Player Matchup

Kukulkan
Kukulkan
EddieGonSavagee
Kukulkan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 53L
1,288 Elo+
Solo
Geb
Geb
Jwatt jr
Geb
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Yorick Mori99
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,485 Elo+
Solo
Anubis
Anubis
molon-labe7684
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,218 Elo+
Solo
Set
Set
sStormin
Set
Level 44
God Stats
9W - 10L
1,454 SR
Queue Stats
152W - 240L
1,322 Elo+
Party 1
Team Averages
Level 23
1,491 SR
1,362 Elo+

VS

Team Averages
Level 27
1,533 SR
1,383 Elo+
Thanatos
Thanatos
DEADSHOT-J
Thanatos
Level 28
God Stats
7W - 6L
1,613 SR
Queue Stats
39W - 36L
1,390 Elo+
Party 2
Cupid
Cupid
PotatoPutin
Cupid
Level 23
God Stats
25W - 24L
1,561 SR
Queue Stats
99W - 114L
1,429 Elo+
Solo
Anubis
Anubis
SKILLZZ_HACKKSTA
Anubis
Level 26
God Stats
6W - 5L
1,490 SR
Queue Stats
41W - 37L
1,402 Elo+
Party 2
Sobek
Sobek
WUT Looney
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
megarapter398
Ao Kuang
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
56W - 61L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 2 / 4
11,073
461
8,215
9,626
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 8
10,616
442
9,855
22,756
21,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
17
12 / 4 / 8
11,764
490
19,980
16,564
6,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 9 / 13
10,976
457
7,734
13,836
5,197
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
13 / 0 / 4
13,695
571
19,250
15,926
7,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DEADSHOT-J
Thanatos
12
2 / 8 / 2
9,318
388
4,424
15,338
4,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 8 / 0
9,883
412
12,572
22,011
7,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 7 / 4
9,517
397
8,223
14,004
5,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
11
3 / 1 / 5
9,248
385
3,804
13,794
13,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
megarapter398
Ao Kuang
13
3 / 14 / 3
9,327
389
6,577
22,946
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
38
Kills
15
16
Deaths
38
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DEADSHOT-J
Thanatos
2
8
2
0.38
W
Kukulkan
5
2
4
3.5
W
3
1
8
7
L
2
8
0
0.25
L
5
7
4
1
L
Sobek
3
1
5
5.5
W
Ah Puch
12
4
8
4
L
Ao Kuang
megarapter398
Ao Kuang
3
14
3
0.32
W
5
9
13
1.28
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,034
Damage
35,600
78,708
Taken
88,093
45,116
Mitigated
37,690
21,249
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DEADSHOT-J
Thanatos
4,424
1,292
320
7,403
15,338
4,548
87
4,237
11,101
0
39,872
W
Kukulkan
8,215
622
0
194
9,626
3,891
2,252
932
8,694
57,922
0
W
9,855
1,129
102
7,674
22,756
21,695
1,439
2,067
20,689
45,821
0
L
12,572
5,915
0
3,959
22,011
7,232
2,404
12,873
9,022
0
61,357
L
8,223
476
261
2,914
14,004
5,622
378
8,006
5,998
35,278
0
L
Sobek
3,804
208
0
2,578
13,794
13,626
66
6,486
7,160
16,950
0
W
Ah Puch
19,980
1,392
261
8,172
16,564
6,749
3,128
6,660
9,904
61,898
0
L
Ao Kuang
megarapter398
Ao Kuang
6,577
1,475
0
2,454
22,946
6,662
313
13,804
9,028
30,233
0
W
7,734
481
0
3,366
13,836
5,197
1,153
4,959
8,877
35,618
0
W
19,250
5,406
0
1,480
15,926
7,584
3,977
3,986
11,940
0
121,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,124
Gold Earned
47,293
459
Minions Killed
342
0
Camps Cleared
0
2,058,885
Distance Traveled
1,764,330
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,318
388
76
3
0
330,212
3
W
Kukulkan
11,073
461
88
4
0
325,440
1
W
Geb
10,616
442
57
2
0
463,428
1
L
Cupid
9,883
412
103
4
0
382,096
6
L
Anubis
9,517
397
84
4
0
276,920
0
L
Sobek
9,248
385
19
1
0
414,214
0
W
Ah Puch
11,764
490
73
3
0
430,411
0
L
Ao Kuang
9,327
389
60
3
0
360,888
6
W
Anubis
10,976
457
54
2
0
349,253
1
W
Set
13,695
571
187
8
0
490,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role