,606
328
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Tvckie
Sylvanus
9
3 / 4 / 8
6,164
560
6,210
9,120
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mercury
dieNkill20
Mercury
9
0 / 2 / 2
5,399
491
3,898
7,422
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
13
Kills
13
13
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Olorun
3
6
2
0.67
L
Artemis
Nisrep
Artemis
9
4
2
2.5
L
Sun Wukong
ScareCape260067
Sun Wukong
0
0
0
0
W
6
1
3
7.5
L
Sylvanus
Tvckie
Sylvanus
3
4
8
1.75
W
0
4
8
1
L
Mercury
dieNkill20
Mercury
0
2
2
0.5
W
3
1
2
4
W
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,058
Damage
23,229
36,304
Taken
29,401
16,216
Mitigated
15,705
12,062
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,449
97
483
2,519
6,188
1,830
0
1,689
4,499
30,111
0
W
Olorun
3,911
2,010
51
1,097
7,427
2,532
0
1,674
5,753
27,172
3,791
L
Artemis
Nisrep
Artemis
7,672
4,726
0
1,624
6,671
2,107
540
1,991
4,680
0
26,830
L
Sun Wukong
ScareCape260067
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
3,834
1,149
0
3,208
7,353
2,628
0
1,394
5,905
0
33,191
L
Sylvanus
Tvckie
Sylvanus
6,210
2,506
545
2,513
9,120
8,618
57
3,442
5,678
20,828
6,915
W
2,767
1,258
979
2,882
11,255
5,812
334
3,804
7,394
0
9,605
L
Mercury
dieNkill20
Mercury
3,898
1,390
0
1,910
7,422
3,150
135
1,232
6,190
0
28,208
W
3,578
373
0
2,692
6,467
4,238
0
1,833
4,634
0
26,777
W
Kukulkan
4,968
592
122
1,031
3,802
1,006
1,338
1,805
1,902
35,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
27,792
265
Minions Killed
197
0
Camps Cleared
0
1,066,166
Distance Traveled
775,827
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,515
501
59
5
0
167,299
1
W
Olorun
6,388
581
57
5
0
188,693
1
L
Artemis
7,108
646
40
4
0
182,368
4
L
Sun Wukong
3,606
328
0
0
0
12,281
0
W
Fenrir
7,056
641
66
6
0
253,424
2
L
Sylvanus
6,164
560
46
4
0
173,140
2
W
Odin
5,864
533
11
1
0
208,744
0
L
Mercury
5,399
491
52
5
0
240,739
3
W
Tyr
6,182
562
53
5
0
234,730
1
W
Kukulkan
5,904
537
78
7
0
180,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role