Player Matchup

Chang'e
Chang'e
CRY0FLOWER
Chang'e
Level 16
God Stats
7W - 6L
1,659 SR
Queue Stats
17W - 13L
1,534 Elo+
Party 1
Ra
Ra
HuldzEH
Ra
Level 8
God Stats
6W - 5L
1,617 SR
Queue Stats
11W - 11L
1,564 Elo+
Party 2
Cliodhna
Cliodhna
JonnyPacquiao-14
Cliodhna
Level 17
God Stats
6W - 4L
1,464 SR
Queue Stats
25W - 26L
1,547 Elo+
Party 2
Chaac
Chaac
chaoswise
Chaac
Level 82
God Stats
3W - 1L
1,501 SR
Queue Stats
258W - 251L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
demonslayer2564
Danzaburou
Level 26
God Stats
14W - 15L
1,711 SR
Queue Stats
23W - 26L
1,520 Elo+
Party 1
Team Averages
Level 30
1,590 SR
1,536 Elo+

VS

Team Averages
Level 17
1,554 SR
1,582 Elo+
Neith
Neith
 
Neith
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BabyDonkEnergy
Nox
Level 22
God Stats
2W - 6L
1,367 SR
Queue Stats
70W - 68L
1,458 Elo+
Solo
Awilix
Awilix
GambitPlays
Awilix
Level 26
God Stats
1W - 1L
1,773 SR
Queue Stats
147W - 163L
1,534 Elo+
Solo
Jing Wei
Jing Wei
Kingthekings69
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,619 Elo+
Solo
Sylvanus
Sylvanus
daddydumps
Sylvanus
Level 28
God Stats
5W - 5L
1,627 SR
Queue Stats
16W - 18L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CRY0FLOWER
Chang'e
9
2 / 5 / 6
5,767
577
3,771
7,390
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 1
6,198
620
1,916
2,687
711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 4
7,493
749
3,896
5,636
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
chaoswise
Chaac
11
4 / 1 / 4
6,632
663
6,727
6,880
3,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
demonslayer2564
Danzaburou
8
3 / 4 / 4
5,554
555
5,209
6,784
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 6 / 0
5,151
515
1,929
6,012
1,704
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,502
450
1,049
3,445
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
10
1 / 3 / 1
5,517
552
2,419
7,624
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
7
2 / 4 / 5
5,412
541
2,723
4,571
1,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
daddydumps
Sylvanus
9
5 / 5 / 2
5,978
598
6,343
10,248
8,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
9
11
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
0
0.17
L
0
3
1
0.17
W
Chang'e
CRY0FLOWER
Chang'e
2
5
6
1
L
Awilix
1
3
1
0.5
W
4
0
1
4.5
W
7
1
4
9
L
Jing Wei
2
4
5
1.13
W
Chaac
chaoswise
Chaac
4
1
4
6
L
Sylvanus
daddydumps
Sylvanus
5
5
2
1.2
W
Danzaburou
demonslayer2564
Danzaburou
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,519
Damage
14,463
29,377
Taken
31,900
9,776
Mitigated
14,732
9,901
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,929
805
0
643
6,012
1,704
1,052
1,270
4,742
0
20,211
L
1,049
97
0
500
3,445
1,061
0
286
3,159
14,601
0
W
Chang'e
CRY0FLOWER
Chang'e
3,771
1,101
847
1,786
7,390
1,796
735
2,202
5,188
15,880
0
L
Awilix
2,419
1,315
0
1,834
7,624
2,299
0
1,230
6,360
0
27,037
W
1,916
298
169
1,704
2,687
711
407
0
2,687
26,480
0
W
3,896
728
0
2,760
5,636
1,924
0
507
5,129
0
39,956
L
Jing Wei
2,723
2,095
0
406
4,571
1,191
396
732
3,743
0
16,138
W
Chaac
chaoswise
Chaac
6,727
1,960
0
2,339
6,880
3,531
1,808
1,463
5,417
0
38,308
L
Sylvanus
daddydumps
Sylvanus
6,343
1,831
434
3,811
10,248
8,477
406
1,871
8,209
17,452
3,941
W
Danzaburou
demonslayer2564
Danzaburou
5,209
3,576
0
296
6,784
1,814
0
2,471
4,313
0
19,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,644
Gold Earned
26,560
282
Minions Killed
194
0
Camps Cleared
0
1,014,402
Distance Traveled
870,731
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,151
515
31
3
0
180,066
0
L
Nox
4,502
450
31
3
0
137,266
1
W
Chang'e
5,767
577
32
3
0
169,462
0
L
Awilix
5,517
552
64
6
0
202,127
0
W
Ra
6,198
620
57
6
0
211,449
0
W
Cliodhna
7,493
749
87
9
0
247,629
3
L
Jing Wei
5,412
541
33
3
0
156,713
1
W
Chaac
6,632
663
76
8
0
185,109
2
L
Sylvanus
5,978
598
35
4
0
194,559
1
W
Danzaburou
5,554
555
30
3
0
200,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role