Player Matchup

Achilles
Achilles
Always_Flaccid7
Achilles
Level 98
God Stats
11W - 7L
1,476 SR
Queue Stats
121W - 118L
1,409 Elo+
Party 1
Agni
Agni
BlitZ-Trickshots
Agni
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 63L
1,349 Elo+
Party 1
Osiris
Osiris
DeadpooI
Osiris
Level 49
God Stats
7W - 15L
1,163 SR
Queue Stats
263W - 235L
1,419 Elo+
Party 4
Cliodhna
Cliodhna
ShadowLord1942
Cliodhna
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 261L
1,435 Elo+
Party 4
Artemis
Artemis
aidanla_
Artemis
Level 7
God Stats
2W - 1L
1,789 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 1
Team Averages
Level 52
1,485 SR
1,407 Elo+

VS

Team Averages
Level 63
1,500 SR
1,433 Elo+
Charybdis
Charybdis
Hatheus Drauki
Charybdis
Level 127
God Stats
12W - 16L
1,479 SR
Queue Stats
196W - 208L
1,393 Elo+
Solo
Athena
Athena
PineappleGuyy
Athena
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,483 Elo+
Party 2
Thoth
Thoth
V6thRonin_Kaze
Thoth
Level 36
God Stats
1W - 3L
1,449 SR
Queue Stats
13W - 18L
1,480 Elo+
Party 2
Cliodhna
Cliodhna
Zelekdaddy
Cliodhna
Level 59
God Stats
14W - 10L
1,390 SR
Queue Stats
296W - 280L
1,441 Elo+
Party 3
Olorun
Olorun
milkthugsfl6969
Olorun
Level 27
God Stats
2W - 1L
1,682 SR
Queue Stats
32W - 32L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 2 / 3
8,876
467
5,441
18,170
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 4 / 0
5,663
298
431
4,464
1,268
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
DeadpooI
Osiris
15
3 / 3 / 0
8,814
464
10,471
13,529
12,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
14
3 / 6 / 5
9,286
489
8,588
12,812
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
aidanla_
Artemis
11
1 / 7 / 3
7,075
372
4,981
10,669
3,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hatheus Drauki
Charybdis
15
5 / 4 / 4
9,473
499
12,498
11,652
4,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 0 / 9
8,436
444
2,730
9,907
10,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 5
10,239
539
7,516
8,326
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Zelekdaddy
Cliodhna
17
9 / 2 / 8
10,784
568
15,147
11,694
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 1
10,455
550
5,589
13,472
7,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
11
Kills
22
22
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
4
2
3
2.75
L
0
4
0
0
L
Osiris
DeadpooI
Osiris
3
3
0
1
W
Charybdis
Hatheus Drauki
Charybdis
5
4
4
1.75
W
0
0
9
4.5
L
Cliodhna
3
6
5
0.92
W
6
2
5
4.25
W
Cliodhna
Zelekdaddy
Cliodhna
9
2
8
6.5
L
Artemis
aidanla_
Artemis
1
7
3
0.36
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,912
Damage
43,480
59,644
Taken
55,051
38,495
Mitigated
29,897
13,052
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,441
1,427
0
5,906
18,170
18,046
0
3,200
14,806
0
15,094
L
431
234
0
982
4,464
1,268
150
1,585
2,625
11,958
0
L
Osiris
DeadpooI
Osiris
10,471
2,735
0
2,364
13,529
12,156
0
4,775
8,744
0
50,915
W
Charybdis
Hatheus Drauki
Charybdis
12,498
5,184
0
706
11,652
4,157
2,391
198
11,454
0
60,259
W
2,730
362
0
2,457
9,907
10,368
595
0
9,907
24,057
0
L
Cliodhna
8,588
871
0
2,986
12,812
3,919
0
1,514
11,292
0
53,268
W
7,516
256
0
2,444
8,326
3,085
1,631
383
7,943
62,376
0
W
Cliodhna
Zelekdaddy
Cliodhna
15,147
2,110
0
6,210
11,694
4,888
0
10
11,684
0
73,461
L
Artemis
aidanla_
Artemis
4,981
2,474
0
814
10,669
3,106
268
3,179
7,328
0
35,719
W
5,589
2,863
0
7,881
13,472
7,399
1,242
0
13,289
63,384
8,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
49,387
278
Minions Killed
499
0
Camps Cleared
0
1,533,874
Distance Traveled
1,741,303
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,876
467
11
1
0
385,709
3
L
Agni
5,663
298
16
1
0
116,686
1
L
Osiris
8,814
464
100
5
0
344,926
3
W
Charybdis
9,473
499
95
5
0
312,191
4
W
Athena
8,436
444
41
2
0
350,826
8
L
Cliodhna
9,286
489
82
4
0
400,566
3
W
Thoth
10,239
539
112
6
0
335,582
2
W
Cliodhna
10,784
568
113
6
0
433,534
11
L
Artemis
7,075
372
69
4
0
285,987
1
W
Olorun
10,455
550
138
7
0
309,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role