Player Matchup

Apollo
Apollo
ETERNAL-W1zard
Apollo
Level 25
God Stats
1W - 4L
1,566 SR
Queue Stats
57W - 66L
1,350 Elo+
Party 1
Baron Samedi
Baron Samedi
FabriPo
Baron Samedi
Level 9
God Stats
0W - 1L
1,419 SR
Queue Stats
9W - 21L
1,262 Elo+
Party 1
Sun Wukong
Sun Wukong
NONIDERNITE
Sun Wukong
Level 15
God Stats
14W - 9L
1,477 SR
Queue Stats
83W - 86L
1,278 Elo+
Solo
Nemesis
Nemesis
SCOZI
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
TheSpaceKat5
Xing Tian
Level 14
God Stats
1W - 1L
1,418 SR
Queue Stats
6W - 8L
1,365 Elo+
Solo
Team Averages
Level 13
1,476 SR
1,351 Elo+

VS

Team Averages
Level 15
1,384 SR
1,288 Elo+
Ymir
Ymir
DluxSeal
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Osiris
Osiris
IFartAlot4967
Osiris
Level 13
God Stats
1W - 1L
1,281 SR
Queue Stats
11W - 25L
1,164 Elo+
Party 2
Awilix
Awilix
Roxaus
Awilix
Level 29
God Stats
8W - 7L
1,503 SR
Queue Stats
32W - 40L
1,349 Elo+
Solo
Danzaburou
Danzaburou
kyfohs
Danzaburou
Level 16
God Stats
4W - 8L
1,380 SR
Queue Stats
26W - 47L
1,239 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
roinxfnn
Morgan Le Fay
Level 16
God Stats
2W - 1L
1,257 SR
Queue Stats
4W - 7L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
9,257
487
7,746
16,655
5,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
FabriPo
Baron Samedi
11
1 / 7 / 3
7,057
371
4,120
11,252
4,086
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
NONIDERNITE
Sun Wukong
14
4 / 3 / 0
9,310
490
8,619
15,717
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
SCOZI
Nemesis
9
0 / 13 / 1
6,382
336
1,169
13,186
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
TheSpaceKat5
Xing Tian
12
2 / 5 / 0
7,844
413
4,616
16,734
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 3 / 7
9,316
490
4,758
9,777
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 2 / 2
8,665
456
3,512
11,115
10,902
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Roxaus
Awilix
17
18 / 2 / 4
11,261
593
17,150
11,573
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
kyfohs
Danzaburou
17
4 / 3 / 4
10,964
577
11,335
11,520
4,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
roinxfnn
Morgan Le Fay
15
7 / 1 / 9
10,077
530
13,696
7,931
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
11
Kills
32
36
Deaths
11
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
7
2.17
L
4
8
3
0.69
L
Baron Samedi
FabriPo
Baron Samedi
1
7
3
0.36
W
0
2
2
0.5
L
Sun Wukong
NONIDERNITE
Sun Wukong
4
3
0
1.33
W
Awilix
Roxaus
Awilix
18
2
4
10
L
Nemesis
SCOZI
Nemesis
0
13
1
0.04
L
Xing Tian
TheSpaceKat5
Xing Tian
2
5
0
0.4
W
Danzaburou
kyfohs
Danzaburou
4
3
4
2
W
Morgan Le Fay
roinxfnn
Morgan Le Fay
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,270
Damage
50,451
73,544
Taken
51,916
39,393
Mitigated
31,671
14,498
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,758
1,463
0
902
9,777
9,505
519
3,271
6,422
25,003
0
L
7,746
4,926
0
3,496
16,655
5,535
1,822
5,564
10,819
0
46,856
L
Baron Samedi
FabriPo
Baron Samedi
4,120
694
277
1,124
11,252
4,086
175
6,537
4,294
21,129
0
W
3,512
1,431
0
912
11,115
10,902
1,215
194
10,134
0
40,247
L
Sun Wukong
NONIDERNITE
Sun Wukong
8,619
2,201
0
5,870
15,717
9,439
340
1,605
14,076
0
36,142
W
Awilix
Roxaus
Awilix
17,150
10,012
0
5,963
11,573
3,760
1,730
1,001
10,271
0
64,670
L
Nemesis
SCOZI
Nemesis
1,169
415
0
592
13,186
5,017
162
2,417
10,683
0
20,523
L
Xing Tian
TheSpaceKat5
Xing Tian
4,616
82
0
3,139
16,734
15,316
210
1,402
15,218
25,035
0
W
Danzaburou
kyfohs
Danzaburou
11,335
5,977
0
3,231
11,520
4,232
5,257
2,748
8,772
0
72,861
W
Morgan Le Fay
roinxfnn
Morgan Le Fay
13,696
1,862
0
145
7,931
3,272
347
1,522
6,409
54,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,850
Gold Earned
50,283
235
Minions Killed
429
0
Camps Cleared
0
1,565,871
Distance Traveled
1,788,603
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,316
490
49
3
0
314,938
0
L
Apollo
9,257
487
67
4
0
323,676
1
L
Baron Samedi
7,057
371
41
2
0
271,108
3
W
Osiris
8,665
456
75
4
0
370,382
1
L
Sun Wukong
9,310
490
56
3
0
352,443
3
W
Awilix
11,261
593
90
5
0
391,192
0
L
Nemesis
6,382
336
30
2
0
278,890
4
L
Xing Tian
7,844
413
41
2
0
339,754
0
W
Danzaburou
10,964
577
137
7
0
347,643
1
W
Morgan Le Fay
10,077
530
78
4
0
364,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role