Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chronorite
Cthulhu
Level 87
God Stats
1W - 0L
1,339 SR
Queue Stats
1W - 4L
1,227 Elo+
Solo
Tiamat
Tiamat
FaintCalf
Tiamat
Level 80
God Stats
2W - 1L
1,400 SR
Queue Stats
25W - 18L
1,553 Elo+
Solo
Cliodhna
Cliodhna
HDY19990
Cliodhna
Level 115
God Stats
3W - 4L
1,869 SR
Queue Stats
119W - 115L
1,501 Elo+
Solo
Ullr
Ullr
Steven10177
Ullr
Level 59
God Stats
10W - 11L
1,553 SR
Queue Stats
95W - 67L
1,513 Elo+
Solo
Team Averages
Level 94
1,532 SR
1,459 Elo+

VS

Team Averages
Level 79
1,505 SR
1,474 Elo+
Nu Wa
Nu Wa
Deafcone1
Nu Wa
Level 64
God Stats
7W - 7L
1,500 SR
Queue Stats
47W - 46L
1,458 Elo+
Solo
King Arthur
King Arthur
KurtWelters
King Arthur
Level 77
God Stats
7W - 8L
1,653 SR
Queue Stats
167W - 182L
1,457 Elo+
Solo
Anhur
Anhur
Trentjh
Anhur
Level 58
God Stats
1W - 2L
1,525 SR
Queue Stats
48W - 51L
1,460 Elo+
Solo
Cabrakan
Cabrakan
rafaeleduardo25
Cabrakan
Level 128
God Stats
4W - 6L
1,536 SR
Queue Stats
417W - 392L
1,523 Elo+
Party 1
Loki
Loki
xXKillerAlan Xx
Loki
Level 68
God Stats
0W - 1L
1,309 SR
Queue Stats
27W - 24L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
10 / 2 / 3
8,162
628
10,620
10,372
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Chronorite
Cthulhu
11
4 / 2 / 8
7,594
584
5,774
10,461
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
FaintCalf
Tiamat
11
2 / 1 / 9
6,995
538
6,165
8,867
3,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
HDY19990
Cliodhna
12
1 / 2 / 6
6,927
533
2,060
8,385
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 2 / 3
7,250
558
6,264
6,446
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Deafcone1
Nu Wa
10
3 / 4 / 1
6,071
467
7,437
7,509
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
KurtWelters
King Arthur
3
0 / 3 / 0
4,273
329
617
2,667
804
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Trentjh
Anhur
10
3 / 5 / 4
6,649
511
7,831
10,240
2,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
7
3 / 5 / 5
5,932
456
5,628
12,850
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 3
5,489
422
3,472
9,167
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
22
Kills
9
9
Deaths
22
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
10
2
3
5.75
W
Cthulhu
Chronorite
Cthulhu
4
2
8
4
L
Nu Wa
Deafcone1
Nu Wa
3
4
1
0.88
W
Tiamat
FaintCalf
Tiamat
2
1
9
6.5
W
Cliodhna
HDY19990
Cliodhna
1
2
6
2
L
King Arthur
KurtWelters
King Arthur
0
3
0
0
W
5
2
3
3.25
L
Anhur
Trentjh
Anhur
3
5
4
1
L
Cabrakan
3
5
5
1.1
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,883
Damage
24,985
44,531
Taken
42,433
21,611
Mitigated
19,966
20,721
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,620
3,948
2,451
4,198
10,372
5,088
2,362
3,503
6,869
35,665
6,001
W
Cthulhu
Chronorite
Cthulhu
5,774
561
0
2,868
10,461
8,808
787
3,441
7,020
26,553
0
L
Nu Wa
Deafcone1
Nu Wa
7,437
2,692
0
741
7,509
1,790
78
5,843
1,666
25,672
0
W
Tiamat
FaintCalf
Tiamat
6,165
661
0
4,396
8,867
3,364
1,066
2,348
6,519
38,561
0
W
Cliodhna
HDY19990
Cliodhna
2,060
42
0
5,310
8,385
2,598
318
1,593
6,792
0
44,121
L
King Arthur
KurtWelters
King Arthur
617
66
0
330
2,667
804
0
1,432
1,235
0
5,511
W
6,264
1,609
0
1,498
6,446
1,753
1,826
2,180
4,266
0
32,322
L
Anhur
Trentjh
Anhur
7,831
4,058
0
2,497
10,240
2,460
0
4,031
6,209
0
29,992
L
Cabrakan
5,628
1,197
0
1,849
12,850
12,336
0
6,117
6,733
14,562
0
L
3,472
939
0
2,113
9,167
2,576
0
3,843
5,324
0
23,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,928
Gold Earned
28,414
336
Minions Killed
173
0
Camps Cleared
0
1,170,485
Distance Traveled
962,979
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,162
628
75
6
0
194,212
0
W
Cthulhu
7,594
584
38
3
0
234,732
2
L
Nu Wa
6,071
467
33
3
0
211,731
1
W
Tiamat
6,995
538
64
5
0
230,078
0
W
Cliodhna
6,927
533
88
7
0
275,570
1
L
King Arthur
4,273
329
16
1
0
54,439
0
W
Ullr
7,250
558
71
5
0
235,893
0
L
Anhur
6,649
511
59
5
0
211,442
3
L
Cabrakan
5,932
456
17
1
0
227,009
0
L
Loki
5,489
422
48
4
0
258,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role