Player Matchup

Nemesis
Nemesis
RedEye JedEy3
Nemesis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
RuinedMoney
Olorun
Level 106
God Stats
13W - 18L
1,507 SR
Queue Stats
323W - 395L
1,503 Elo+
Solo
Vulcan
Vulcan
Thana7621
Vulcan
Level 83
God Stats
0W - 1L
1,779 SR
Queue Stats
0W - 4L
1,203 Elo+
Solo
Team Averages
Level 77
1,595 SR
1,402 Elo+

VS

Team Averages
Level 107
1,468 SR
1,530 Elo+
Persephone
Persephone
 
Persephone
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Datguymain
Hachiman
Level 104
God Stats
3W - 3L
1,333 SR
Queue Stats
236W - 234L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
soapysmite
Gilgamesh
Level 108
God Stats
12W - 11L
1,570 SR
Queue Stats
228W - 207L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 10 / 2
5,997
545
4,512
9,790
3,226
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
11
0 / 4 / 2
6,562
597
4,385
8,098
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
Thana7621
Vulcan
11
2 / 2 / 0
7,046
641
10,616
8,387
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
10 / 0 / 4
9,187
835
9,332
7,507
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Datguymain
Hachiman
12
3 / 2 / 12
7,997
727
5,383
7,950
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
soapysmite
Gilgamesh
12
3 / 0 / 12
7,752
705
9,266
15,103
13,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
16
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
10
0
4
12
W
Hachiman
Datguymain
Hachiman
3
2
12
4.5
L
Nemesis
0
10
2
0.1
L
Olorun
0
4
2
0.25
L
Vulcan
Thana7621
Vulcan
2
2
0
1
W
Gilgamesh
soapysmite
Gilgamesh
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,513
Damage
23,981
26,275
Taken
30,560
12,415
Mitigated
18,688
4,273
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,332
504
79
2,062
7,507
2,494
40
3,374
4,065
28,282
0
W
Hachiman
Datguymain
Hachiman
5,383
1,630
487
1,079
7,950
2,887
949
5,145
2,705
0
29,925
L
Nemesis
4,512
1,693
0
664
9,790
3,226
0
3,705
6,085
0
7,492
L
Olorun
4,385
1,596
709
1,235
8,098
5,998
0
3,116
4,982
20,172
0
L
Vulcan
Thana7621
Vulcan
10,616
7,071
0
1,665
8,387
3,191
0
2,977
5,410
33,703
0
W
Gilgamesh
soapysmite
Gilgamesh
9,266
2,306
545
3,767
15,103
13,307
0
6,413
8,336
0
19,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,605
Gold Earned
24,936
122
Minions Killed
123
6
Camps Cleared
4
582,675
Distance Traveled
625,942
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,187
835
40
4
0
217,938
6
W
Hachiman
7,997
727
64
6
4
195,128
0
L
Nemesis
5,997
545
4
0
0
179,754
2
L
Olorun
6,562
597
59
5
2
187,659
2
L
Vulcan
7,046
641
59
5
4
215,262
1
W
Gilgamesh
7,752
705
19
2
0
212,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role