Player Matchup

Chang'e
Chang'e
EclipsingShadow
Chang'e
Level 136
God Stats
16W - 9L
1,598 SR
Queue Stats
52W - 46L
1,424 Elo+
Solo
Anubis
Anubis
ProfessorGLife
Anubis
Level 18
God Stats
2W - 0L
1,329 SR
Queue Stats
2W - 6L
1,134 Elo+
Party 2
Cthulhu
Cthulhu
happy789
Cthulhu
Level 16
God Stats
1W - 1L
1,217 SR
Queue Stats
2W - 6L
1,134 Elo+
Party 2
Team Averages
Level 57
1,381 SR
1,231 Elo+

VS

Team Averages
Level 43
1,426 SR
1,178 Elo+
Jing Wei
Jing Wei
Acsended_Goon
Jing Wei
Level 16
God Stats
8W - 4L
1,343 SR
Queue Stats
50W - 80L
954 Elo+
Party 1
Cliodhna
Cliodhna
Mercen_
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Hel
Hel
grammur
Hel
Level 65
God Stats
4W - 8L
1,435 SR
Queue Stats
195W - 288L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 3
13,287
782
19,781
18,865
6,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 12 / 3
11,213
660
9,704
21,173
14,862
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
happy789
Cthulhu
14
0 / 8 / 7
10,327
607
9,884
23,835
24,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Acsended_Goon
Jing Wei
17
15 / 2 / 7
13,277
781
20,722
16,733
5,968
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Mercen_
Cliodhna
15
6 / 7 / 8
11,182
658
11,177
16,089
5,920
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
16
3 / 4 / 20
11,500
676
14,742
18,134
15,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
24
24
Deaths
13
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Acsended_Goon
Jing Wei
15
2
7
9.25
W
8
4
3
2.38
L
Cliodhna
Mercen_
Cliodhna
6
7
8
1.43
W
5
12
3
0.54
L
Hel
3
4
20
3.25
W
Cthulhu
happy789
Cthulhu
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,369
Damage
46,641
63,873
Taken
50,956
46,091
Mitigated
27,018
16,743
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Acsended_Goon
Jing Wei
20,722
17,761
348
1,048
16,733
5,968
663
12,952
3,294
0
48,441
W
19,781
939
3,903
8,136
18,865
6,739
931
5,385
13,480
50,460
0
L
Cliodhna
Mercen_
Cliodhna
11,177
1,559
0
1,203
16,089
5,920
0
11,292
4,440
0
43,314
W
9,704
531
1,069
2,458
21,173
14,862
1,561
5,437
15,736
33,996
0
L
Hel
14,742
3,450
4,394
5,958
18,134
15,130
122
15,069
2,744
36,241
0
W
Cthulhu
happy789
Cthulhu
9,884
151
149
1,028
23,835
24,490
337
4,459
19,171
30,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
35,959
175
Minions Killed
167
7
Camps Cleared
5
776,221
Distance Traveled
833,560
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,277
781
61
4
2
305,850
2
W
Chang'e
13,287
782
67
4
7
274,683
1
L
Cliodhna
11,182
658
68
4
3
242,083
0
W
Anubis
11,213
660
54
3
0
216,909
0
L
Hel
11,500
676
38
2
0
285,627
0
W
Cthulhu
10,327
607
54
3
0
284,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role