Player Matchup

Artemis
Artemis
Platinum III
Sm-Saenz-
Artemis
Platinum III
Level 160
God Stats
1W - 0L
2,001 SR
Queue Stats
99W - 72L
1,645 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
The_Carster
Morgan Le Fay
Masters
Level 135
God Stats
8W - 2L
1,702 SR
Queue Stats
54W - 27L
2,661 MMR
Party 1
Cerberus
Cerberus
Diamond IV
pepi07_
Cerberus
Diamond IV
Level 116
God Stats
18W - 4L
1,697 SR
Queue Stats
43W - 31L
2,540 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,800 SR
2,282 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,592 SR
2,064 MMR
Geb
Geb
Platinum III
ChickenBeastEry
Geb
Platinum III
Level 126
God Stats
3W - 5L
1,409 SR
Queue Stats
144W - 118L
1,815 MMR
Party 2
Ullr
Ullr
Diamond II
DaTitanBeast
Ullr
Diamond II
Level 129
God Stats
8W - 7L
1,779 SR
Queue Stats
137W - 116L
2,306 MMR
Party 2
Kukulkan
Kukulkan
Platinum I
ShakybuffaloHD
Kukulkan
Platinum I
Level 109
God Stats
1W - 5L
1,588 SR
Queue Stats
102W - 75L
2,070 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Sm-Saenz-
Artemis
16
7 / 5 / 3
13,303
633
21,824
16,781
6,840
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Morgan Le Fay
The_Carster
Morgan Le Fay
17
3 / 1 / 9
12,880
613
15,614
11,020
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
pepi07_
Cerberus
18
3 / 0 / 10
14,244
678
13,277
22,819
32,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArtioAthenaOdinCabrakanFenrir

VS

Bans
PersephoneGilgameshIzanamiCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
11,750
560
11,831
24,364
36,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 5 / 4
11,443
545
13,188
18,030
6,497
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
16
2 / 5 / 2
11,698
557
15,817
14,023
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
6
6
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
2
5
4
0.8
L
Kukulkan
2
5
2
0.6
W
Artemis
Sm-Saenz-
Artemis
7
5
3
1.7
W
Morgan Le Fay
The_Carster
Morgan Le Fay
3
1
9
7.5
W
Cerberus
pepi07_
Cerberus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,715
Damage
40,836
50,620
Taken
56,417
44,035
Mitigated
49,284
14,929
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,831
693
0
936
24,364
36,986
60
11,603
12,220
37,264
0
L
13,188
3,757
0
607
18,030
6,497
88
8,296
9,492
0
35,285
L
Kukulkan
15,817
839
0
250
14,023
5,801
231
8,322
5,535
62,600
0
W
Artemis
Sm-Saenz-
Artemis
21,824
11,334
0
4,610
16,781
6,840
1,002
9,165
7,438
0
55,497
W
Morgan Le Fay
The_Carster
Morgan Le Fay
15,614
724
698
3,576
11,020
4,756
1,114
7,144
3,650
81,288
0
W
Cerberus
pepi07_
Cerberus
13,277
276
0
6,045
22,819
32,439
71
10,540
11,799
35,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
34,891
260
Minions Killed
234
10
Camps Cleared
8
1,186,967
Distance Traveled
1,105,017
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,750
560
37
2
0
391,187
5
L
Ullr
11,443
545
47
2
0
368,585
6
L
Kukulkan
11,698
557
150
7
8
345,245
1
W
Artemis
13,303
633
63
3
6
360,525
1
W
Morgan Le Fay
12,880
613
140
7
4
407,599
5
W
Cerberus
14,244
678
57
3
0
418,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role