Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
HELLx_666_
Thanatos
Level 8
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 6L
1,251 Elo+
Party 2
Nu Wa
Nu Wa
KaMiKaZe_Devil__
Nu Wa
Level 109
God Stats
4W - 5L
1,518 SR
Queue Stats
347W - 420L
1,353 Elo+
Party 2
Bacchus
Bacchus
KaMiKaZe_VaiPeR_
Bacchus
Level 102
God Stats
12W - 5L
1,672 SR
Queue Stats
250W - 288L
1,372 Elo+
Party 2
Neith
Neith
TricksSx
Neith
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 3L
1,487 Elo+
Party 2
Team Averages
Level 58
1,442 SR
1,393 Elo+

VS

Team Averages
Level 44
1,425 SR
1,446 Elo+
Artio
Artio
AaronGoodMan
Artio
Level 17
God Stats
13W - 8L
1,561 SR
Queue Stats
68W - 61L
1,470 Elo+
Party 3
Ymir
Ymir
EraLIAo
Ymir
Level 40
God Stats
3W - 1L
1,252 SR
Queue Stats
102W - 111L
1,427 Elo+
Party 1
Cliodhna
Cliodhna
RBTBEE
Cliodhna
Level 89
God Stats
2W - 2L
1,175 SR
Queue Stats
96W - 83L
1,425 Elo+
Party 1
Izanami
Izanami
ezeeeeeTS3
Izanami
Level 49
God Stats
15W - 5L
1,580 SR
Queue Stats
179W - 168L
1,467 Elo+
Party 3
Anubis
Anubis
sasori1416
Anubis
Level 27
God Stats
1W - 1L
1,554 SR
Queue Stats
79W - 80L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 5 / 2
6,409
458
5,741
10,142
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
HELLx_666_
Thanatos
10
1 / 4 / 1
6,455
461
2,231
10,430
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 5 / 2
6,169
441
7,351
6,412
1,379
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 2
5,773
412
4,684
11,114
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
TricksSx
Neith
10
2 / 4 / 1
6,229
445
4,306
5,190
1,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
8,790
628
6,935
9,402
8,688
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
EraLIAo
Ymir
12
3 / 1 / 8
7,650
546
3,155
7,573
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
RBTBEE
Cliodhna
13
9 / 0 / 4
8,501
607
8,961
6,835
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ezeeeeeTS3
Izanami
14
5 / 2 / 3
8,496
607
6,223
10,066
3,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
sasori1416
Anubis
12
2 / 1 / 8
7,645
546
5,441
7,607
3,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
4
Kills
21
21
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
2
0.4
W
2
0
5
4.5
W
Ymir
EraLIAo
Ymir
3
1
8
7
L
Thanatos
HELLx_666_
Thanatos
1
4
1
0.38
L
0
5
2
0.2
L
0
3
2
0.33
W
Cliodhna
RBTBEE
Cliodhna
9
0
4
11
L
Neith
TricksSx
Neith
2
4
1
0.63
W
Izanami
ezeeeeeTS3
Izanami
5
2
3
3.25
W
Anubis
sasori1416
Anubis
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,313
Damage
30,715
43,288
Taken
41,483
19,604
Mitigated
26,110
10,382
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,741
1,500
0
338
10,142
5,069
0
4,338
5,804
0
29,316
W
6,935
563
523
5,658
9,402
8,688
64
1,162
8,240
54,608
0
W
Ymir
EraLIAo
Ymir
3,155
1,035
0
2,176
7,573
7,762
198
2,075
5,498
10,827
0
L
Thanatos
HELLx_666_
Thanatos
2,231
926
579
5,939
10,430
2,902
0
2,919
7,511
0
25,905
L
7,351
2,478
0
388
6,412
1,379
657
2,191
4,221
32,938
0
L
4,684
328
87
2,342
11,114
8,928
0
4,055
7,059
12,954
0
W
Cliodhna
RBTBEE
Cliodhna
8,961
689
0
2,109
6,835
3,103
0
1,149
5,686
0
51,112
L
Neith
TricksSx
Neith
4,306
2,267
0
709
5,190
1,326
0
2,028
3,162
0
23,106
W
Izanami
ezeeeeeTS3
Izanami
6,223
4,562
0
3,878
10,066
3,440
3,901
3,871
6,195
0
71,339
W
Anubis
sasori1416
Anubis
5,441
383
0
2,470
7,607
3,117
1,085
3,837
3,770
33,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
41,082
224
Minions Killed
448
0
Camps Cleared
0
1,251,510
Distance Traveled
1,362,423
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,409
458
59
4
0
260,168
3
W
Artio
8,790
628
130
9
0
285,997
4
W
Ymir
7,650
546
13
1
0
284,730
7
L
Thanatos
6,455
461
49
4
0
256,328
1
L
Nu Wa
6,169
441
63
5
0
236,991
3
L
Bacchus
5,773
412
9
1
0
276,287
4
W
Cliodhna
8,501
607
71
5
0
290,748
1
L
Neith
6,229
445
44
3
0
221,736
0
W
Izanami
8,496
607
168
12
0
263,618
5
W
Anubis
7,645
546
66
5
0
237,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role