Player Matchup

Ao Kuang
Ao Kuang
Gold I
Reiszen
Ao Kuang
Gold I
Level 146
God Stats
2W - 0L
1,750 SR
Queue Stats
31W - 15L
1,890 MMR
Party 3
Hercules
Hercules
Gold II
Untonayan
Hercules
Gold II
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 29L
1,623 MMR
Solo
Discordia
Discordia
Gold II
YRNHisoka
Discordia
Gold II
Level 49
God Stats
48W - 34L
1,665 SR
Queue Stats
154W - 153L
1,646 MMR
Solo
Ares
Ares
Gold II
Zetsway
Ares
Gold II
Level 140
God Stats
14W - 4L
1,964 SR
Queue Stats
31W - 15L
1,890 MMR
Party 3
Cernunnos
Cernunnos
Platinum II
osajor
Cernunnos
Platinum II
Level 126
God Stats
4W - 4L
1,719 SR
Queue Stats
35W - 22L
2,000 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,720 SR
1,810 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,600 SR
1,807 MMR
Izanami
Izanami
Gold IV
Boatleft
Izanami
Gold IV
Level 122
God Stats
12W - 7L
1,589 SR
Queue Stats
125W - 136L
1,554 MMR
Party 1
Awilix
Awilix
Diamond V
HazardFree
Awilix
Diamond V
Level 160
God Stats
19W - 16L
1,651 SR
Queue Stats
758W - 735L
1,813 MMR
Party 2
Nike
Nike
Platinum I
McMuffinn
Nike
Platinum I
Level 126
God Stats
34W - 23L
1,694 SR
Queue Stats
181W - 174L
1,955 MMR
Solo
Vulcan
Vulcan
Diamond IV
MuckSticky
Vulcan
Diamond IV
Level 67
God Stats
7W - 6L
1,506 SR
Queue Stats
226W - 223L
2,039 MMR
Party 2
Athena
Athena
Gold III
Shockbird
Athena
Gold III
Level 138
God Stats
4W - 7L
1,560 SR
Queue Stats
150W - 149L
1,672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Reiszen
Ao Kuang
20
12 / 3 / 6
13,440
584
14,790
19,721
9,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Untonayan
Hercules
18
2 / 3 / 3
11,841
515
9,844
24,295
21,484
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
YRNHisoka
Discordia
17
2 / 6 / 11
11,570
503
11,337
14,575
5,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Zetsway
Ares
15
2 / 3 / 15
10,937
476
11,031
22,615
30,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
osajor
Cernunnos
20
9 / 2 / 7
13,995
608
21,556
17,331
8,849
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
OdinTiamatGebArtioLoki

VS

Bans
GilgameshMorgan Le FayUllrThe MorriganYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boatleft
Izanami
16
1 / 9 / 1
10,118
440
5,968
17,071
4,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
HazardFree
Awilix
18
6 / 6 / 1
11,840
515
15,406
21,271
7,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
19
6 / 1 / 4
12,357
537
16,362
16,001
19,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
MuckSticky
Vulcan
16
2 / 6 / 6
10,759
468
21,654
14,504
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Shockbird
Athena
14
2 / 5 / 4
10,099
439
5,354
22,084
20,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
27
Kills
17
17
Deaths
27
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Boatleft
Izanami
1
9
1
0.17
L
Awilix
HazardFree
Awilix
6
6
1
1.08
L
Nike
6
1
4
8
L
Vulcan
MuckSticky
Vulcan
2
6
6
0.83
W
Ao Kuang
Reiszen
Ao Kuang
12
3
6
5
L
Athena
Shockbird
Athena
2
5
4
0.8
W
Hercules
Untonayan
Hercules
2
3
3
1.17
W
Discordia
YRNHisoka
Discordia
2
6
11
1.25
W
Ares
Zetsway
Ares
2
3
15
3.17
W
Cernunnos
osajor
Cernunnos
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,558
Damage
64,744
98,537
Taken
90,931
75,852
Mitigated
57,662
37,379
Healing
16,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Boatleft
Izanami
5,968
3,780
0
2,392
17,071
4,448
1,473
4,758
12,267
0
87,712
L
Awilix
HazardFree
Awilix
15,406
3,572
0
5,734
21,271
7,593
0
10,848
10,093
0
89,346
L
Nike
16,362
1,327
0
5,070
16,001
19,021
13
4,090
11,832
18,108
72,950
L
Vulcan
MuckSticky
Vulcan
21,654
5,691
259
2,261
14,504
6,172
94
9,666
4,526
77,518
0
W
Ao Kuang
Reiszen
Ao Kuang
14,790
1,663
0
9,678
19,721
9,317
1,600
5,632
13,829
101,637
0
L
Athena
Shockbird
Athena
5,354
701
0
957
22,084
20,428
81
9,334
12,676
22,180
0
W
Hercules
Untonayan
Hercules
9,844
2,337
0
11,792
24,295
21,484
320
6,594
16,546
17,013
54,187
W
Discordia
YRNHisoka
Discordia
11,337
645
0
2,987
14,575
5,236
186
6,688
7,446
83,553
0
W
Ares
Zetsway
Ares
11,031
683
0
4,416
22,615
30,966
570
6,739
14,927
26,803
0
W
Cernunnos
osajor
Cernunnos
21,556
12,441
0
8,506
17,331
8,849
6,329
5,272
11,840
0
142,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,783
Gold Earned
55,173
646
Minions Killed
620
0
Camps Cleared
0
2,258,891
Distance Traveled
2,335,391
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,118
440
148
6
0
401,408
13
L
Awilix
11,840
515
145
6
0
501,495
2
L
Nike
12,357
537
164
7
0
508,355
8
L
Vulcan
10,759
468
129
6
0
447,863
5
W
Ao Kuang
13,440
584
127
6
0
483,352
5
L
Athena
10,099
439
34
1
0
476,270
3
W
Hercules
11,841
515
155
7
0
477,984
0
W
Discordia
11,570
503
149
6
0
422,647
6
W
Ares
10,937
476
21
1
0
441,261
2
W
Cernunnos
13,995
608
194
8
0
433,647
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role