Player Matchup

Charybdis
Charybdis
Reign1503
Charybdis
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,537 Elo+
Party 1
Bacchus
Bacchus
StickWitSTIXX
Bacchus
Level 77
God Stats
33W - 30L
1,515 SR
Queue Stats
441W - 390L
1,581 Elo+
Party 1
Cliodhna
Cliodhna
littleshippy
Cliodhna
Level 86
God Stats
24W - 7L
1,619 SR
Queue Stats
384W - 324L
1,600 Elo+
Party 1
Team Averages
Level 67
1,545 SR
1,573 Elo+

VS

Team Averages
Level 66
1,282 SR
1,275 Elo+
Merlin
Merlin
HeAvYmEnTaLX
Merlin
Level 28
God Stats
0W - 7L
1,352 SR
Queue Stats
19W - 50L
1,040 Elo+
Party 2
Tyr
Tyr
Lyynkx
Tyr
Level 103
God Stats
0W - 2L
1,156 SR
Queue Stats
111W - 140L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
evile143
Jing Wei
Level 67
God Stats
1W - 5L
1,337 SR
Queue Stats
60W - 105L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Reign1503
Charybdis
13
5 / 1 / 11
8,002
800
6,696
4,594
1,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
13
3 / 1 / 13
8,463
846
6,354
10,014
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
littleshippy
Cliodhna
13
11 / 2 / 8
9,094
909
14,219
8,431
3,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 5 / 1
6,065
607
2,470
5,548
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
Lyynkx
Tyr
11
3 / 7 / 0
7,544
754
6,085
15,680
10,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
evile143
Jing Wei
10
1 / 7 / 3
7,202
720
7,395
10,714
4,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
4
4
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
1
0.1
L
Tyr
Lyynkx
Tyr
3
7
0
0.43
W
Charybdis
Reign1503
Charybdis
5
1
11
10.5
W
Bacchus
3
1
13
9.5
L
Jing Wei
evile143
Jing Wei
1
7
3
0.36
W
Cliodhna
littleshippy
Cliodhna
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,269
Damage
15,950
23,039
Taken
31,942
16,418
Mitigated
16,747
4,605
Healing
2,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,470
233
0
88
5,548
1,690
0
1,167
4,381
10,825
0
L
Tyr
Lyynkx
Tyr
6,085
1,389
71
2,015
15,680
10,851
0
3,636
12,044
1,208
16,203
W
Charybdis
Reign1503
Charybdis
6,696
3,030
0
1,011
4,594
1,779
726
742
3,852
0
21,742
W
Bacchus
6,354
1,055
0
2,988
10,014
10,971
391
1,782
8,232
22,233
0
L
Jing Wei
evile143
Jing Wei
7,395
3,760
0
191
10,714
4,206
0
1,729
8,985
0
20,011
W
Cliodhna
littleshippy
Cliodhna
14,219
2,082
0
606
8,431
3,668
760
575
7,856
0
29,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,559
Gold Earned
20,811
117
Minions Killed
80
7
Camps Cleared
3
591,158
Distance Traveled
525,333
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,065
607
25
3
1
153,858
0
L
Tyr
7,544
754
20
2
1
186,882
7
W
Charybdis
8,002
800
50
5
4
169,709
0
W
Bacchus
8,463
846
23
2
0
202,117
1
L
Jing Wei
7,202
720
35
4
1
184,593
0
W
Cliodhna
9,094
909
44
4
3
219,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role