Player Matchup

Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DêvîL
Nu Wa
Level 25
God Stats
1W - 0L
1,850 SR
Queue Stats
5W - 2L
1,337 Elo+
Solo
Thanatos
Thanatos
KabouterSwag
Thanatos
Level 124
God Stats
7W - 4L
1,714 SR
Queue Stats
89W - 79L
1,616 Elo+
Solo
Team Averages
Level 84
1,688 SR
1,484 Elo+

VS

Team Averages
Level 11
1,500 SR
1,500 Elo+
Ra
Ra
DąrKGh0sT
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Yemoja
Yemoja
lxStorMxl
Yemoja
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
o0Mitic0o
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 2 / 17
11,969
748
14,451
9,092
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
DêvîL
Nu Wa
14
1 / 4 / 18
10,846
678
9,725
8,427
4,665
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
KabouterSwag
Thanatos
17
20 / 3 / 4
13,517
845
20,832
17,178
9,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 6
10,309
644
7,464
13,453
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
lxStorMxl
Yemoja
15
4 / 7 / 3
11,908
744
7,921
20,421
20,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
o0Mitic0o
Guan Yu
14
3 / 7 / 3
10,262
641
6,112
17,291
18,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
24
Kills
8
9
Deaths
24
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
17
5.75
W
Nu Wa
DêvîL
Nu Wa
1
4
18
2.5
L
1
10
6
0.4
W
Thanatos
KabouterSwag
Thanatos
20
3
4
7.33
L
Yemoja
lxStorMxl
Yemoja
4
7
3
0.79
L
Guan Yu
o0Mitic0o
Guan Yu
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,008
Damage
21,497
34,697
Taken
51,165
17,416
Mitigated
41,740
18,831
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,451
651
137
4,002
9,092
3,571
1,303
5,515
3,359
60,678
0
W
Nu Wa
DêvîL
Nu Wa
9,725
2,331
0
911
8,427
4,665
799
4,051
4,028
32,700
0
L
7,464
687
1,998
1,195
13,453
2,545
87
3,255
10,198
47,517
0
W
Thanatos
KabouterSwag
Thanatos
20,832
6,437
0
13,781
17,178
9,180
1,166
5,659
11,315
0
46,342
L
Yemoja
lxStorMxl
Yemoja
7,921
1,276
1,180
2,345
20,421
20,896
63
11,141
9,280
25,931
0
L
Guan Yu
o0Mitic0o
Guan Yu
6,112
1,340
1,152
2,481
17,291
18,299
44
9,806
7,485
0
16,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,332
Gold Earned
32,479
175
Minions Killed
131
10
Camps Cleared
1
856,044
Distance Traveled
777,098
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,969
748
82
5
4
282,569
5
W
Nu Wa
10,846
678
39
2
1
263,627
2
L
Ra
10,309
644
82
5
0
250,828
2
W
Thanatos
13,517
845
54
3
5
309,848
0
L
Yemoja
11,908
744
30
2
0
230,920
0
L
Guan Yu
10,262
641
19
1
1
295,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role