Player Matchup

Anhur
Anhur
 
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KINGcaveman187
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,320 Elo+
Party 1
Jing Wei
Jing Wei
Klobberella
Jing Wei
Level 108
God Stats
0W - 2L
1,297 SR
Queue Stats
14W - 21L
1,316 Elo+
Party 3
Ah Puch
Ah Puch
alienwolf33
Ah Puch
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,402 Elo+
Party 3
Serqet
Serqet
alldiamond96
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,190 Elo+
Party 1
Team Averages
Level 101
1,459 SR
1,346 Elo+

VS

Team Averages
Level 59
1,533 SR
1,436 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
CHUNKY_MUFF_69
Skadi
Level 32
God Stats
1W - 1L
1,621 SR
Queue Stats
59W - 69L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
Norakuroinu
Heimdallr
Level 104
God Stats
2W - 1L
1,545 SR
Queue Stats
164W - 170L
1,447 Elo+
Solo
Poseidon
Poseidon
lowkeycheeto
Poseidon
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 62L
1,374 Elo+
Party 4
Da Ji
Da Ji
muffyouup
Da Ji
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 116L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 5 / 5
8,615
862
6,633
10,086
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 6 / 8
7,662
766
4,079
7,473
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Klobberella
Jing Wei
15
4 / 5 / 6
9,097
910
7,631
8,679
3,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
alienwolf33
Ah Puch
16
1 / 5 / 5
7,576
758
10,235
8,307
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
12
1 / 7 / 5
6,967
697
1,881
9,494
4,796
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
9 / 3 / 12
10,448
1,045
14,978
13,246
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
5 / 1 / 14
9,411
941
7,306
5,999
2,115
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Norakuroinu
Heimdallr
18
7 / 1 / 13
10,184
1,018
7,887
6,081
2,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
lowkeycheeto
Poseidon
16
6 / 5 / 8
9,626
963
6,901
7,737
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
muffyouup
Da Ji
13
1 / 3 / 14
8,125
813
3,852
6,972
3,387
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
13
Kills
28
28
Deaths
13
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
5
5
1.7
W
Cthulhu
 
Cthulhu
9
3
12
5
W
5
1
14
12
L
1
6
8
0.83
L
Jing Wei
Klobberella
Jing Wei
4
5
6
1.4
W
Heimdallr
Norakuroinu
Heimdallr
7
1
13
13.5
L
Ah Puch
alienwolf33
Ah Puch
1
5
5
0.7
L
Serqet
1
7
5
0.5
W
Poseidon
lowkeycheeto
Poseidon
6
5
8
2
W
Da Ji
muffyouup
Da Ji
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,459
Damage
40,924
44,039
Taken
40,035
16,964
Mitigated
17,175
6,956
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,633
2,051
450
1,438
10,086
3,621
0
5,616
4,306
0
14,263
W
Cthulhu
 
Cthulhu
14,978
442
1,003
3,347
13,246
6,509
217
4,840
8,112
24,886
0
W
7,306
3,473
1,008
1,920
5,999
2,115
3,180
3,370
2,629
0
14,719
L
4,079
291
758
104
7,473
2,490
0
3,017
4,327
11,338
0
L
Jing Wei
Klobberella
Jing Wei
7,631
3,301
1,327
1,022
8,679
3,090
0
4,297
4,252
0
16,582
W
Heimdallr
Norakuroinu
Heimdallr
7,887
2,571
885
2,112
6,081
2,585
1,167
2,514
3,567
0
21,692
L
Ah Puch
alienwolf33
Ah Puch
10,235
311
389
649
8,307
2,967
0
6,347
1,792
20,100
0
L
Serqet
1,881
448
58
761
9,494
4,796
0
1,918
7,480
0
6,002
W
Poseidon
lowkeycheeto
Poseidon
6,901
691
553
1,070
7,737
2,579
447
2,057
5,680
17,157
0
W
Da Ji
muffyouup
Da Ji
3,852
178
895
1,028
6,972
3,387
173
1,533
5,205
0
5,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,917
Gold Earned
47,794
86
Minions Killed
136
0
Camps Cleared
0
911,103
Distance Traveled
998,628
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,615
862
21
2
0
153,598
0
W
Cthulhu
10,448
1,045
30
3
0
198,299
0
W
Skadi
9,411
941
20
2
0
221,426
1
L
Merlin
7,662
766
11
1
0
167,761
0
L
Jing Wei
9,097
910
30
3
0
223,103
2
W
Heimdallr
10,184
1,018
55
6
0
178,921
0
L
Ah Puch
7,576
758
19
2
0
160,569
0
L
Serqet
6,967
697
5
1
0
206,072
0
W
Poseidon
9,626
963
27
3
0
178,855
0
W
Da Ji
8,125
813
4
0
0
221,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role