Player Matchup

Tiamat
Tiamat
BennerzBoi
Tiamat
Level 152
God Stats
103W - 73L
1,618 SR
Queue Stats
198W - 179L
1,553 Elo+
Party 2
Cernunnos
Cernunnos
DaSwagster
Cernunnos
Level 156
God Stats
3W - 0L
1,708 SR
Queue Stats
30W - 30L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
GrayhamCrackr
Gilgamesh
Level 47
God Stats
23W - 4L
1,684 SR
Queue Stats
176W - 133L
1,635 Elo+
Party 2
Cthulhu
Cthulhu
Turtle_Gaming420
Cthulhu
Level 82
God Stats
6W - 3L
1,490 SR
Queue Stats
152W - 158L
1,382 Elo+
Party 2
Ne Zha
Ne Zha
justvincent
Ne Zha
Level 158
God Stats
13W - 14L
1,534 SR
Queue Stats
1,359W - 996L
1,595 Elo+
Party 2
Team Averages
Level 119
1,607 SR
1,542 Elo+

VS

Team Averages
Level 94
1,552 SR
1,603 Elo+
Sun Wukong
Sun Wukong
Ce1ticwarrior25
Sun Wukong
Level 157
God Stats
0W - 3L
1,163 SR
Queue Stats
57W - 48L
1,619 Elo+
Party 1
Thanatos
Thanatos
Celebrimbor91
Thanatos
Level 134
God Stats
1W - 1L
1,760 SR
Queue Stats
21W - 16L
1,686 Elo+
Party 3
Ares
Ares
NerfDartBruh
Ares
Level 142
God Stats
0W - 2L
1,644 SR
Queue Stats
9W - 10L
1,573 Elo+
Party 1
Thoth
Thoth
TryingJoeTea
Thoth
Level 21
God Stats
0W - 1L
1,871 SR
Queue Stats
11W - 8L
1,643 Elo+
Party 1
Hou Yi
Hou Yi
marianoroj4s
Hou Yi
Level 16
God Stats
0W - 2L
1,320 SR
Queue Stats
13W - 7L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BennerzBoi
Tiamat
20
6 / 3 / 12
13,455
585
13,575
19,060
11,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DaSwagster
Cernunnos
20
13 / 3 / 5
15,622
679
25,026
20,361
8,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
GrayhamCrackr
Gilgamesh
18
6 / 2 / 6
12,776
555
11,647
17,632
20,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 6 / 16
11,867
516
12,376
22,611
15,541
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
19
4 / 4 / 13
12,872
560
12,845
18,632
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ce1ticwarrior25
Sun Wukong
16
4 / 7 / 1
10,727
466
13,571
22,923
28,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Celebrimbor91
Thanatos
18
6 / 8 / 5
11,613
505
13,918
20,181
8,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 8 / 1
9,265
403
7,448
24,567
24,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 5
10,637
462
20,445
11,809
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
18
1 / 7 / 3
11,161
485
8,636
20,687
6,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
33
Kills
18
18
Deaths
33
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BennerzBoi
Tiamat
6
3
12
4
L
Sun Wukong
Ce1ticwarrior25
Sun Wukong
4
7
1
0.64
L
Thanatos
Celebrimbor91
Thanatos
6
8
5
1.06
W
Cernunnos
DaSwagster
Cernunnos
13
3
5
5.17
W
Gilgamesh
GrayhamCrackr
Gilgamesh
6
2
6
4.5
L
3
8
1
0.44
L
4
3
5
2.17
W
4
6
16
2
W
Ne Zha
4
4
13
2.63
L
Hou Yi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,469
Damage
64,018
98,296
Taken
100,167
62,032
Mitigated
72,403
43,508
Healing
30,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BennerzBoi
Tiamat
13,575
1,980
396
9,635
19,060
11,089
1,129
5,384
13,116
87,277
0
L
Sun Wukong
Ce1ticwarrior25
Sun Wukong
13,571
1,712
0
6,263
22,923
28,311
348
4,219
18,704
0
62,081
L
Thanatos
Celebrimbor91
Thanatos
13,918
3,276
0
10,989
20,181
8,347
0
5,498
14,683
0
74,441
W
Cernunnos
DaSwagster
Cernunnos
25,026
18,537
0
10,365
20,361
8,397
6,083
3,119
17,135
0
155,519
W
Gilgamesh
GrayhamCrackr
Gilgamesh
11,647
2,614
0
5,933
17,632
20,339
1,080
3,681
12,570
7,056
61,160
L
7,448
139
0
5,158
24,567
24,615
0
11,609
12,958
27,529
0
L
20,445
144
0
762
11,809
4,900
0
4,144
7,665
82,464
0
W
12,376
957
2,804
5,452
22,611
15,541
686
10,830
11,245
48,244
0
W
Ne Zha
12,845
4,769
0
8,923
18,632
6,666
2,812
5,505
12,634
0
90,505
L
Hou Yi
8,636
4,066
0
7,044
20,687
6,230
0
1,679
19,008
0
89,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,592
Gold Earned
53,403
680
Minions Killed
583
0
Camps Cleared
0
2,211,654
Distance Traveled
2,130,357
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,455
585
176
8
0
450,321
5
L
Sun Wukong
10,727
466
108
5
0
413,583
0
L
Thanatos
11,613
505
110
5
0
440,139
6
W
Cernunnos
15,622
679
201
9
0
416,948
8
W
Gilgamesh
12,776
555
113
5
0
409,079
6
L
Ares
9,265
403
37
2
0
430,675
5
L
Thoth
10,637
462
168
7
0
439,913
16
W
Cthulhu
11,867
516
67
3
0
429,746
3
W
Ne Zha
12,872
560
123
5
0
505,560
5
L
Hou Yi
11,161
485
160
7
0
406,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role